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IRL QUESTS

ID:qEKq2O6l No.6287089 View ViewReplyOriginalReport
Does this board do IRL treasure hunts by any chance?
!!NakmY3MDEp8

Errant Comet: A Gundam SEED Quest - PHASE 0.5

!!NakmY3MDEp8 ID:JSRK1hOA No.6252039 View ViewReplyLast 50OriginalReport
>It is April of the 70th year of the Cosmic Era Calendar

>Previous Thread
>>6229634

Frieden Moon, a young man troubled by the catastrophic opening blows of the Bloody Valentines War engaged in an expectedly messy attempt to defect and join the PLANT's ZAFT militia through participating in a shady infiltration mission. Having somewhat attained that goal it remains to be seen what will happen as the war intensifies far away from the PLANT's holds...
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Our Punished Heroes

ID:dBANCokj No.6280454 View ViewReplyLast 50OriginalReport
<span class="mu-s">IRAQ, 1999</span>
<span class="mu-r">The worst day of my life</span>

The desert wasteland is littered with the dying and deceased bodies of the soldiers who were previously fighting. Standing there among them all is a lone US soldier, tending to his wounded brother in arms. The dying man lays on the dusty, Iraqi field, sputtering blood out of his mouth and talking to the sky as if God will answer his prayers. The lone US soldier, Cole Everhart, does everything he can to try and aid the dying brethren. It's for nothing though. A final gurgle of blood escapes the soldier's mouth before he becomes motionless.

Cole picks himself up from the ground, leaning against a nearby jeep for support. He looks over at the body of his fallen comrade, tears streaming down his face. "I'm sorry," he whispers before turning away from the corpse.

Cole's uniform is tattered and bloodstained, and he bears a wound on his shoulder that's slowly oozing blood. His assault rifle lays at his side; his other weapon lost on the battlefield. He needs both weapons now more than ever, but that's just not possible. With nothing left to lose, he stumbles through the blood stained desert, heading towards the Syrian border. It's not much, but it's something.

He finally arrives at the border, having lost the majority of the supplies in the desert heat. Still, he makes it alive. Only a few miles ahead is friendly territory. A wave of relief passes over him as he finally sees the American flag flying high. For the first time in days, Cole feels a sense of relief. Maybe he'll make it out of this place after all.

But that was only the start...

>I came across an American base. After relentless questioning for hours from commanding staff, I was dismissed and scheduled a psychiatric exam, I failed it and was sent back home.

>My wounded shoulder got worse and I suffered from a major infection all throughout my arm not long after. There was no other choice but to have it amputated. No longer fit for service, I was discharged and sent packing.

>I came across an American base, after relentless questioning I was patched up by a medical unit shortly after. I served the remainder of my time, the people and environment around me indifferent to what I experienced. Throughout the remainder of my time, something in my head stopped clicking the pieces together. I became cold, indifferent to everything around me.
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Chosen Quest

ID:BElVxPXv No.6272096 View ViewReplyLast 50OriginalReport
The stars align themselves under the heavens once more, tonight is the birth of a new chosen God. A special event that only incurs on set increments, unless tampered by the gods themselves.

The hospital lights are dizzying bright, the white walls and sterile materials only serving to further make her head feel worse. Your mother is pushing relentlessly through her labor, following the breathing instructions from the nurses and gripping onto the bed. The many hours which have passed are showing their toll on the poor woman, the Labor and Delivery team all share worried looks with each other, that's until finally you begin to crown and show your head.

"Keep pushing, you're so close!" The nurses encourage, your mom struggles with her breathing technique the more you start coming out.

She screams in pain, the sound vibrating and nearly in sync with your own high pitched wailing when you come out. You are gently picked up by one of the women in the room as she quickly tends to you and looks over your body. Before she can realize what's going on she announces that you're a..

>Girl

>Boy
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!!OEVS2cQ3rOB

Wikipedia Warfare

!!OEVS2cQ3rOB ID:+TWQXZ91 No.6281896 View ViewReplyOriginalReport
Welcome to Wikipedia Warfare! This is a player versus player quest where your goal is to defeat all other players with the powers, items, skills, and allied NPCs given to you based on randomly selected Wikipedia articles.

How does it work?

Step 1: You sign up by picking a name and (importantly) a tripcode so I can tell who wants to do what and prevent other players from making you do obviously suicidal actions via impersonation. You should use this when declaring your actions. I know this board has IDs, but using a tripcode will help verify identity if this ends up spanning multiple threads or if you're posting from different devices.

Step 2: Once I get enough players, I'll go on Wikipedia and go through random articles until every player gets 5 articles that could have any potential for interesting gameplay situations (aka i'm fudging away random filler articles about literal whos and shit nobody cares about). Afterwards, the game will begin, and you'll all be located somewhere also determined by a suitable random Wikipedia article.
You also get a bonus article if you kill or otherwise eliminate another player from the game.

Step 3: Players will post their actions in the thread (which can be anything they can reasonably do within approximately 10 seconds), and if there's any possible uncertainty to whatever you're doing, I'll roll a d6 to see how well the action(s) succeed or fail, adding positive or negative modifiers depending on the situation. As a rule of thumb, rolling a 1 is a critical failure, 2 is a regular failure, 3 is a minor success, 4 is a normal success, 5 is a major success, and 6 is an overshoot. In the case of an attack, the target must roll to dodge, which is the same as rolling for an action except if you roll a 3 or below you get some level of injury (and likely death if the attack was sufficiently powerful and/or the dice roll was particularly low), with modifiers applying for factors like distance, armor, weapon type, etc.
You can and should also use your action post to describe what any allies you have (whether granted via article or recruited from NPCs) will do.
To reward timely posting, actions will be processed in the order they are posted. However, to prevent metagaming, I will give penalties to actions that clearly rely on information that the player character in question wouldn't be able to reasonably know.

Step 4: After actions are processed and any happenings as a result of them get tracked, I'll post an update in the thread with an attached image of where everyone is relative to each other and buildings, as well as their current statuses, articles, and inventories, and then ask for your next actions, repeating the cycle of actions and updating until someone wins by killing all other players, or otherwise preventing them from participating in the fight in any meaningful capacity.

For a test run I'll start with around 4-5 or so people, maybe more if there's sufficient interest.
Also have fun.
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Do Your Best Quest #202

ID:TWhgKIvL No.6278035 View ViewReplyLast 50OriginalReport
Last time you were on a bed, not in a different dream-like realm of existence — like you seem to be at the moment. You know <span class="mu-i">how</span> you ended up here, the real question is <span class="mu-i">who</span> brought you to the Distant Frontier. Whatever the answer might be, you consider this a very rude way to <span class="mu-i">not</span> wake up. Whoever is responsible will hear a handful from you!

Philonune commends you for realizing you’re in the dream world again! He wants you sharp at all times!

“Greetings, player.” Esperanza’s entity, Smithele smiles at you… between the last time you saw it and now, it developed some kind of body. It’s not clothes floating, but a bizarre blob-like creature. It’s out of jail after what it did.

“Do you always sleep without a shirt, player…?” Esperanza is fond of pajamas. You somehow managed to put your briefs on.

“You always call me at the worst times...” You aren’t happy it happened a second time. “And what’s the issue? You like this?” You raise an eyebrow, girls are fond of your chest as much as you’re of theirs.

“You’re uglier than ever before. Somehow.” Esperanza wants to puke. <span class="mu-i">Ouch</span>.

“Esperanza…” Her entity disapproves.

“L-Let’s not delve into this.” You cough. No paper bag with you... “Why did you call me? Need some help with something?”

“Yes, a survey.” Esperanza pulls out her notepad. “You recently participated in one of my activities, the so-called <span class="mu-i">Go-Karts</span>, and I need your input about its quality.”

“Cool. You’re committed to this, huh?” You see a spark in her eyes that wasn’t there before.

“Yeah, it’s amusing enough, but it needs to be so much <span class="mu-i">more</span> entertaining.” Esperanza can’t find the exact spark. “Or else I’ll have to scrap it.”

“Well, shoot.” You’ll go through this. After everything you’ve gone through, you won’t get hostile with the (potentially) amnesic girl.

If what the Kobashis told you is true, she’s your mom’s childhood friend…

<span class="mu-s">What do you do?</span>

>Tell Esperanza that Go-Karting sucks and should be discarded.
>Tell Esperanza that Go-Karting should be her main focus above all other activities.
>Tell Esperanza to add a cool new game. (Write-in.)
>Ask Esperanza about herself. Learn about the mysterious girl.
>Hint to Esperanza that you learned much more about her since last time.
>Write In.
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Fallout: The Shattered Shore, Thread II

ID:LQldyh6i No.6260881 View ViewReplyLast 50OriginalReport
It’s no secret to anybody that the landscape of America changed dramatically after the Great War. New creatures emerged from the irradiated wastes, the land shifted and became filled with new plant life twisted and bent into strange shapes. Even the ground itself was altered in many places. In one such case, the Outer Banks of North Carolina became the shattered, flooded Broken Banks. Flotsam and wreckage littered amidst drenched islands and raft-masses, while the mainland’s coast was filled with all manner of blasted boardwalks, trading posts and shantytowns.
The further south a soul travels, the more flooded the land becomes. South Carolina is a mired, messy swamp patrolled only by the grandest of mirelurks and the most savage of tribes, while the untamed wilds of Florida boast drenchghoul cults and radgators of truly epic proportions. All in all, a severely inhospitable section of the wasteland.

==============================

You have departed from Vault 54, the only home you've ever known, your whole world contained in an underground cavern, one high tide away from being a sunken tomb. Together with three others, you find yourselves inside a capsized ship, your raft having taken you across stormy waters. A rusty bulkhead stands ahead...
Not the QM, just doing them a favor
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!!+NJ0qFqznJ8

Halo: OPERATION Mere Fallow #3

!!+NJ0qFqznJ8 ID:zT6IV0lq No.6270244 View ViewReplyLast 50OriginalReport
Thread 2 [https://suptg.thisisnotatrueending.com/qstarchive/2025/6239230/]
0730 THOMPSON Stand Time, 20 MAR 2549

Team: SPARTAN-III Headhunters VACIVE (A151 Faolan/ B327 Maris)

Classification //EYES-ONLY// ONI DIRECTIVE M-98

As previously covered, VACIVE made entry into the installation within ALLUTION at around 0630. Their movement led to the discovery of several critical factors, particularly regarding the presence of Venezians and a significant alignment between the Peoples Occupation and the United Rebel Front. While such collaboration isn't unprecedented, a PO cell so far from Reach raises several strategic concerns.

Unfortunately, due to a supposed moment of resistance after a brief interrogation, the first Venezian individual encountered by VACIVE was unable to be captured for further questioning. However, before the team could be engaged, they managed to scrape a sensitive console full of information and dossiers, an archive strangely well maintained when compared to other instances.

In that brief moment of interrogation, VACIVE discovered that the Venezians (And by extension, the fleet of civilian vessels surrounding ALLUTION) were mainly there for the purpose of outfitting vessels with slipspace drives. VACIVE resolved to investigate this, but their first priority quickly shifted to navigating the suddenly heightened activity of insurrectionist personnel aboard.

Primary Objectives:
FIND and ELIMINATE Insurrectionist Leadership within ALLUTION(AMENDMENT-Leadership scheduled to arrive at Conference Room B3 have seemingly been replaced by a squad of PMCs. Current and planned leadership locations are now a complete unknown, bar one.)
DESTROY Supply Depots and other materials that would facilitate attacks on UEG holdings.
CAPTURE Venezian representatives. If infeasible, gather data relating to their presence.
SECURE any pertinent intelligence.
UPHOLD the Cole Protocol.

Secondary Objectives:
INVESTIGATE the delivered slipspace drives on Level V-ZNT
INVESTIGATE Control-where a URF HVT by the name of Klagsburn was last known to be located.

Complicating Factors:
Alexa Velacruz-Chaves, an Ops Lieutenant from the UNSC BLAKEWELL, has been awakened. Her potential activities remain a complete unknown.
The charges within the BLAKEWELL have been set, but their status signals are blocked by pervasive jamming. If active, they can be detonated at any time to potentially cause intensive power fluctuations throughout ALLUTION.
Sacks and his team should be within WOUNDWART. The status of their portion of the operation is a complete unknown.
ODST Fireteam SK-2 is hopefully somewhere above in an armored Pelican, ready to act as a QRF if required. A high power, low frequency pulse might be able to alert them even from your current position within ALLUTION. If Fireteam SK-2 is otherwise occupied, this option may not be viable.
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