Domain changed to archive.palanq.win . Feb 14-25 still awaits import.

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!!onc1MG9V8LS

Glasners Revenge: A Space Shipyard Quest

!!onc1MG9V8LS ID:0oX/2UVb No.6322850 View ViewReplyLast 50OriginalReport
It has been millennia since humanity became a star faring race. Enough time for stellar regimes to have risen and fallen, for technologies to be forgotten and relearned and for a diaspora of life; both human and alien to spread across the galaxy.

The Raihan Empire is but one splinter of the human diaspora. At its height the Empire spanned eight star systems but eventually corruption and decay set in. The Empire collapsed, its great works crumbled, its worlds became isolated. For a thousand years it was so…

Until a new warlord arose on Raiha, one that managed to quell the disparate factions fighting over the Throne world. When all his enemies were vanquished he marched upon the palace district where the remnants of the Imperial family cowered. However, instead of seizing the throne for himself Arcturus Garan pledged himself and his army to the service of the remaining Empress and took the title of Lord Commander.

Together the Empress and Lord Commander began the process of rebuilding the Empire, first securing the home system, then bringing each of the wayward colonies back into the fold.

Five out of the original eight colonies have been absorbed back into the resurgent Empire. Only the systems of Noto, Higg and Kornen actively resist annexation. Together they have formed the NKH Defence Pact, or simply the Pact.

Now the Pact must guard its independence against the growing might of the New Raihan Empire. The odds are not in their favour, they are outnumbered and outgunned, but the Imperial Forces have not yet regained their full power and the war is not over yet…

((This quest is an indirect sequel to Space shipyard quest, knowledge of previous threads is not required but it will do much to add context. Previous threads can be found here: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=space+shipyard))
378 posts and 33 images omitted

Meguca Royale

ID:pNbZTJfz No.6327829 View ViewReplyLast 50OriginalReport
172 posts and 54 images omitted
!!mgal8F8Lnpg

Digimon Quest- The Tower- Thread 4:

!!mgal8F8Lnpg ID:0fOqESX8 No.6332376 View ViewReplyLast 50OriginalReport
You are Marnie, a girl living in the Ark known as the Digital World. For all your life, you've endured a dreary existence in City 87-O, haplessly railing against a skin-deep system that denies you all but the most meaningless human experiences. You've spent years beholding the shining tower in the center of the city, and watched its guardian Digimon circle it endlessly, protecting the portal that leads out of this sunless landscape. Throughout your youth, you never thought you'd actually be able to make your dream a reality. But things have begun to change over the past few months.

A chance meeting with a Digimon has plunged you into a hidden world of wonders, filled with wild Digimon, enigmatic Code Crackers, mysterious server partitions that reveal the City's inner workings to you, and underground organizations seeking to bring change to this world. Amidst this danger is the authenticity you've so dearly craved, and you've never been happier.

Right now, you're in the middle of a mission to take down your Digimon Nemesis. You and your partner, Phascomon, have broken into the lair of DarkTyrannomon, who has taken over an entire Job District. You've made it past his lieutenants and minions and are mere steps away from facing down your foe one last time and putting an end to his danger.

Once that's done, you plan to climb The Tower, defeat its guardian, and finally claim your freedom. The real world awaits.

==

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/

Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189

Thread 3:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6297141/
171 posts and 56 images omitted
!!kuHaJ5dacSC

Dark Quest #7: It Umberal Comes Crashing Down

!!kuHaJ5dacSC ID:lqmIjexx No.6322706 View ViewReplyLast 50OriginalReport
<span class="mu-b">ANTON PEAS:</span> that’s your name, don’t wear it out! Originally a mild-mannered grilljockey, a botched demonic summoning brought you to <span class="mu-b">ZORAL:</span> a fantasy world shrouded in perpetual darkness!

You get used to it!

The memory loss and everyone trying to kill you? That’s the tricky part. See, your unexpected trip landed you in one Hell of a mess: not only did you lose a huge chunk of your memories, but you also forfeit your soul to <span class="mu-r">RED</span>--you don’t know the specifics, but essentially your summoning granted you some <span class="mu-r">DEMONIC POWERS</span>, so it’s not all bad!

What <span class="mu-i">IS</span> bad is what you’re up to now: your hellish helper can restore your memories, but he won’t do it for free! The price: delivering the heads of <span class="mu-r">THE FOUR LORDS OF ZORAL:</span> tyrants and titans that rule the darklands with iron fists, claws, and… you dunno, tentacles, maybe? There’s a reason they’ve ruled for so long, however, and despite your platoon of pals and plentiful powers you can’t help but feel a little apprehensive about the whole thing!

Exhibit A: <span class="mu-r">ARCHMAGE TRIER.</span> Arriving in <span class="mu-b">UMBERAL:</span> Zoral’s very own city of tomorrow, you were swiftly introduced to the <span class="mu-r">TEKSOULS:</span> menacing magitek that follow every whim Trier can think up… and you met the guy–he thinks a <span class="mu-i">LOT!</span>

Not to be outdone, you also ran into <span class="mu-r">THE SPICE CARTEL</span>--not only is Umberal their home turf, they’re also running some kind of deal with the Archmage… as for what it is, well, you shudder to think!

Your search for leverage over the Archmage took you to <span class="mu-b">TRIMBAULT ACADEMY:</span> Zoral’s most prestigious magical academy, and whole you managed to snag some goodies and teach a surprisingly-decent class (don’t ask), you didn’t manage to find notes other mages took on their Archmage adversary! Even worse, all signs point to The Cartel snatching them up for their own perfidious plots!

Luckily you had an in: <span class="mu-b">TZAH-TZIE</span>, skilled songstress and your current beau, has an axe to grind with her musical rival <span class="mu-b">LUTZA</span>. Having saved the starlet from a kidnapping on the Umberal Skyrail, you earned your way into holding a concert in Umberal, and some of the biggest names in The Cartel just happen to be huge fans!

You were just about to plot out the details at the glitzy <span class="mu-b">CRYSTALMELT HOT SPRINGS LODGE</span> when you ran smack-dab into The Cartel’s higher-ups… and the big cheese himself, <span class="mu-r">VHALE NESSURMOS</span>.

Did we mention he’s also your girlfriend’s husband? And that she freezes up like a clam on Pluto at the mere mention of his name?

Cornered by the Cartel, THIS is where your tale continues…

https://youtu.be/1lR8VLt1Xlk

>CONTD.
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madoka magica rising: revengeance, part 2

ID:mDoX1T+X No.6324430 View ViewReplyLast 50OriginalReport
in a meaningless world, a girl finds heaven in scarlet mist
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Do Your Best Quest #209

ID:dPpm3wEa No.6336670 View ViewReplyLast 50OriginalReport
It’s a beautiful early Wednesday morning! All the love sessions have come to an end, and now you must return to the not-so-violent reality (because you’re cuddling with Beth); one in which you must keep your promise. You must go on a date with Celia. She even went through the trouble to remind you with a text. Not the best way to wake up, but a way to wake up nonetheless. You must fulfill even if you’re tired! And if! With the legendary Calamity Cola, you’ll be at 100% in a second…

You drink the evil beverage to recover all your stamina.

“Busy again?” Beth woke up as well.

“Yeah, sorry…” You lament.

“Relax, my beloved. I have you covered…” Beth snaps her fingers. “Don’t forget to return to me once again.”

You reappear at the front of the Prisoner’s house with your casual clothes on! Oh, and with a breakfast box. Looks decent. It’s like you were expelled out of Beth’s domain back to the silly real world…

It’s pretty clear that, with the thermostat still broken, it’d be better if you part ways — and do your own thing. The problem is that you weren’t here alone! Maybe you should ask them to bring those lovely people over?

<span class="mu-s">What do you do?</span>

>Ask for Lydie to be thrown your way, please!
>Ask for Liu to be thrown your way, please!
>Ask for Vera to be thrown your way, please!
>Ask for Bagna to be thrown your way, please! She loves being a bag after all!
>On second thought, you’ll reunite with them at school. Go there, so you can change to your uniform in the lockers.
>Write In.
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!!L4pruCea+Ko

Cambion Quest: Volume 9

!!L4pruCea+Ko ID:kltWA9Vw No.6320515 View ViewReplyLast 50OriginalReport
“The Southlands.” That’s what the races of the Northwest call them, as if they were one place—a realm unified under a single nation or people. In truth, the Southlands are a molten mosaic of humans, beastmen, and sundry others flowing over and through each other in coexistence and in conflict. The land itself is a tapestry of desert and jungle, of low savannah and high plateau, where even the Race of Man is far from uniform: the hides of the humans here range from a ruddy tan to a deep blue-black that nearly equals the Drow of Wevenore.

Not that you got to see much of it.

<span class="mu-s">You</span> are James Efron, Senior Initiate of the Hawksong Mages’ Tower. At your age—twenty-three—you really ought to be a Mage Apprentice. You should be studying in some stuffy laboratory back home in the big city like Izirina Henzler, or maybe taking a practicum under some smaller adjunct Associate Tower like your old pal Testa. But <span class="mu-i">nooo</span>, you craved a life of action, of adventure! ‘<Fireball> is meant for the field!’ you used to boast of your favourite spell. So you’d taken the field, first as a formal Field Researcher and then later as a freelance adventurer-for-hire.

And that had led you here. To the Southlands. To this dungeon.

It isn’t the cool kind of dungeon, full of monsters to kite and <Chain Lightning> for coin, alas. It’s the kind where Southrons store their prisoners-of-war, for that seems to be the size of your sad situation: a prisoner, at the beginnings of what is shaping up to be a full-scale intercivilizational conflict.

The Men of the South may be myriad, but tensions between their ilk and the fairer folk of the Northwest—your homeland, Hawksong’s aegis—have been a unifying cause as of late, and not only for the human races. Relations have been fraying since before you were born, when a sinister cabal of dark-skinned demon-worshippers staged a terrorist attack on the Mages’ Tower itself, assassinating the Archmage and destroying the much-beloved Eternal Fountain.
459 posts and 64 images omitted

Bogemon :D Quest: Helena's Adventure

ID:WcK9aizp No.6341562 View ViewReplyOriginalReport
This is a collab quest that didn't take off on /i/ so I'm moving it here. It started with submissions from other anons but I'm going to turn it into my own drawquest.
I was going to make a Medabots one but the anime is too precious for me to ruin it. I also need to test the waters for some matters.

Wait until I finish dumping if you're participating, thanks.
23 posts and 19 images omitted

Local Lord Quest XVI

ID:3nLQDCng No.6328662 View ViewReplyLast 50OriginalReport
Good sirs and noble ladies, I know, I know, I should have been here in october but I am late like Charles de Valois when repaying his debts ! Such is life I would say, life is full of trials, more work, writer's block, a broken computer, heh, God puts trials on our way so we can overcome them in the most chivalric way. So ride on, let us go back on saddle and ride with Charles de Villeroi, our gallant hero, who has just left the capital to go to Tradnod, to give the duchess of these lands the locket that she has lost and that he has found after vanquishing awful men made of wood and other foul witchcraft.
For those who are new in our crowd, worry not, for I have here all the links to the previous scrolls detailing the adventures of Lord Charles de Villeroi.

>https://suptg.thisisnotatrueending.com/qstarchive/2022/5085315/ thread 1
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5134375/ thread 2
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5194246/ thread 3
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5314154/ thread 4
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5422744/ thread 5
>https://suptg.thisisnotatrueending.com/qstarchive/2022/5422744/ thread 6
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5561322/ thread 7
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5561322/ thread 8
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5702984/ thread 9
>https://suptg.thisisnotatrueending.com/qstarchive/2023/5785267/ thread 10
>https://suptg.thisisnotatrueending.com/qstarchive/2024/5920163/ thread 11
>https://suptg.thisisnotatrueending.com/qstarchive/2024/6011182/ thread 12
>https://suptg.thisisnotatrueending.com/qstarchive/2024/6079405/ thread 13
>https://suptg.thisisnotatrueending.com/qstarchive/2025/6157669/ thread 14
>https://suptg.thisisnotatrueending.com/qstarchive/2025/6256761/ thread 15

Of course, as tradition dictates, we shall begin with a small prologue from another place of the world.
126 posts and 21 images omitted

Totemist Quest: Another Land II

ID:GVYu9ewc No.6325199 View ViewReplyLast 50OriginalReport
Totemists, one of the first lines of defense against the malicious and monstrous, famed slayers of Behemoths which are perhaps the most dangerous examples of such, and bridge to the domains of spirits and magic unseen. The role is not an easy one of course, but it must be done and has been since time before almost all written history.

You are Capran, young man of the Four Peaks mountains, pupil of Oranya Skystrike.

There has been a lot of unrest on the mountain slopes lately, the issue growing further with each day it seems, but with your teacher still guiding you, there will always be a way to deal with it the trouble.

Such as this post mimic, which stands on thin wood-splinter-like legs and angrily spears them into the ground beneath it at the failure of its ambush. You stand nearby your teacher and her friend Heyra, ready and willing to destroy this mimic.

Awful thing. You're rather happy you three are the one who found it rather than some poor patrol guard or villager.

>Cont
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