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!!k8ZbH4xhBG5

Cleaner Quest #8

!!k8ZbH4xhBG5 ID:NvVk8V5s No.6134923 View ViewReplyLast 50OriginalReport
To everyone's horror and dismay, you are <span class="mu-s">Nicole Smith</span>. You are a <span class="mu-s">SHIFTer</span>, a human with anomalous abilities who has slowly been mutating more and more over the last few weeks. First it was horns, then it was fur, who knows what's next?

Will you even be human once all is said and done?

Regardless, this is good in your line of work as a <span class="mu-s">Cleaner</span>, a deniable asset used by massive mega-corporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Most of your jobs are from your <span class="mu-s">Handler</span> a member of a powerful family who asks you to check up on things or 'clean' up messes for him.

All of this is because in the <span class="mu-s">City</span> the massive megacomplex spanning across hundreds of thousands of square miles, being a Cleaner is one of the most efficient ways of making cash if you don't care about your own safety and you can't quite get an actual proper Corporate job. As for how said job is going...

You finally finished tracking down a very important briefcase for your Handler and, with little actual struggle, you retrieved it. Thanks to your job well done you have now gained access to him as a very powerful ally in the future.

After hanging out at the bar with your friends, you proceeded to meet a bizarre alternate version of yourself who was corroded into an anomaly. A mind fuck and a half later, you met a mysterious CEO who wants to help you but only if you can figure out who he is. Trying to push past everything weird going on you got your newest mission:

Harvesting resources from one of I-Corp's most rural, frigid subdistricts.

So far your job here has been going well. You headed to a nearby village to get some side work while exploring the rest of the subdistrict. You then proceeded to meet a Graverobber and negotiated information out of them, hunted down a bank vault filled with valuables, and helped an anomaly out hidden inside of a clock tower.

The spooks, including a doppelganger version of you, were also hunting you down. After an incredibly deadly fight you managed to beat them (which helps Lex manifest his own anomalous ability as well).

You then headed to another village that seemed to have been abandoned. You're now heading down an underground passage hidden underneath a statue to figure out what the fuck happened here and to hopefully finish your QUOTA.

Anything for a buck. At least it's not office work.

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (Your stats/abilities/perks are written here): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains basic rules about stats and mechanics.): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT
1067 posts and 235 images omitted

Gems Of Power Quest

ID:E2GHN7XY No.6167060 View ViewReplyOriginalReport
The quest for the Gems of Power consumed your master's entire existence. His life revolved around collecting ancient tomes about these mystical artifacts and gathering resources for endless expeditions. The gems became his obsession, his curse.

When he finally uncovered the location of the first gem, bitter disappointment awaited him. The precious stone rested in the possession of Archmage Mykor, a wizard whose reputation for power was matched only by his desire for solitude.

Your master refused to let decades of research go to waste. He spent months preparing, strengthening both mind and body, before challenging Mykor to a duel for the gem. The Archmage declined repeatedly, but your master's relentless assassination attempts finally forced his hand.

You were there the day of the duel. You witnessed your master's final moments as Mykor's awesome powers reduced him to ash. The Archmage, weary of the bloodshed, declared he would accept no further challenges. The gem, he announced, would either be destroyed or hidden beyond mortal reach to prevent such madness from claiming more lives.

Years have passed since that day. Your master's estate was sold to settle his mountainous debts, leaving you nothing but a chest of worn books. You've kept them in your merchant's wagon as you traveled the trading routes, building a modest but honest living.

Yet the Gems of Power remained a persistent whisper in your thoughts. Then one day, while studying your master's old texts, you solved a riddle that revealed the location of the Fire Gem. It lay hidden on a frozen island in the far north, deep in barbarian territory.

Now, as you stare at the decoded message, you know your life as a merchant must end. Your master's quest calls to you, demanding completion. The search for the Gems of Power beckons once again!
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Reconstruction Site (Our Retired Explorer) #2

ID:IB+m3pRm No.6153566 View ViewReplyOriginalReport
Thread #1 Archive:
https://www.dropbox.com/scl/fo/7fem18ut3cdvwtl023tk1/AFSvBTcmGh-HIWJReZVB-vw?rlkey=7i5c5fe3d3jrft2771yqz3g23&st=lhj8ip04&dl=0

//i've never used dropbox for filesharing before so please let me know if it works. i have the first thread downloaded and i want a full archive to be available. lmk if there's any issues here (or if you can see my decade old uploads lmao)

Reconstruction Site (Fire Door) summary:
You woke up in a room with no memory of your previous self. Your room was filled with countless books and a small number of personal effects. You met Iris, a middle aged woman with a prosthetic arm and eye; your childhood friend. She gave you a letter from your old self, explaining that your memory loss is due to them "wishing to undo past wrongs". You can use magic, you enjoy art, and you employ several people for a goal which Iris will tell you once you meet them all. Whether not you will pursue this goal, though, is up to you. You eat and perform a simple spell and learn about Iris' past as a soldier and assassin. You decide not to smoke with her, taking advantage of your new lease on life, despite your resentment towards your previous self. You examine yourself in a mirror, revealing a short stature with a smooth face and large nose. You hair is various shades of brown, with brown eyes and thick eyebrows. You wear black jeans, a big green coat, and a t shirt with "LIFE IS ART" emblazoned on the front. You find out the old version of you was named "Pluto", although you don't believe Iris on that one. You decide to meet up with Cairo, a former member of a religious order, and make your way to a spaceship which Iris pilots. You explore the ship a bit, checking out the fridge and opening some drinks.

You still have some time left on this trip, but according to Iris, there shouldn't be more than 40 minutes left. You've just had a weird drink from the fridge, and gave Iris her sparkling water, which you didn't enjoy. There's still some ship to explore, some self to explore, and some Iris to explore. What do you do?
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!!YgSxLM4WPvL

Saiyan Conqueror Quest 231

!!YgSxLM4WPvL ID:6PBLQQsI No.6157671 View ViewReplyLast 50OriginalReport
With the majority of the Seventh Universe united under the banner of the PTO, Emperor Cooler at its head, the universe has known a time of unrivaled peace. But in the shadows threats have been growing, nursing grudges against the PTO and the Saiyan race in particular. And now those threats are rising, stepping out of the shadows to openly challenge the established order. Seeking nothing short of the destruction of New Salda and the extinction of the entire Saiyan race, can you prevent this outcome? Or will the Saiyan race be reduced to nothing more than memories, their heroes nothing more than ink in the pages of the history books?

You the players will (most often) control Karn; wielder of the mighty Berserker Soul and hope of the entire PTO, not only the Saiyan race. From his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733, only a few years into his time as a member of the PTO, he has grown in power and skill, overcoming the world-ending threats that have come for the Saiyans to become the strongest Saiyan of his time at AGE 759. From the massive Covenant empire to demonic incursions, mad cultists to vengeful gods, none have been strong or clever enough to put down Karn for good. But will one man's power be enough to protect everyone from the rising threats? Or will death come from those who you least expect it from? Your choices may mean the difference between survival and extinction, so choose carefully.


Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of first three correctly-rolled dice
>One dice roll per person per post unless three players have not yet rolled, and ten minutes has passed since your previous roll
>Crits are 100 on a d100(a 99 or paired rolls may net you an extra bonus)
>Crit fails are a 1/100 with no passing rolls, or if two 1s are rolled regardless of the third
>Write-ins are both allowed and encouraged, but OOC options will be ignored
>If your goal is simply to troll, at least put in enough effort to make it funny
>Have fun

SCQ will usually start on Saturdays at noon Eastern Standard Time, and run throughout the weekend. Also, for updates or schedule changes you can find me on twitter @GrandDragonQM, which I keep as up to date with any scheduling changes as soon as possible.

https://www.youtube.com/watch?v=tndKYpPz2RU


REVENGE OF THE BODY SNATCHERS
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The Lost Grimoire Quest

ID:Z+fcn7xD No.6168341 View ViewReplyOriginalReport
You are Malkuth, a necromancer bound by duty and ambition, serving a master consumed by the quest for eternal life. This dark figure, driven by the allure of lichdom, has uncovered tantalizing rumors of a lost tome: The Art of Phylactery Manufacture. This ancient grimoire, said to contain the secrets of crafting a lich’s eternal vessel, disappeared when an arcane library deep in the desert was ransacked centuries ago. Your master, unwilling to let such a prize elude him, has entrusted you with the mission to recover the book—at any cost.

To ensure your success, he offers you a choice from his treasury of magical artifacts. Each staff is a masterpiece of necromantic power, attuned to different forms of undeath:

> The Staff of Bones, amplifying your control over skeletal warriors. With it, you could command a disciplined army of 100 skeletons, their sharpened blades and shields unyielding in battle.
> The Staff of Decay, allowing you to dominate 200 zombies. Their relentless, shambling forms would overwhelm foes with sheer numbers and tireless resolve.
> The Staff of Shadows, granting mastery over 50 shadowy wraiths. These silent, spectral assassins strike unseen, dragging their victims into darkness.

Also decide if you are male or female and your name.
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!!ehWv9n5C1mz

Dark Quest #2: Shady Dealings

!!ehWv9n5C1mz ID:qsG+soKw No.6137389 View ViewReplyLast 50OriginalReport
You’re <span class="mu-b">ANTON PEAS:</span> a loose-cannon cop with a hair-trigger temper and a hunger for justice… whatever the cost!

Wait, no… no you’re not–you’re a Grill Jockey at <span class="mu-b">GREASE MONKEY: THE DEEP-FRIED EVERYTHING FAMILY RESTAURANT!</span> Thanks to a demonic ritual gone wrong, you were whisked away to <span class="mu-b">ZORAL:</span> a fantasy realm shrouded in perpetual darkness–the surprise trip leaving you with a plate full of troubles and a head full of holes!

Dazed, confused, and bloodied by the local fauna (and a particularly feisty demoness named <span class="mu-r">Rezalith</span>), you somehow managed to stumble across some friendly locals… or rather they stumbled across <span class="mu-i">you</span>: there’s <span class="mu-b">VOLKA:</span> gentle giantess and Marshall of some kind of militia/neighborhood watch called <span class="mu-b">THE LAMPLIGHTERS, TZAH-TZIE:</span> a spunky bard that kinda latched onto you for inspiration, <span class="mu-b">MOROOK:</span> the stoic ranger and gatherer of alchemical regents, and the ever-grumpy <span class="mu-b">OTI:</span> a moody mage with an interest in your recently-acquired powers…

You heard right! Conveniently manifesting right before becoming a treat for the wildlife, the ability to summon fireballs from your fingertips has helped you out of a few jams… it’s a shame the gift might be demonic in origin!

Needless to say, you’ve been busy! <span class="mu-b">VOLKIR,</span> Volka’s adoptive father and potion seller has promised to assist you in finding a way home–for a price!

<span class="mu-s">20,000 BELLS</span> is his fee, and though you already have several leads on how to acquire said sum, the task is already shaping up to be far more troublesome than it appears. In an attempt to refresh an Innkeeper’s stock of booze, your journey took you to the <span class="mu-b">DOCKS DISTRICT</span>. What began as a simple sidequest has put you through the proverbial ‘wringer’--and might have even put you in the sights of unseen, but surely wicked forces…

Speaking to a shaky sugarseller, THIS is where your story continues…

https://youtu.be/1lR8VLt1Xlk
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!evPi8COM4k

Cutémon

!evPi8COM4k ID:4nAxgRud No.6138162 View ViewReplyLast 50OriginalReport
You are a Cutémon!

You are one of the rarest types of mon: a mon that looks like a cute human girl!

Like all mons, you gain energy by fighting and defeating other mons. Your trainer is the human boy Joe Apple of Patina.
239 posts and 51 images omitted

Undead Island Quest

ID:Y7UDxqI/ No.6168460 View ViewReplyOriginalReport
You're the leader of a barbarian tribe that recently found a new continent full of ancient catacombs filled with loot. Though there is some weak undead in there, it has been a breeze to acquire the loot, it is just that there is an awful lot of it.

But on your third trip to the island to grab loot, you find a bunch of wizards snooping around. You promptly attack them, but the damn wizards are crafty, they use their ranged spells to murder many men ten times better than them with their cowardly witchcraft.

You cannot allow those wizards to keep breathing, you must put an end to their magic. Worse still, some useless trinkets from the ruins seem to empower greatly the wizards, making them even more dangerous.

One of your men discovers that if we break the artifacts, crush them to powder and snort the powder, we gain a temporary powerful boost in battle!

So now we have a good reason to collect all those trinkets!

You have two boats, 40 men on the island and 200 food (each 1 food is food for one man for one day).

The trip between your home and the island takes 1 week, so if you send for reinforcements, they will take at least 14 days to arrive.

What do you do?

> Gather food
> Raid a catacomb for loot
> Raid a catacomb for magic trinkets
> Search for the wizards to put an end to their misery
> Write in

You estimate there are still over 1,000 catacombs unexplored in the island.

You can divide your men and send them to do different tasks.

Roll 3d100 for each group doing a task.

Name leader and select if male or female.
28 posts omitted

Infernal Harvest Quest

ID:bXH4p0FL No.6165909 View ViewReplyOriginalReport
Your village was a quiet, humble place nestled in the shadow of a mountain, known for its verdant fields and peaceful way of life. The villagers were simple folk—farmers, shepherds, and artisans who lived in harmony with the land. Everyone knew one another, and festivals were celebrated with laughter and song. But in the weeks leading up to the fateful night, something had begun to shift. Strange figures cloaked in shadow were seen near the outskirts, livestock began to disappear, and mutilated remains were discovered in the woods. A sense of unease settled over the community, though no one could have imagined the horrors to come.

The attack came on a moonless night, shrouded in unnatural darkness. Villagers were roused by clanging bells and guttural chants, and flames erupted from the square where hooded figures gathered around a glowing rune circle. Their leader, a gaunt man with glowing red eyes and a voice like the echo of the abyss, raised a wicked blade and declared the dawn of a new age. Cultists moved methodically, dragging people from their homes to the square. Resistance was met with brutal efficiency—those who fought were slaughtered or subdued with dark magic. Helpless, you watched as your neighbors were bound in a massive spiral around the runic circle. The leader began chanting, his voice rising as each villager was sacrificed, their blood feeding the glowing runes. The air grew thick with sulfur, and the ground trembled. When the final scream faded, the circle erupted in a column of fire, and from it emerged a monstrous entity—a towering demon wreathed in flame and shadow. Its presence was overwhelming, and with a wave of its massive hand, the entire village was engulfed in hellfire. Homes, crops, and people were consumed in moments. Friends and loved ones burned before your eyes as the cultists laughed and walked willingly into the flames to join their master.

Amid the chaos, you remembered the old tunnel beneath the chapel, used long ago by clergy to escape danger. In the confusion, you broke free and sprinted to the chapel, flames licking your heels as the inferno raged around you. You pushed aside a loose stone slab behind the altar and plunged into the narrow, pitch-black passage, choking on smoke and fear. The screams of the dying faded behind you until there was only silence. When you emerged hours later, you collapsed, staring at the distant glow of your village’s destruction.
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Civilization Thread

ID:tuDw23p2 No.6167071 View ViewReplyLast 50OriginalReport
I feel like running a civ thread, but I want to run one with civilized races. You may pick amongst the races from the picture only.
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