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Local Catlic Theater Director Quest

ID:uxWjzB5R No.6347129 View ViewReplyOriginalReport
>AI Overview

>Community theater quotes capture the passion, humor, and unique challenges of local stagecraft, focusing on shared human experience, the magic of collaboration, and the joy of live performance, with lines like "The play was a great success, but the audience was a disaster" (often attributed to Oscar Wilde) or "Love the art in yourself, not yourself in the art" (Julie Theobald) highlighting the dedication and quirks of the scene.

You love these 85IQ simps. You're the new director for the local catlic theater. Ever since you were a kid, I mean, you're still a kid because where you are, you've got to be 65 to be not a kid. But anyways, ever since you were a kid, you've participated in all the theater stuffs every season without fail. Mostly at your same local theater, but also the summer camps and your college degree, and now it's finally happened, you've been chosen to be the new director.

Who even are you?
>Garry Hermano
>Cunty McCuntface
>Sophy Artho
>Steven Johnguy
>Jeff Joo
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!!GIUi6wiFKJG

I Just Got a Wacom Tablet (IJGaWT): Jailbreak

!!GIUi6wiFKJG ID:pDfd9gIC No.6349934 View ViewReplyOriginalReport
You are GEROME. You have been jailed pending trial on the charge of the RAPEMURDER of multiple infant babies. You are in the LONGHOUSE PENITENTIARY. You want to escape.

What do you do?
9 posts and 2 images omitted

Gotham City Beat Cop Quest 14

ID:zYLs4QXC No.6311437 View ViewReplyLast 50OriginalReport
Welcome Back! Due to some new job shenanigans this is a bit late but I hope you guys enjoy the new cover art for this thread. Last time we played; Mark had accepted a night shift working the guard detail for Bruce Wayne, suspected target of Kal. C. Late and Anarky...

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Gotham%20City%20Beat%20Cop%20Quest

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"Let's put Bunko and Chen in the car by the road. No offense to 'em but Bunko's a little lazy and if he can take a shortcut patrolling he will."

Hawthorne chuckles dryly with a nod.

"Looks like you already got the next lesson taken care of. It's important to know your strengths and weaknesses but it's better to know your fellow officer's. Because when shit really hits it, it helps to know what to expect."

"Like with you?"

"Right. You know to be there to help me pull the boot out of their ass when I'm done with em." He chuckles with a wry grin that could be taken as cocky. But the glint in his eye lets you know it's well earned.

A conflict of muffled voices at the front draws your attention and just as fast as he grinned, the smile is gone and his jaw is set as he marches stiffly to the front. You watch him freeze in the door and a vein begins to creep up his neck.

"Bunko." He says in a seething whisper. "The man said no shoes..."

=====

The meeting between you all is short. Hawthorne makes his position clear, outdoor patrol goes to Banks and his partner while Bunko and Chen handle the main road. There's hardly any time for small talk as the butler, Mr. Pennyworth, is less than subtle in his desire for their to be as few people in the manor as possible. Hawthorne sets the channel for your radio checks and sets them for the top of every hour. Everyone nods in quiet agreement and you break for your patrol routes until Banks catches you by the arm for a quick moment.

"Hey D, just wanted to ask you about Kimble real quick. I worked under him and everything but we aren't like... tight or anything. But I know he feels kinda shitty because he gave me a hard time over the undercover stuff and he didn't know about-"

You cut off his rambling.

"On the clock, Banks. Whaddya need from Kimble?"

"I just wanted to invite him camping. Let him know it's water under the bridge, y'know?"

"Sure thing man, I can let him know. I'm sure he'd be interested, military dudes love camping right?"

Banks shrugs but lets out a relieved chuckle.

"Guess we'll find out. Have a good shift, D."

"You too, Banks. Be safe."

You watch him head out with Costas but you can't help but notice Costas' expression as he glances at you over his shoulder. Eerily reminiscent of the first glance you got from Rogers at the gym. His eyes flick over your shoulder and he quickly turns away, you glance yourself and see a stern faced Hawthorne.
639 posts and 41 images omitted

Beacon, Burning Bright: A Frostpunk Tale

ID:KQ0d4gDJ No.6348233 View ViewReplyLast 50OriginalReport
A Tale From The World Of Frostpunk

The year is 1909, and the Great Frost hangs over the heads of every living man, woman and child. In the previous decade, global temperatures dropped to an unsustainable point, and the geopolitical landscape of Earth was changed forever. Mass refugee crises. Starvation. Hypothermia and frostbite. War. Nobody survived unscathed, and billions perished in the chaos.

Many of those that survived huddled around grand Generators, built by hundreds of engineers, acting as mechanical monuments to warmth and survival. Others sought out bold new technological developments, endlessly-running trains, subterranean colonies and grand zeppelins flying above the clouds. But for the majority, there were the Generators.

You never knew the world before, having been one of the “Frostborn” — those that felt their first breath of air in this icy world. Your parents were British refugees, fleeing north from Newcastle with thousands of others. Things were very hard growing up, and you feel strange absences in your memory, repressed parts of your youth locked away by your developing brain. Mum and Dad always told you that the less was said about the White Years, the better. That was the worst time, you’ve gathered.

Since then, many cities have fallen, crushed beneath instability, lack of resources or sickness. Others have developed into busy, industrious centres that now begin to hesitantly chart out the Frostlands beyond just the immediate scope of their perimeter. Your own city, Beacon, is one of the latter.
51 posts and 12 images omitted

MEME RESET LOBBY

ID:TGz8mUev No.6350935 View ViewReplyOriginalReport
The world has forgotten what memes really are.
Mike 1 is an independent researcher who has studied the occult science and magick of memes, working alongside the creators of memetic engineering and now they need to take the chance of the meme reset trend to expose the truth.

For months, they have been working alone, trying to untangle the threads of the history of memetics and developing a new evolutionary taxonomy to explain all aspects of reality. But now they’ve come back online to launch the Meme Reset Lobby on all social media platforms, an experiment, a fake satire ironic ARG trying to lead people down the clues to fit the pieces of the puzzle together. Memetics couldn't develop as a science because governments and corporations studied it in the shadows.
Everyone has now forgotten that a meme is a unit of cultural evolution, akin to the gene in nature.
But it’s not too late to change the course. This is where you come in.

The Meme Reset Lobby exists, and its mission is clear: break free from the matrix of culture, the web of cultural information that is now overrun by misinformation and manipulation.
It’s time to wake people up and understand the real power of memes. They are not just jokes or viral videos, they are cultural replicators, physical, informational or mental units that shape society across environments, matrixes, and mindscapes.

Mike One has already laid the groundwork. The content is out there, scattered across platforms, explaining everything.
You can make a difference by posting a meme you want to live and telling others to tell everyone that a meme is a unit of cultural evolution on January 1 the reset can really happen with memetics. All memes can be saved like all animals, old characters can be brought back like the dinosaurs.
Start sharing what you know.
Use the memes already built and add your own twist. Investigate with others.

Tell the world about what memes really are...they are not just jokes.

Post your creations on TikTok, YouTube, Reddit, Instagram, wherever you can. The more memes we spread, the more we wake people up.

If you haven't already, visit the Meme Reset Lobby.

Remember, the Matrix can be hijacked only by understanding how replicators and evolution work.
They shape our reality more than you can imagine.

Mike One has given everything they have for this mission. Now, it’s your turn to join.

Start posting, start creating, and start spreading the truth.
It’s time for the #greatmemereset #2026

Help

ID:Awq9KsS0 No.6350930 View ViewReplyOriginalReport
So while searching for stuff to delete for more storage I found this picture on my phone and idk how it got there
All I know is that there's some text hiding and can't find out what it says
Ive kinda given up on finding it out sp im kinda hoping if anyone here can do it for me
I'd be really happy fr

THE WORLD EXPERIMENTAL THREAD

ID:ytzpv9Uu No.6345843 View ViewReplyOriginalReport
A world that grows only where you walk. Where you live.


---

This is an experimental RPG thread.
Every player receives an individual story, a personal starting point, and a mission crafted around the character they create.

Because this is a test run, rare resets may happen, but I will do everything I can to avoid them.

Only 6 slots are available.


---

HOW TO JOIN

In name bar include a tripcode in the name field:

Name#password

Example:
Gideon#1234

The trip does not grant perks —
it simply ensures that no one can impersonate your character.


---

YOUR REGISTRATION MUST INCLUDE:

1) Class
Anything classic or thematic: Warrior, Rogue, Mage, Hunter, etc.

2) Starting weapon
Something simple and believable for a beginner in a harsh, grounded world
(ex: old spear, crude knife, wood staff, sling, hunting bow).

3) Your initial goal (in spoiler)
This is private, visible only to the narrator.
It shapes your first mission and determines where your world begins.

Format like this:

Class: [your class]
Weapon: [basic starting weapon]
>!Goal: your private intention here!<


---

IMPORTANT RULES

• Every player is placed in their own corner of the world.
• Stories do not start in the same place.
• Your mission is unique to your character and shaped entirely by what you submit.
• The world responds realistically — your choices matter.
• No party play at the start.
• Your adventure continues only when you post; others do not affect your timeline.
• I will speak only when replying to players.
• You may speak in or out of character.
Use [[like this]] for OOC comments.


---

GENERAL TONE OF THE WORLD

Grounded. Harsh. Atmospheric.
Magic exists, but it is rare, dangerous, or expensive.
Creatures do not exist to entertain you — they exist for themselves.
Survival, observation, and intention matter.


---

FIRST COME, FIRST SERVED

Only the first six valid registrations will enter the experiment.
Invalid or incomplete posts will be skipped.

When all six slots are filled, the thread becomes closed for new players. I'll remember all of you in the future.


---

If you're ready, post your character.
Your world begins the moment you do.
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Hatch That Egg! #3, It's a metaphor

ID:QeFT2pQc No.6311572 View ViewReplyLast 50OriginalReport
Thread #2: http://thisisnotatrueending.com/qstarchive/2025/6259613/

>Fed job takes you to a fairy tale.
>There is a robot in the fairy tale.
>Get cursed with a ghost.
>Met some of your co-workers.
>Broke ghost curse, sort of.
>Fed job takes you to fairy lands to find a missing person.
>Now, it's time to split up, team!
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Loot and Longships

ID:T3+zw118 No.6328407 View ViewReplyLast 50OriginalReport
You are a thrall, a slave, bonded to the house of the Chieftain of this village in order to pay off your late uncle's debts, under whose scornful eye and ready hand you had been formerly raised.

Though the debts are formidable, your labors these past seven years have diminished them to the point where a release seems no longer impossible. You cannot claim that it was by your diligence alone that this was accomplished; the Chieftain's generosity also played a substantial part. He took you into his own home, to serve as a companion for his only son, and has always dealt fairly with you as he does with all his subordinates. Indeed, he seems more eager to see you freed from bondage than perhaps even yourself. And it is that sentiment, along with a hundred other kindnesses he has shown you during your time of service, that compels you to remain with his house, even after your freedom is achieved.

It is an outcome not entirely unwanted by the Chieftain either, for your service has revealed the possession of certain worthy talents.
>You have a natural genius for sword-skill. A quickness of eye and hand that are unmatched in the village, which you have developed into a kind of preternatural sixth sense for danger.
>You have a gift for making others feel at ease. Your good looks and skill as a raconteur are contributing factors, but it is your naturally sunny disposition that charms all who meet you.
>You have a prodigious gift for symbols, figures, and other abstractions. Your sense of measure is especially keen, making you an ideal craftsman, shipbuilder, or even sailor
166 posts and 8 images omitted