Domain changed to archive.palanq.win . Feb 14-25 still awaits import.

Threads by latest replies - Page 15

Tyrannical Titans - An Zeta Gundam Quest (Episode 1)

ID:eZ+O81al No.6297123 View ViewReplyOriginalReport
In this vast star speckled place we call the cosmos, there is a place called Earth, the planet of water. Where within exists an certain race known as humans, who take the gift of life all too much for granted...

Turning ones focus to those tinier specks known as space colonies, there lived humans who are in the process of adapting to life in the harsh and unforgiving confines of space. It is within the colony of Green Noa that our story takes place, an young man, waking up from an namesless nightmare, houses himself from the comforting confines of his bed.

The young man, called Erik Bridger, would go through his morning routine and get ready for school, his spartan furnishings denoting an rather poor upbringing as he ate an cup of noodles for breakfast.

With the spice hanging on his lips, Erik drinks some soda to numb the slight burn as ge prepared to head to class, maybe you could go walk with Kamille, or perhaps Fa if he tries to shirk her attentions again...

[Destiny Moment]
> Walk Alone
> Go With Fa
> Find Kamille
7 posts omitted

question

ID:o6e6DezR No.6333064 View ViewReplyOriginalReport
how do admins become admins?
!!4PI2iWoB3fd

Supreme Space Monke Ruler Sidequest- Scout's Promise

!!4PI2iWoB3fd ID:eQifmuq4 No.6308534 View ViewReplyLast 50OriginalReport
Your name is <span class="mu-s">BrightReef Grover</span> and you are finally a <span class="mu-s">Science Scout</span>!

Among the youth of Swallia; public service is considered a great mark on a resume for a future career, and a great use of a young person's time. Before being mated or mature enough to engage in the workforce; it is a method to expend youthful energy towards something useful. But you wouldn't know much about that; you're more interested in the merit badges, the sash, and the cool stuff you get to do.

The Scouts are a direct subsidy of InterCon; the governing body of your independent planet. Swallia and its two moons are in an autonomous zone and are free from the predations and exploitations of other powers in space. This is guaranteed by your protector-in-all-but-name state; the Jaxtian led Hegemony. But once again, you don't really know much about that. You're just a kid, you're much more excited about summer vacation on the last day of school. You even get to meet the representative from the Eugenic & Science policy department of the Swall government. Cool!
405 posts and 75 images omitted

I stole an F-16

ID:3Zn0phZZ No.6325220 View ViewReplyOriginalReport
Use your knowledge of Cartoons to steal the F-16.
What will you do after you've stolen it?
19 posts and 6 images omitted
!!mgal8F8Lnpg

Digimon Quest- The Tower- Thread 3:

!!mgal8F8Lnpg ID:crk1LtIG No.6297141 View ViewReplyLast 50OriginalReport
You are Marnie, an unwilling resident of City 87-O. After years of putting up with a stifling existence, you've finally managed to carve out a potential path to freedom. Thanks to the actions of you, your Digimon, and your allies, a way out of this digital ark is finally coming into sight.

After training hard, carrying out arduous missions, and defeating several powerful foes, your partner, Phascomon, has unlocked his Ultimate-stage Digivolution: Astamon. Only a few steps remain before you can ascend The Tower, enter the portal at its pinnacle, and make your way into the real world, where you can finally see the sights that have eluded you all your life.

Since your last excursion into the depths of a data center, you’ve been taking it easy at home, watching the news near-constantly while waiting for bots to bust down your door. Fortunately, no such thing seems to be incoming. The raid on the scanning facility has gone unreported, thanks to the lack of public-facing damage, and the city-sanctioned media has no reason to broadcast their own attempt to take you and your allies down.

==

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/

Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189
689 posts and 256 images omitted
!8.L5bN30V.

Redguard Quest - Year 171

!8.L5bN30V. ID:PZXxX8tS No.6303178 View ViewReplyLast 50OriginalReport
<span class="mu-i">3rd of Sun's Dusk, 4E 171.</span>

The sun rises over the Goldmoor, along the southern coast of Hammerfell. Here, the harsh desert that the region is known for gives way to green scrubland, thanks to the humid air of the ocean and the pleasant chill of winter. This is where the River Tark flows into Hew's Bay, and where the city of Taneth stands proud. Thousands call this port home and ply their trades within its walls and as one of its many guards, it is your job to ensure the safety of these people.

You work for the Imperial Guild of Bailiffs, as a sworn officer and enforcer of the Emperor's law. You have been keeping the streets of Taneth safe for over two years and just a month ago, your service was rewarded with a promotion. You are now a sergeant, the leader of your very own patrol, comprised of yourself and two other officers. It's not much, but the responsibility that you have been given is still a sign of trust, and an opportunity for you to prove yourself in the eyes of your superiors. With a little luck, you'll continue to climb the ranks and eventually claim a position of true authority.

It won't be easy. Hammerfell is a vicious and unforgiving place and its people, the Redguards, are not unlike the land that they call home. They are divided into many factions, though most of the region is split between two of them – the Forebears and the Crowns. The Crowns claim to be the descendants of the Na-Totambu, who ruled over the lost Redguard homeland. They remain true to the ways of their ancestors and shun Imperial doctrine. The same cannot be said for the Forebears, who have abandoned the old gods in favour of the Eight Divines of the Empire. This cultural divide has been the cause of great enmity between the two groups for centuries, an animosity that is unlikely to die down anytime soon.

Thanks to its proximity to the Imperial heartland of Cyrodiil, Taneth is considered a Forebear city and most of its population are proud to call themselves citizens of the Empire. However, not everyone that lives within the city's walls has abandoned the old ways. There are a rare few who stay true to the traditions of the Na-Totambu and bury their resentment deep within their hearts, so that they may live among the Forebears.
69 posts and 25 images omitted

Alola Quest #8

ID:L4Km/BZN No.6304601 View ViewReplyOriginalReport
>previous thread:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6269754/


>First things first, I did actually come back after the funeral and I uh...I dunno. Did I lose the plot? I kept waiting and my autism locked me into that thread hoping someone would respond. So before I type out a huge post I wanna make sure, is anyone even interested in Alola Quest anymore?
19 posts and 1 image omitted

Feraljak Survival Adventure

ID:ZJyK1HG9 No.6321968 View ViewReplyOriginalReport
Your name is Feral. You thought you and your bandmates were going to a crazy tour around the world but instead what happened is that you plane crashed midway. You woke up, and the only person you could find is Fred Cobst, your lead singer. Both of you are confused and scared. What do you do?
12 posts and 2 images omitted
!!jca5Uh1HZ90

Knights of Nothing - #01

!!jca5Uh1HZ90 ID:eR+kIBha No.6293998 View ViewReplyLast 50OriginalReport
Welcome to <span class="mu-i">Knights of Nothing</span>. For those of you who were part of “The Testament of Tatamu” quest a few years ago, this takes place in the same post-apocalyptic universe, albeit closer to the beginning of the timeline. The setting errs closer towards hard(er) science fiction.

For those who don’t know me, I’m Kaz, and I’ve been a QM since the last few years back when quests were still on /tg/ before we made the jump. My last active quest was “Star Wars – Interregnum”. For those familiar with me, it’s been a long time. Sorry for disappearing without any warning. Long and short of it was a mixture of burnout, writer’s block, and IRL/day job getting in the way of things.

In any event, I’m back in a limited capacity. I’m back in trade school and doing irregular contract work, which leaves a creative-sized hole in my chest. So I’m writing once more, with the goal of trying to do 1-2 updates per day. For those waiting for <span class="mu-i">Interregnum</span>, it’s coming soon(TM). My block was really starting to show towards the end of the last thread, and I need to square the circular peg on either fixing it or wiping part of the slate clean.

The mechanics of this quest draw heavily from the Fantasy Flight Games <span class="mu-i">Genesys</span> narrative dice system, albeit modified and changed for questing format, which is the same system that <span class="mu-i">Interregnum</span> uses.

Now, without further ado…

==============

<span class="mu-i">The world stopped, then began anew.</span>

>>Location: Unknown
>>Date: Unknown

The burden of consciousness is abruptly forced upon you – sudden and without any warning.

Your first breath is a wet, choking sputter that catches in your throat. Something thick and viscous coats the inside of your esophagus, nearly strangling you from the inside. Each attempt at inhaling or expelling only makes it worse, every aborted retch an aborted reminder that your body has seemingly turned against you.

Panic surges before rational thought can catch up. Adrenaline sears away the last remnants of a dreamless sleep, burning away a mental fog clouding your mind until only the rawest survival instinct remains, and a painful hyper-awareness of your immediate surroundings.

And then you feel them – cold, conforming walls pressing against your body, smooth and pliant, firm and unyielding as they conform to your panicked thrashing. Your hands slap against a curved surface only mere inches away from your face. The realization shoots through you like ice in your veins.

You are enclosed.

Entombed.

Trapped.

(cont.)
420 posts and 95 images omitted

Call me I am bored

ID:M/39cIEs No.6331402 View ViewReplyOriginalReport
Pls call me I am lonely and no friends. I dont mind any convo just be nice. +65 8907 3692