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Alola Quest #3 Day 2/60 attempt 3

ID:BhtZ1NCL No.6136563 View ViewReplyLast 50OriginalReport
>Previous thread
https://suptg.thisisnotatrueending.com/qstarchive/2024/6099652/

You are Amon. G Sus an orphan hobo in the Pokemon universe. After winning a dream vacation to Alola he's been wining and dining and getting it on with the ladies while a mysterious conspiracy seems to surround his seemingly "perfect" vacation.

>We are at 4 spaghetti points at the moment.
>Spaghetti points are used to determine how much of a fucking autist you are in dialogs and other rolls for good or bad. They can also be spent on Pokemon evolutions or new moves. So get em but spend them quick. 5 points for an evolution, 3 for a new move

Here is the team!

Foongus: Timid and cowardly, you met him at age 7 when foraging for food. You thought he was a Pokeball due to hunger and he ended up crying due to being afraid. You gave him a last morsel of food to calm him down and he followed you into the city. Now your bros for life. He's more brave during battles as long as its not TOO rough.
Ability: Effect Spore
Mega Drain
Stun Spore
Sweet Scent
And Clear Smog

Castform:
Was met a few months after Foongus. Some faggot with green hair saw you looking for shelter in the rain and offered you Castform to turn the days sunny after "hearing the voice of your Foongus...you meet weirdos amongst the homeless. It worked too! He gave you your original 6 Pokeballs too as means of apology for not being able to do more. You never saw him again. Castform is chipper and sunny! Which is odd given how much he feels like a bag full of water. He always tries to cheer you up! He is pretty bad at battles compared to the rest of your team. He lacks the "killer instincts" but he's loyal!
Ability: Forecast
Weather Ball
Sunny Day...that's about it.

Croagunk:
A spacey chill Pokemon you met him during training Castform and Foongus. You tried to battle him but he kind of just...laid on his back. You tried catching him and it worked. Then when a wild Purrlion tried to steal the berries you scrounged up he Low Kicked the fuck out of it and sent it running for the hills. He seems...odd. Very much at his own tempo and logic. You haven't exactly figured it out yet but he's still a loyal companion.
Ability: Poison Touch
Poison Sting
Drain Punch
Astonish
Mud Slap
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Finding a girl named Anvika

ID:xn1jAmAt No.6171200 View ViewReplyOriginalReport
I am a guy from India who's trying to find a girl named Anvika, i saw at a state badminton tournament held last October
Since then I have been trying to find her but wasn't able to
If anyone is interested in helping me find her please DM on my Instagram account
finding_anvika
!!8Og8gGv6k3r

Infilinc: Red Market Nights [Skirmish]

!!8Og8gGv6k3r ID:yiuw6qFb No.6164729 View ViewReplyLast 50OriginalReport
<span class="mu-i">Another night, another job, another chance to shine. This place is all winding roads and twisting warrens, commercial exchange, commerce, creativity and a smidge of commotion. The implants are struggling to keep up - layered advertising spam in neon-colours flaking away into glitching rainbows at the corner of your eyes. Certain sense of festivities around here. Voices raised in shouts and song and praise and everyone - everyone! - will try to peddle you a barter with the soft assurance you are definitively the very best of their many friends and deserves such splendid offerings. Special price. Just for you. Tonight might not be as dangerous as some jobs, but the threat to your wallet is definitively real...</span>
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Misty Forest Quest

ID:aLyqJrtJ No.6170388 View ViewReplyOriginalReport
The wretch stumbles through the woods, branches scratching at his face, as he tries not to trip on a root or large stone. The pangs of hunger are driving him mad. It is not easy to hunt squirrels and rats with a club and he has eaten the last of his acorns and berries.

It is very dark here. Hardly anything can be seen. A glint of moonlight upon metal catches the wastrel's eye, and he spots a figure in the shadows, unaware of his presence. Surely this will be an easy fight?

<span class="mu-g">You sneak up upon the unexpecting foe! [bold]Roll 1d12[/bold]</span>
<span class="mu-g">Choose an attack.</span>
> Strike him on the head
> Push him to the ground
> (Suggest)
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!!k8ZbH4xhBG5

Cleaner Quest #8

!!k8ZbH4xhBG5 ID:NvVk8V5s No.6134923 View ViewReplyLast 50OriginalReport
To everyone's horror and dismay, you are <span class="mu-s">Nicole Smith</span>. You are a <span class="mu-s">SHIFTer</span>, a human with anomalous abilities who has slowly been mutating more and more over the last few weeks. First it was horns, then it was fur, who knows what's next?

Will you even be human once all is said and done?

Regardless, this is good in your line of work as a <span class="mu-s">Cleaner</span>, a deniable asset used by massive mega-corporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Most of your jobs are from your <span class="mu-s">Handler</span> a member of a powerful family who asks you to check up on things or 'clean' up messes for him.

All of this is because in the <span class="mu-s">City</span> the massive megacomplex spanning across hundreds of thousands of square miles, being a Cleaner is one of the most efficient ways of making cash if you don't care about your own safety and you can't quite get an actual proper Corporate job. As for how said job is going...

You finally finished tracking down a very important briefcase for your Handler and, with little actual struggle, you retrieved it. Thanks to your job well done you have now gained access to him as a very powerful ally in the future.

After hanging out at the bar with your friends, you proceeded to meet a bizarre alternate version of yourself who was corroded into an anomaly. A mind fuck and a half later, you met a mysterious CEO who wants to help you but only if you can figure out who he is. Trying to push past everything weird going on you got your newest mission:

Harvesting resources from one of I-Corp's most rural, frigid subdistricts.

So far your job here has been going well. You headed to a nearby village to get some side work while exploring the rest of the subdistrict. You then proceeded to meet a Graverobber and negotiated information out of them, hunted down a bank vault filled with valuables, and helped an anomaly out hidden inside of a clock tower.

The spooks, including a doppelganger version of you, were also hunting you down. After an incredibly deadly fight you managed to beat them (which helps Lex manifest his own anomalous ability as well).

You then headed to another village that seemed to have been abandoned. You're now heading down an underground passage hidden underneath a statue to figure out what the fuck happened here and to hopefully finish your QUOTA.

Anything for a buck. At least it's not office work.

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (Your stats/abilities/perks are written here): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains basic rules about stats and mechanics.): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT
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Gems Of Power Quest

ID:E2GHN7XY No.6167060 View ViewReplyOriginalReport
The quest for the Gems of Power consumed your master's entire existence. His life revolved around collecting ancient tomes about these mystical artifacts and gathering resources for endless expeditions. The gems became his obsession, his curse.

When he finally uncovered the location of the first gem, bitter disappointment awaited him. The precious stone rested in the possession of Archmage Mykor, a wizard whose reputation for power was matched only by his desire for solitude.

Your master refused to let decades of research go to waste. He spent months preparing, strengthening both mind and body, before challenging Mykor to a duel for the gem. The Archmage declined repeatedly, but your master's relentless assassination attempts finally forced his hand.

You were there the day of the duel. You witnessed your master's final moments as Mykor's awesome powers reduced him to ash. The Archmage, weary of the bloodshed, declared he would accept no further challenges. The gem, he announced, would either be destroyed or hidden beyond mortal reach to prevent such madness from claiming more lives.

Years have passed since that day. Your master's estate was sold to settle his mountainous debts, leaving you nothing but a chest of worn books. You've kept them in your merchant's wagon as you traveled the trading routes, building a modest but honest living.

Yet the Gems of Power remained a persistent whisper in your thoughts. Then one day, while studying your master's old texts, you solved a riddle that revealed the location of the Fire Gem. It lay hidden on a frozen island in the far north, deep in barbarian territory.

Now, as you stare at the decoded message, you know your life as a merchant must end. Your master's quest calls to you, demanding completion. The search for the Gems of Power beckons once again!
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Reconstruction Site (Our Retired Explorer) #2

ID:IB+m3pRm No.6153566 View ViewReplyOriginalReport
Thread #1 Archive:
https://www.dropbox.com/scl/fo/7fem18ut3cdvwtl023tk1/AFSvBTcmGh-HIWJReZVB-vw?rlkey=7i5c5fe3d3jrft2771yqz3g23&st=lhj8ip04&dl=0

//i've never used dropbox for filesharing before so please let me know if it works. i have the first thread downloaded and i want a full archive to be available. lmk if there's any issues here (or if you can see my decade old uploads lmao)

Reconstruction Site (Fire Door) summary:
You woke up in a room with no memory of your previous self. Your room was filled with countless books and a small number of personal effects. You met Iris, a middle aged woman with a prosthetic arm and eye; your childhood friend. She gave you a letter from your old self, explaining that your memory loss is due to them "wishing to undo past wrongs". You can use magic, you enjoy art, and you employ several people for a goal which Iris will tell you once you meet them all. Whether not you will pursue this goal, though, is up to you. You eat and perform a simple spell and learn about Iris' past as a soldier and assassin. You decide not to smoke with her, taking advantage of your new lease on life, despite your resentment towards your previous self. You examine yourself in a mirror, revealing a short stature with a smooth face and large nose. You hair is various shades of brown, with brown eyes and thick eyebrows. You wear black jeans, a big green coat, and a t shirt with "LIFE IS ART" emblazoned on the front. You find out the old version of you was named "Pluto", although you don't believe Iris on that one. You decide to meet up with Cairo, a former member of a religious order, and make your way to a spaceship which Iris pilots. You explore the ship a bit, checking out the fridge and opening some drinks.

You still have some time left on this trip, but according to Iris, there shouldn't be more than 40 minutes left. You've just had a weird drink from the fridge, and gave Iris her sparkling water, which you didn't enjoy. There's still some ship to explore, some self to explore, and some Iris to explore. What do you do?
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!!YgSxLM4WPvL

Saiyan Conqueror Quest 231

!!YgSxLM4WPvL ID:6PBLQQsI No.6157671 View ViewReplyLast 50OriginalReport
With the majority of the Seventh Universe united under the banner of the PTO, Emperor Cooler at its head, the universe has known a time of unrivaled peace. But in the shadows threats have been growing, nursing grudges against the PTO and the Saiyan race in particular. And now those threats are rising, stepping out of the shadows to openly challenge the established order. Seeking nothing short of the destruction of New Salda and the extinction of the entire Saiyan race, can you prevent this outcome? Or will the Saiyan race be reduced to nothing more than memories, their heroes nothing more than ink in the pages of the history books?

You the players will (most often) control Karn; wielder of the mighty Berserker Soul and hope of the entire PTO, not only the Saiyan race. From his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733, only a few years into his time as a member of the PTO, he has grown in power and skill, overcoming the world-ending threats that have come for the Saiyans to become the strongest Saiyan of his time at AGE 759. From the massive Covenant empire to demonic incursions, mad cultists to vengeful gods, none have been strong or clever enough to put down Karn for good. But will one man's power be enough to protect everyone from the rising threats? Or will death come from those who you least expect it from? Your choices may mean the difference between survival and extinction, so choose carefully.


Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of first three correctly-rolled dice
>One dice roll per person per post unless three players have not yet rolled, and ten minutes has passed since your previous roll
>Crits are 100 on a d100(a 99 or paired rolls may net you an extra bonus)
>Crit fails are a 1/100 with no passing rolls, or if two 1s are rolled regardless of the third
>Write-ins are both allowed and encouraged, but OOC options will be ignored
>If your goal is simply to troll, at least put in enough effort to make it funny
>Have fun

SCQ will usually start on Saturdays at noon Eastern Standard Time, and run throughout the weekend. Also, for updates or schedule changes you can find me on twitter @GrandDragonQM, which I keep as up to date with any scheduling changes as soon as possible.

https://www.youtube.com/watch?v=tndKYpPz2RU


REVENGE OF THE BODY SNATCHERS
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The Lost Grimoire Quest

ID:Z+fcn7xD No.6168341 View ViewReplyOriginalReport
You are Malkuth, a necromancer bound by duty and ambition, serving a master consumed by the quest for eternal life. This dark figure, driven by the allure of lichdom, has uncovered tantalizing rumors of a lost tome: The Art of Phylactery Manufacture. This ancient grimoire, said to contain the secrets of crafting a lich’s eternal vessel, disappeared when an arcane library deep in the desert was ransacked centuries ago. Your master, unwilling to let such a prize elude him, has entrusted you with the mission to recover the book—at any cost.

To ensure your success, he offers you a choice from his treasury of magical artifacts. Each staff is a masterpiece of necromantic power, attuned to different forms of undeath:

> The Staff of Bones, amplifying your control over skeletal warriors. With it, you could command a disciplined army of 100 skeletons, their sharpened blades and shields unyielding in battle.
> The Staff of Decay, allowing you to dominate 200 zombies. Their relentless, shambling forms would overwhelm foes with sheer numbers and tireless resolve.
> The Staff of Shadows, granting mastery over 50 shadowy wraiths. These silent, spectral assassins strike unseen, dragging their victims into darkness.

Also decide if you are male or female and your name.
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