Looking for mathleastests tutorial like http://gamemaker.io 's site, but for http://tululoo.com/ and also for any genre(fighting, sports, vn etc) including but exclusives to :control, settings, menu and variations, p2p, embed to center, html to exe, so on needed to, commercialize it. Whooh! 3dcg now?
Using math or something technical, manual how to plan out art/content that can attract hundred thousand clicks, sales, or profit, yearly or regularly? I mean, realism will evidently attract, but how to tell if it is enough or such I suppose, thanks.
I need a basic free downloadable program to crop length of vids, and other basic editing stuff, for shit n giggles. please help because modern internet sucks ass when looking for literally anything, and fucking scammers and AI bullshit is everywhere as well.
There's a video someone did of this comic strip, where an orc is getting a coffee and the goblin barista, considering the difference in size, writes her phone number on his cup and salutes- All set to the tune of Blood on the Risers, or G(l)ory g(l)ory what a helluva way to die
Not sure of the artist but it's similar to this style, I think.
I tried to find a high-quality scan or original artwork and couldn't find anything. Is there anywhere I can find something in high quality? Like something removed from the game or scanned directly. There's one with 30-year-old text that's actually in kinda good quality, but there aren't many and they're a bit different from this one in color. What I have found so far is that it was made by Rockin' Jelly Bean and that it comes in red and blue versions.