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!!kuHaJ5dacSC
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<span class="mu-b">ANTON PEAS:</span> that’s your name, don’t wear it out! Originally a mild-mannered grilljockey, a botched demonic summoning brought you to <span class="mu-b">ZORAL:</span> a fantasy world shrouded in perpetual darkness!
You get used to it!
The memory loss and everyone trying to kill you? That’s the tricky part. See, your unexpected trip landed you in one Hell of a mess: not only did you lose a huge chunk of your memories, but you also forfeit your soul to <span class="mu-r">RED</span>--you don’t know the specifics, but essentially your summoning granted you some <span class="mu-r">DEMONIC POWERS</span>, so it’s not all bad!
What <span class="mu-i">IS</span> bad is what you’re up to now: your hellish helper can restore your memories, but he won’t do it for free! The price: delivering the heads of <span class="mu-r">THE FOUR LORDS OF ZORAL:</span> tyrants and titans that rule the darklands with iron fists, claws, and… you dunno, tentacles, maybe? There’s a reason they’ve ruled for so long, however, and despite your platoon of pals and plentiful powers you can’t help but feel a little apprehensive about the whole thing!
Exhibit A: <span class="mu-r">ARCHMAGE TRIER.</span> Arriving in <span class="mu-b">UMBERAL:</span> Zoral’s very own city of tomorrow, you were swiftly introduced to the <span class="mu-r">TEKSOULS:</span> menacing magitek that follow every whim Trier can think up… and you met the guy–he thinks a <span class="mu-i">LOT!</span>
Not to be outdone, you also ran into <span class="mu-r">THE SPICE CARTEL</span>--not only is Umberal their home turf, they’re also running some kind of deal with the Archmage… as for what it is, well, you shudder to think!
Your search for leverage over the Archmage took you to <span class="mu-b">TRIMBAULT ACADEMY:</span> Zoral’s most prestigious magical academy, and whole you managed to snag some goodies and teach a surprisingly-decent class (don’t ask), you didn’t manage to find notes other mages took on their Archmage adversary! Even worse, all signs point to The Cartel snatching them up for their own perfidious plots!
Luckily you had an in: <span class="mu-b">TZAH-TZIE</span>, skilled songstress and your current beau, has an axe to grind with her musical rival <span class="mu-b">LUTZA</span>. Having saved the starlet from a kidnapping on the Umberal Skyrail, you earned your way into holding a concert in Umberal, and some of the biggest names in The Cartel just happen to be huge fans!
You were just about to plot out the details at the glitzy <span class="mu-b">CRYSTALMELT HOT SPRINGS LODGE</span> when you ran smack-dab into The Cartel’s higher-ups… and the big cheese himself, <span class="mu-r">VHALE NESSURMOS</span>.
Did we mention he’s also your girlfriend’s husband? And that she freezes up like a clam on Pluto at the mere mention of his name?
Cornered by the Cartel, THIS is where your tale continues…
https://youtu.be/1lR8VLt1Xlk
>CONTD.
You get used to it!
The memory loss and everyone trying to kill you? That’s the tricky part. See, your unexpected trip landed you in one Hell of a mess: not only did you lose a huge chunk of your memories, but you also forfeit your soul to <span class="mu-r">RED</span>--you don’t know the specifics, but essentially your summoning granted you some <span class="mu-r">DEMONIC POWERS</span>, so it’s not all bad!
What <span class="mu-i">IS</span> bad is what you’re up to now: your hellish helper can restore your memories, but he won’t do it for free! The price: delivering the heads of <span class="mu-r">THE FOUR LORDS OF ZORAL:</span> tyrants and titans that rule the darklands with iron fists, claws, and… you dunno, tentacles, maybe? There’s a reason they’ve ruled for so long, however, and despite your platoon of pals and plentiful powers you can’t help but feel a little apprehensive about the whole thing!
Exhibit A: <span class="mu-r">ARCHMAGE TRIER.</span> Arriving in <span class="mu-b">UMBERAL:</span> Zoral’s very own city of tomorrow, you were swiftly introduced to the <span class="mu-r">TEKSOULS:</span> menacing magitek that follow every whim Trier can think up… and you met the guy–he thinks a <span class="mu-i">LOT!</span>
Not to be outdone, you also ran into <span class="mu-r">THE SPICE CARTEL</span>--not only is Umberal their home turf, they’re also running some kind of deal with the Archmage… as for what it is, well, you shudder to think!
Your search for leverage over the Archmage took you to <span class="mu-b">TRIMBAULT ACADEMY:</span> Zoral’s most prestigious magical academy, and whole you managed to snag some goodies and teach a surprisingly-decent class (don’t ask), you didn’t manage to find notes other mages took on their Archmage adversary! Even worse, all signs point to The Cartel snatching them up for their own perfidious plots!
Luckily you had an in: <span class="mu-b">TZAH-TZIE</span>, skilled songstress and your current beau, has an axe to grind with her musical rival <span class="mu-b">LUTZA</span>. Having saved the starlet from a kidnapping on the Umberal Skyrail, you earned your way into holding a concert in Umberal, and some of the biggest names in The Cartel just happen to be huge fans!
You were just about to plot out the details at the glitzy <span class="mu-b">CRYSTALMELT HOT SPRINGS LODGE</span> when you ran smack-dab into The Cartel’s higher-ups… and the big cheese himself, <span class="mu-r">VHALE NESSURMOS</span>.
Did we mention he’s also your girlfriend’s husband? And that she freezes up like a clam on Pluto at the mere mention of his name?
Cornered by the Cartel, THIS is where your tale continues…
https://youtu.be/1lR8VLt1Xlk
>CONTD.
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in a meaningless world, a girl finds heaven in scarlet mist
Quoted By:
Within the walls of an abandoned café, a scheme begins to form, the take down of one of the most prominent figures of the city’s underworld will soon go underway. Preparations are happening, and you’re at the heart of it. After your short date with Celia concluded, she asked for a favor, to force her biological father to face justice: the head of the mafia, <span class="mu-s">Gianluigi Youhao</span>. You’ll be handsomely repaid for your efforts.
<span class="mu-s">The assault team</span> consists of 5 key members: You, Aurora Dewitt, Charlotte ‘Crossbill’ Summers, Celia Youhao (?), and Beanie Hedgehog.
<span class="mu-s">Beanie Hedgehog</span> consists of 4 key members: A Beanie Hedgehog doll, Veranica Mouseson, Liu Yeong, and Lydie Zexian all inside a trench coat.
During your review of the potential threats, it was revealed that one of the biggest ones is the man you defeated in a Go-Kart race, ‘Titan #1’ <span class="mu-s">Jielun Zexian</span> is Loud Lydie’s brother. Small world.
Shortly after a barrage of questions for the Golden Peak Academy Ace (that went unanswered), the second degree sisters returned to get up to speed with what had been discussed.
To recap quickly, the three threats discussed so far are:
-Former Assembly Member and Current Ka-Shing lackey — <span class="mu-s">Joe Riddle.</span>
-Former Assembly Member, Former Prisoner who you liberated during the raid, and Supposed Member of the Youhao Clan — <span class="mu-s">Sasha Langdon.</span>
-Lydie’s brother, Big Cinephile, and the Number 1 Titan of the Youhao Clan — <span class="mu-s">Jielun Zexian</span>.
What a cast. Good thing that you (potentially) don’t have to deal with them. Either way, the meeting continues!
“Why did everyone act like I was done explaining?!” Vera was caught in the middle of her explanation.
“<span class="mu-i">Huh?!</span> <span class="mu-s">My</span> brother wasn’t the main dish?! This is beyond disrespectful, Veranica.” Lydie feels insulted.
“Uhm, and well, Rora and Celia showed up. We had to start from the beginning.” <span class="mu-i">Resting Laptop Table</span> Liu says.
“I still can’t believe we’re sisters!” Aurora is hugging Celia like trying to make up for the lost years.
“Y-You’re so clingy. And, to be clear, I didn’t know either...” Celia grumbles. “Still, we’re not blood related.”
“I already told you, if you’re sis with Gisella and Pammachio, you’re sisters with me!” Rora scolds.
“<span class="mu-i">W-Why do I feel like the younger sibling…?</span>” Celia uses her third beanie to hide her embarrassment.
“I feel like I missed an emotional moment...” You wanted to watch it...
“Let’s go full throttle so we don’t miss anything else!” Crossbill wants everyone to focus. “Who wants to take it from here?”
<span class="mu-s">The assault team</span> consists of 5 key members: You, Aurora Dewitt, Charlotte ‘Crossbill’ Summers, Celia Youhao (?), and Beanie Hedgehog.
<span class="mu-s">Beanie Hedgehog</span> consists of 4 key members: A Beanie Hedgehog doll, Veranica Mouseson, Liu Yeong, and Lydie Zexian all inside a trench coat.
During your review of the potential threats, it was revealed that one of the biggest ones is the man you defeated in a Go-Kart race, ‘Titan #1’ <span class="mu-s">Jielun Zexian</span> is Loud Lydie’s brother. Small world.
Shortly after a barrage of questions for the Golden Peak Academy Ace (that went unanswered), the second degree sisters returned to get up to speed with what had been discussed.
To recap quickly, the three threats discussed so far are:
-Former Assembly Member and Current Ka-Shing lackey — <span class="mu-s">Joe Riddle.</span>
-Former Assembly Member, Former Prisoner who you liberated during the raid, and Supposed Member of the Youhao Clan — <span class="mu-s">Sasha Langdon.</span>
-Lydie’s brother, Big Cinephile, and the Number 1 Titan of the Youhao Clan — <span class="mu-s">Jielun Zexian</span>.
What a cast. Good thing that you (potentially) don’t have to deal with them. Either way, the meeting continues!
“Why did everyone act like I was done explaining?!” Vera was caught in the middle of her explanation.
“<span class="mu-i">Huh?!</span> <span class="mu-s">My</span> brother wasn’t the main dish?! This is beyond disrespectful, Veranica.” Lydie feels insulted.
“Uhm, and well, Rora and Celia showed up. We had to start from the beginning.” <span class="mu-i">Resting Laptop Table</span> Liu says.
“I still can’t believe we’re sisters!” Aurora is hugging Celia like trying to make up for the lost years.
“Y-You’re so clingy. And, to be clear, I didn’t know either...” Celia grumbles. “Still, we’re not blood related.”
“I already told you, if you’re sis with Gisella and Pammachio, you’re sisters with me!” Rora scolds.
“<span class="mu-i">W-Why do I feel like the younger sibling…?</span>” Celia uses her third beanie to hide her embarrassment.
“I feel like I missed an emotional moment...” You wanted to watch it...
“Let’s go full throttle so we don’t miss anything else!” Crossbill wants everyone to focus. “Who wants to take it from here?”
Quoted By:
Totemists, one of the first lines of defense against the malicious and monstrous, famed slayers of Behemoths which are perhaps the most dangerous examples of such, and bridge to the domains of spirits and magic unseen. The role is not an easy one of course, but it must be done and has been since time before almost all written history.
You are Capran, young man of the Four Peaks mountains, pupil of Oranya Skystrike.
There has been a lot of unrest on the mountain slopes lately, the issue growing further with each day it seems, but with your teacher still guiding you, there will always be a way to deal with it the trouble.
Such as this post mimic, which stands on thin wood-splinter-like legs and angrily spears them into the ground beneath it at the failure of its ambush. You stand nearby your teacher and her friend Heyra, ready and willing to destroy this mimic.
Awful thing. You're rather happy you three are the one who found it rather than some poor patrol guard or villager.
>Cont
You are Capran, young man of the Four Peaks mountains, pupil of Oranya Skystrike.
There has been a lot of unrest on the mountain slopes lately, the issue growing further with each day it seems, but with your teacher still guiding you, there will always be a way to deal with it the trouble.
Such as this post mimic, which stands on thin wood-splinter-like legs and angrily spears them into the ground beneath it at the failure of its ambush. You stand nearby your teacher and her friend Heyra, ready and willing to destroy this mimic.
Awful thing. You're rather happy you three are the one who found it rather than some poor patrol guard or villager.
>Cont
!9ff7WVg9ik
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Welcome to CBF, a game set in the cyberpunk future of Charleston, SC, using the horror/urban fantasy world of Changeling: The Lost (and most of the rest of World of Darkness) as it's larger backdrop.
You will be a <span class="mu-g">Changeling</span>, someone that was taken by the <span class="mu-r">True Fae</span> to an alien realm, <span class="mu-r">Arcadia</span>, across the hedge between reality and dreams. They left a <span class="mu-g">Fetch</span> behind in your place, a simulacrum that took your place among your friends and family, making your disappearance unnoticeable. While in captivity, you were traumatized, and forcibly transformed into a creature, or perhaps a decoration, or tool. You've since escaped, back to the real world, back to Charleston, SC, now, in the year 2198.
You command certain supernatural abilities by making contracts and pacts with the forces of nature and reality, and can also make magically binding bargains with other Changelings and mortals. To non-fae creatures, you are by all appearances a human, maybe quite similar to your original self, but possibly older, younger, scarred, or with certain traits having since been altered - time passes in strange ways within <span class="mu-r">Arcadia</span>, and the marks left by the <span class="mu-r">True Fae</span> vary in their subtlety. Other Changelings, fae creatures, and certain other supernatural beings, however, can see past the <span class="mu-g">Mask</span> of concealing faerie magic, and view your true self - be that a musclebound troll, or an automaton cobbled together from wax and copper in your own former image.
Megacorporations and stranger monsters than yourself pull the strings of society in these neon nights, and you will struggle with maintaining your humanity, and sanity, while navigating the maddening world of the fae, and the soul-crushing dystopia that's been produced by generations of greedy, sociopathic humans. You escaped from the creature that abducted you some ten years ago, and have survived in that time by honing your skills and picking your battles.
You will be a <span class="mu-g">Changeling</span>, someone that was taken by the <span class="mu-r">True Fae</span> to an alien realm, <span class="mu-r">Arcadia</span>, across the hedge between reality and dreams. They left a <span class="mu-g">Fetch</span> behind in your place, a simulacrum that took your place among your friends and family, making your disappearance unnoticeable. While in captivity, you were traumatized, and forcibly transformed into a creature, or perhaps a decoration, or tool. You've since escaped, back to the real world, back to Charleston, SC, now, in the year 2198.
You command certain supernatural abilities by making contracts and pacts with the forces of nature and reality, and can also make magically binding bargains with other Changelings and mortals. To non-fae creatures, you are by all appearances a human, maybe quite similar to your original self, but possibly older, younger, scarred, or with certain traits having since been altered - time passes in strange ways within <span class="mu-r">Arcadia</span>, and the marks left by the <span class="mu-r">True Fae</span> vary in their subtlety. Other Changelings, fae creatures, and certain other supernatural beings, however, can see past the <span class="mu-g">Mask</span> of concealing faerie magic, and view your true self - be that a musclebound troll, or an automaton cobbled together from wax and copper in your own former image.
Megacorporations and stranger monsters than yourself pull the strings of society in these neon nights, and you will struggle with maintaining your humanity, and sanity, while navigating the maddening world of the fae, and the soul-crushing dystopia that's been produced by generations of greedy, sociopathic humans. You escaped from the creature that abducted you some ten years ago, and have survived in that time by honing your skills and picking your battles.
It’s when I’m contemplating the optimal way of wasting my life away that there’s a knock on my office door.
“Come in,” I grumble, threading the slightest bit of power to the sigil on my left pointer. You can never be too cautious.
The door swings open, and in steps a woman wearing a sundress with enough color to give me an instant headache. I note she has four arms, four eyes, and skin leaning on a purple hue. Must be some type of Arachne, then, but the specifics of her parentage aren’t exactly my problem. She steps right up to my desk, fearless, and graces me with a smile rife with one too many fangs.
I thread just a teensy, tiny bit more power into my defenses. Just in case.
“Hullo, mister wizard!” The woman says in a voice a touch shriller than I expected. “My name’s Gina, I saw the papers you placed around town regarding your services, and I wish I could’ve greeted you earlier, oh, but I’ve been so busy the last week. I adore new arrivals, and magic, and–”
“Yeah, hello to you too.” I wave a hand to stop her rambling before it splits my poor head open. “You got a magic problem that needs fixing, or…?” I stare up at her.
Gina pauses for a moment, brain rebooting - if she even has one - and smiles wider. “Oh, yes, yes indeed I do! You see, there’s been something strange happening! I run a clothing shop down the street, and I’ve been hearing the strangest noises. It’s like something’s scampering around, and no matter how hard I try, I can’t even catch a glimpse of whatever it might be. I’m worried something sinister might be stalking around. Is it possible your magic might be able to sniff out the perpetrator? I can pay!”
A rat? Is that what she wants me to deal with; a wizard, formerly of the Star Circle, reduced to dealing with rodents? I briefly wonder what my mentor would think of me now… if they even deigned to think of me at all after the incident.
I look to Gina and…
>Agree because I might want to do a good thing.
>Agree because I need the money.
>Agree… but first I’m hiking up the price as far as I can. A wizard’s gotta eat.
>Question her. Why should a wizard like me deal with what might just be a wild animal? That’s a job for the town’s Paladin squad, not me.
>Disagree. I’m not in the mood for some menial task, even if there’s money involved.
“Come in,” I grumble, threading the slightest bit of power to the sigil on my left pointer. You can never be too cautious.
The door swings open, and in steps a woman wearing a sundress with enough color to give me an instant headache. I note she has four arms, four eyes, and skin leaning on a purple hue. Must be some type of Arachne, then, but the specifics of her parentage aren’t exactly my problem. She steps right up to my desk, fearless, and graces me with a smile rife with one too many fangs.
I thread just a teensy, tiny bit more power into my defenses. Just in case.
“Hullo, mister wizard!” The woman says in a voice a touch shriller than I expected. “My name’s Gina, I saw the papers you placed around town regarding your services, and I wish I could’ve greeted you earlier, oh, but I’ve been so busy the last week. I adore new arrivals, and magic, and–”
“Yeah, hello to you too.” I wave a hand to stop her rambling before it splits my poor head open. “You got a magic problem that needs fixing, or…?” I stare up at her.
Gina pauses for a moment, brain rebooting - if she even has one - and smiles wider. “Oh, yes, yes indeed I do! You see, there’s been something strange happening! I run a clothing shop down the street, and I’ve been hearing the strangest noises. It’s like something’s scampering around, and no matter how hard I try, I can’t even catch a glimpse of whatever it might be. I’m worried something sinister might be stalking around. Is it possible your magic might be able to sniff out the perpetrator? I can pay!”
A rat? Is that what she wants me to deal with; a wizard, formerly of the Star Circle, reduced to dealing with rodents? I briefly wonder what my mentor would think of me now… if they even deigned to think of me at all after the incident.
I look to Gina and…
>Agree because I might want to do a good thing.
>Agree because I need the money.
>Agree… but first I’m hiking up the price as far as I can. A wizard’s gotta eat.
>Question her. Why should a wizard like me deal with what might just be a wild animal? That’s a job for the town’s Paladin squad, not me.
>Disagree. I’m not in the mood for some menial task, even if there’s money involved.
!!XncvlGp7Hp5
Quoted By:
The Caretaker Quest - Part 8
This is part 8 of the "side quest" for "Disappearing Hogwarts".
An unofficial alternate timeline based on HeadQM´s highly praised quest, Disappearing Hogwarts.
Reading the original story is not exactly necessary but heavily encouraged since this quest will contain references to it.
Created mostly as a place to wait while HeadQM was away for a while but slowly evolved into his own thing.
Quick recap so far:
>Recently graduated Ravenclaw student is hired at Hogwarts as the new Caretaker.
>Merlin somehow ended up inside your head.
>Harry Potter´s daughter died, letting Salazar Slythering (previously stuck inside her head) free to continue his quest to control The Beast, an all powerful ancient creature accidentally created by Merlin.
>He is currently now trapped inside a poor and weakened girl named Artemis.
>You obtained a piece of The Beast
>The Beast is now trying to escape under any circumstance
>Because of it, magic is now gone and you now have to find a way to get the rest of the pieces before The Beast escapes
What will happen now? Let's find out!
Part 7 here >>6274553
links to previous threads
Part 1:
https://archived.moe/qst/thread/6038711/
Part 2:
https://archived.moe/qst/thread/6080818/
Part 3:
https://suptg.thisisnotatrueending.com/qstarchive/2024/6122821/
Part 4:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6159531/
Part 5:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6196175/
Part: 6:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6236973/
Part 7:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6274553/
List of currently archived threads
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Caretaker%20Quest
Thanks to IlvermoryQM for the links!
(if anyone can figure out a way to save the ".moe" threads into "thisisnotatrueending" that would be much appreciated)
This is part 8 of the "side quest" for "Disappearing Hogwarts".
An unofficial alternate timeline based on HeadQM´s highly praised quest, Disappearing Hogwarts.
Reading the original story is not exactly necessary but heavily encouraged since this quest will contain references to it.
Created mostly as a place to wait while HeadQM was away for a while but slowly evolved into his own thing.
Quick recap so far:
>Recently graduated Ravenclaw student is hired at Hogwarts as the new Caretaker.
>Merlin somehow ended up inside your head.
>Harry Potter´s daughter died, letting Salazar Slythering (previously stuck inside her head) free to continue his quest to control The Beast, an all powerful ancient creature accidentally created by Merlin.
>He is currently now trapped inside a poor and weakened girl named Artemis.
>You obtained a piece of The Beast
>The Beast is now trying to escape under any circumstance
>Because of it, magic is now gone and you now have to find a way to get the rest of the pieces before The Beast escapes
What will happen now? Let's find out!
Part 7 here >>6274553
links to previous threads
Part 1:
https://archived.moe/qst/thread/6038711/
Part 2:
https://archived.moe/qst/thread/6080818/
Part 3:
https://suptg.thisisnotatrueending.com/qstarchive/2024/6122821/
Part 4:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6159531/
Part 5:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6196175/
Part: 6:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6236973/
Part 7:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6274553/
List of currently archived threads
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Caretaker%20Quest
Thanks to IlvermoryQM for the links!
(if anyone can figure out a way to save the ".moe" threads into "thisisnotatrueending" that would be much appreciated)
Quoted By:
you, yes YOU will determine the fate of Our Hero! your prompts shape his destiny and his actions (almost) all suggestions will be considered! don't be afraid to get creative!
!!uuJbd4m8dPS
Quoted By:
It is nearing a year since you, The Courier, fought and secured independence of the Mojave from domestic and foreign powers. Mr. House was put on ice, the NCR got sent packing and even the mighty Legion tucked tail and fled back East.
Now, the New Vegas Directorate, your new government, faces as many challenges as it does opportunities. Industry is rapidly expanding and agriculture is now firmly established while migrants from around the wasteland flood in looking to change their fortunes.
But the Boomer Blight, an engineered plague from parts unknown, is spreading throughout the Wasteland and little looks uncontainable. You continue to walk the line in courting both the NCR and the Legion, seeking to be a stable power between the two warring giants.
A new player comes into the picture and he brings with him hundreds of Enclave descendants eager to start again. You have agreed to welcome them into the NVD but time will tell if you can hide their influence from the NCR while keeping other factions happy.
With the looming NCR election, the hostile President Kimball seems poised to lose to the unknown Allgood Murphy while Caesar continues to see you as his Augustus, urging greater cooperation between both nations.
The one-year anniversary is rapidly approaching and while a grand celebration is planned, existential threats lurk everywhere and with Mr. House on the loose, you can be sure you’ll see him one last time.
Now, the New Vegas Directorate, your new government, faces as many challenges as it does opportunities. Industry is rapidly expanding and agriculture is now firmly established while migrants from around the wasteland flood in looking to change their fortunes.
But the Boomer Blight, an engineered plague from parts unknown, is spreading throughout the Wasteland and little looks uncontainable. You continue to walk the line in courting both the NCR and the Legion, seeking to be a stable power between the two warring giants.
A new player comes into the picture and he brings with him hundreds of Enclave descendants eager to start again. You have agreed to welcome them into the NVD but time will tell if you can hide their influence from the NCR while keeping other factions happy.
With the looming NCR election, the hostile President Kimball seems poised to lose to the unknown Allgood Murphy while Caesar continues to see you as his Augustus, urging greater cooperation between both nations.
The one-year anniversary is rapidly approaching and while a grand celebration is planned, existential threats lurk everywhere and with Mr. House on the loose, you can be sure you’ll see him one last time.
