Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
!!YBR7ynqi3U+

Alterac Resurgent Quest 37

!!YBR7ynqi3U+ ID:3R5Ioqf1 No.6298626 View ViewReplyLast 50OriginalReport
Nine years ago King Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. Nine years ago Prince Alric Perenolde, the second heir of Alterac was sent into exile for his own protection. This exile turned permanent and Captain Normand Garside, your guardian for the past nine years made sure that you were safe and learned the useful skills that would help you in the future.

Now you are ready to carry the responsibility and unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

With the campaign in Durnholde over and the loose threads there and back home in Dawnholme tied up, Alric for a moment could turn his thoughts towards enjoying a nice trip to Stormwind City with Malevus as this grand date.

But of course nothing can go as he wants and after dueling Grom Hellscream and getting wounded in the process, Alric realised the political reality in Stormwind being a much bigger and more complex obstacle. The melancholy of King Varian had for all purposes dragged the City to halt and only drastic measures could help the Stormwind City to recover. At least that was his and Lady Katrana Prestor's thinking.

Welcome to Alterac Resurgent Quest!



Twitter: https://twitter.com/MedivhQM
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Alterac%20Resurgent%20Quest
Prince Alric Stats: https://pastebin.com/rysxdRsv
Quest Mechanisms: https://pastebin.com/CyD88qqf
Character List: https://pastebin.com/FkYd6wkJ
Side Character Stats: https://pastebin.com/aRfyksUG
639 posts and 30 images omitted

QTG: Pumpkin Spice and Witchily Nice Edition

ID:9YP1ilhf No.6308657 View ViewReplyLast 50OriginalReport
Welcome to /qtg/, a place to talk about quests.
Previous thread
>>6271040

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/dZavHuK
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/xGZAX9tAvx
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: <span class="mu-s">text</span>
Italics: <span class="mu-i">text</span>
Red: [ red ] <span class="mu-r">text</span> [ /red ]
Blue: [ blue ] <span class="mu-b">text</span> [ /blue ]
Green: [ green] <span class="mu-g">text</span> [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]

Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.

Spoiler: spoiler or by pressing alt+s in-thread (doesn't work in OP)

>QM Question:
If you allow write-ins, what are the best and worst you've ever gotten that received votes? How often do you get write-ins better than your actual options? If you don't allow write-ins, why not? Would you ever consider it?

>Player Question:
How much do you take in-quest discussion into your vote? Do you just show up and vote? What would get you to engage with quests more if you don't already?

>General Question:
How would you get more voters to engage with quests other than just voting? Have you ever done an in-quest event for your players? If so, what?

>Lurker Question:
There is no question, vote.

>Miscellaneous Question:
Any big plans for the last part of the year? Get anything big done over the summer?
368 posts and 104 images omitted
!!sSe0FFeUzGe

Drowned Quest Redux 50

!!sSe0FFeUzGe ID:lfZF6n4Y No.6306967 View ViewReplyLast 50OriginalReport
You are Charlotte Fawkins, Herald and heroine. With the power of your positive spirit, you have overcome deceit, defeat, and divine possession, and now you are going to save the world. First, though, you need to defeat your nemesis Jean Ramsey in single combat.

Your fall through Ramsey's cloak is short, and your landing is soft (though you're displeased to discover the tail interferes with any cool forward roll). You are in blackness. You're not certain what you anticipated.

When you stand, you spy the Crown first, then the mask, then the snake, then, and only then, do you make out the rest of Ramsey: she's 20 feet away, her cloak camouflaging her near-perfectly. You suppose this is her head, or pocket dimension, or... wherever. Ramsey's axe, taller than her body, glossy black, is camouflaged too, only visible by its glint: the Crown is shedding faint white light.

You draw The Sword— its flames do nothing to illuminate the space, but it seems like the appropriate thing to do. Ramsey cocks her head. "Boy, you sure are a pain in the ass, aren't you?"

The snake, glossy beige, loops down around her shoulders. =Like father, like daughter. Isn't that right, Wingnut.=

God-damnit! How much have you been spied on? You clench The Sword, refusing to rise to the bait, but it wasn't set out for you— Richard shimmers into existence by your side. His hand is on your shoulder. "She is my <span class="mu-i">client.</span> Do not drag her—"

"Hey, who the fuck is that?" Ramsey says.

=Wow. What the hell is that. I'd be laughing if I wasn't in-chassis, so use your imagination. Or don't. Here: ha ha ha ha ha.=
=This is what you have been reduced to. Human. And an inferior physical specimen at that. I don't know what I expected. Ha ha ha ha.=
=This is how your -daughter- thinks of you. Ha ha ha ha ha ha ha ha.=

"I dunno, Snickers. They don't really look anything alike?" You get the impression that Ramsey is squinting. "Is that actually your <span class="mu-i">snake?</span> Shit! I didn't know they turned into people!"

=The competent ones don't. Isn't that right, Wingnut.=

"I am perfectly satisfied with my current state of affairs, <span class="mu-i">Snickers.</span> It has posed no obstacle to my success with my client."

=You mean it's posed no obstacle to -my- success with -my- client. Thanks for the Crown, by the way. Couldn't have ushered in the Dawn without—=

"Oh, yeah! The Crown! Wow! Talk on your own time, Snickers, thanks bunches." Ramsey pushes the snout of her snake upwards. "Charlotte Fawkins."

You've been trying to think of cool things to say. "Yes, evildoer?"

"Ohoho! Evildoer! Nice one. You stole Wayne's crystal, didn't you?"

You did, and thank God for it. It's under the armor, against your chest, hidden by your Magyckal Aura. "No."

(1/2)
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!!wTl2g7PClIm

Low Rung Researcher Quest #2

!!wTl2g7PClIm ID:TTqZ2VBw No.6318470 View ViewReplyLast 50OriginalReport
Your name is <span class="mu-s">Vincent Cruz.</span> You work in a shady government-backed facility in the middle of the New Mexico desert. By all accounts, you are still a complete and total nobody.

You've spent the last five days struggling to survive in this new world. Your new job now involves studying and researching various anomalous entities in order to make money for the Abnormality Regulation Coalition (also known as ARC).

Somehow you've managed to do a good job over the last five days, despite having no formal experience being a researcher. It's been a struggle to get adjusted to everything but you're shocked at how good of a job you've been doing.

You suppose it's not your first time dealing with anomalous entities. You have vague memories of this chained, bleeding <span class="mu-r">heart</span> that you encountered in the past. You don't know why but you feel like that thing is watching you. You're not sure why it's so interested in you, you're a nobody after all.

Maybe that's part of the reason ARC dragged you off the streets? Who knows. Nothing about your new job makes that much sense.

As for a recap of what happened, you just finished your latest shift. You had to fight for your life against a heavily armed man who wanted you dead. You managed to beat him thanks to sheer dumb luck and in the process, you're earnt the mild respect of some of your coworkers. The rest of the day went over pretty smoothly, all things considered.

You also met two new weirdos, Moxxie and Edward, who might be trustworthy enough to hire in the future. You need as many friends as you can in a place like this. Even if most of the 'friends' you have here are way too weird for your liking.

You owe Colt a favor now after you got him drunk because of an experiment. You need to find a way to get some rifle ammo for his gun. That'll be a headache to deal with but you do owe it to him.

You're now ready to start another day. To face the music, to endure whatever ARC throws your way. All you can really do is to find a way to keep surviving. Day after day, week after week, month after month. This is your new life now, whether you like it or not.

Oh well. You're a <span class="mu-s">wageslave</span>, all you really know at this point is work. You might as well do a good job while you're stuck here, right? There's not really any other path for a husk like you. Haaa.

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Low%20Rung
VINCENT SHEET/INVENTORY: https://rentry.co/VINCENTSHEET
ALLIES: https://rentry.co/COWORKERLIST
ANOMALY NOTES: https://rentry.co/RESEARCHNOTES
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!!mgal8F8Lnpg

Digimon Quest- The Tower- Thread 3:

!!mgal8F8Lnpg ID:crk1LtIG No.6297141 View ViewReplyLast 50OriginalReport
You are Marnie, an unwilling resident of City 87-O. After years of putting up with a stifling existence, you've finally managed to carve out a potential path to freedom. Thanks to the actions of you, your Digimon, and your allies, a way out of this digital ark is finally coming into sight.

After training hard, carrying out arduous missions, and defeating several powerful foes, your partner, Phascomon, has unlocked his Ultimate-stage Digivolution: Astamon. Only a few steps remain before you can ascend The Tower, enter the portal at its pinnacle, and make your way into the real world, where you can finally see the sights that have eluded you all your life.

Since your last excursion into the depths of a data center, you’ve been taking it easy at home, watching the news near-constantly while waiting for bots to bust down your door. Fortunately, no such thing seems to be incoming. The raid on the scanning facility has gone unreported, thanks to the lack of public-facing damage, and the city-sanctioned media has no reason to broadcast their own attempt to take you and your allies down.

==

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/

Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189
426 posts and 154 images omitted
!!0SjCHgFRX0+

ROBONAUT: Cislunar Space

!!0SjCHgFRX0+ ID:0if/aWvZ No.6312908 View ViewReplyLast 50OriginalReport
PRELUDE In the third decade of the 21st century, the nations of Mankind contested Cislunar Space, the vast darkness that begins 35,000 kilometres above Earth in geosynchronous orbit, approaching beyond 380,000 km to reach the surface of the Moon.
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Tower Mage Quest

ID:KbfXyb64 No.6318530 View ViewReplyOriginalReport
You are a powerful magician who was once an adventurer. After amassing a large fortune, you recently finished building a tower near a small village. Now is the time for you to begin your research, whatever you're interested in researching.

Select race of your villagers.

Select name, gender and type of magic of your magician (can be any element or combination of elements)

Select one unique perk for your magician (could be special backstory, an unusual ally, membership in a strange society, a powerful artifact, etc)
18 posts omitted

They Found You: #1

ID:N5fXX1Cd No.6317807 View ViewReplyLast 50OriginalReport
Knock.

Knock.

Knock.

Three knocks on your front door, exactly three-and-a-half seconds apart each. Your heart skips a beat. Your body tenses up from head-to-toe. Your breathing forgoes tempo and rhythm. A brief moment of the truest panic you have ever experienced.

Because you know, with absolute certainty, that they have found you.

>Foundational Choice: Origins

(A Foundational Choice is a choice that determines an aspect of the world. Foundational Choices will be used to shape locations and lore, determine who exactly the protagonist is and was, and decide the people they knew in the past, among other important things.)

>You are... an Escapee. Abducted and held in captivity by a shadow organization, you managed a miraculous escape. There's something abnormal about you that got their attention in the first place, and it seems they won't be forgetting you anytime soon. You're the anomaly, after all.

>You are... a Mage. Among the vast majority of humanity, only a small fraction of the population is aware that magic is very much real. Managed by underground groups, cults, and councils across the globe, you were once an upstanding member of one of them until you were blacklisted thanks to a messy disagreement. Maybe they've finally decided to put you down for good.

>You are... a Monster. Humanity fears darkness, and the unknowns that lurk within it. Amidst the shadows are creatures most believe only exist within fiction, and you are one of them. Though you hide behind the guise of a human, no disguise is perfect, and your pursuers are supernaturally persistent.

>You are... a Traveler. Not everyone in the world originates from the same dimension or timeline. You crossed the barrier between realities, following a motive dear to your heart. But your crossing created echoes, and someone or something heard them. You're not supposed to be here.

>You are... an Agent. Invisible to the public eye, various organizations fight to subdue the odd, abnormal, and supernatural. You were recruited after witnessing something you weren't intended to see and taught all you know. Everything was going swell until your final day of employment. You only realized someone had framed you when your partner tried shooting you in the back. You ran and ran and ran more, but it seems like your time and luck have finally run dry.

(Each of these choices branch out into further Foundational Choices.)
...

Welcome to They Found You, an urban fantasy quest about a protagonist who did not want to be found.
55 posts omitted
!If0nQXUWTc

Ships and Stars Quest #6

!If0nQXUWTc ID:XvgsavuO No.6311951 View ViewReplyLast 50OriginalReport
Humanity has spread out into a massive sprawling empire throughout the galaxy. The edges of the sprawl remain poorly guarded and sparsely settled after all humanity throughout a thousand stars has always been alone save for their own creations which once waged war against them. This is no longer true now an unknown force has begun to attack sector 63 and other sectors and it is up to poorly supplied and desperate sailors to hold them back.


You are the Admiral of the naval fleet of sector 63 one of nearly a 100 rimward sectors on the edge of settled human space. The war has finally turned in humanity's favor the once unending horde of bird ships, who you now know are called the Argono have finally ebbed away. Your industry soars and the first of the friendly fleets have begun to probe from Mid Rim sector 63 in your own sector to hopefully soon relieve you.

You're currently on patrol facing off against a small fleet of enemy ships made up of 4 battleships, 2 battlescruisers and 12 Heavy cruisers facing off against your veteran picket line of corvettes, destroyers, and several light cruisers along with your freshly converted semi guided missile cruiser. The enemies' lasers dance around the picket line as the push forward even as your missile cruiser comes to a stop and turns to give the enemy their broadside. There's several large flashes as all 12 of its missiles fire and burn fast toward the enemy capital ships. There is some swearing over comms as the missiles zip past the picket line and your strike craft but the pilots and captains are too busy dodging incoming fire as they loose their own torpedo strikes to give too much complaint.

Could I get a 1d100 best of three please

Past Threads:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=BrinkQM
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Hatch That Egg! #3, It's a metaphor

ID:QeFT2pQc No.6311572 View ViewReplyLast 50OriginalReport
Thread #2: http://thisisnotatrueending.com/qstarchive/2025/6259613/

>Fed job takes you to a fairy tale.
>There is a robot in the fairy tale.
>Get cursed with a ghost.
>Met some of your co-workers.
>Broke ghost curse, sort of.
>Fed job takes you to fairy lands to find a missing person.
>Now, it's time to split up, team!
85 posts and 17 images omitted