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!9Xh4/vcrqU

RWBY Quest #12 Volume 2: Born Anew

!9Xh4/vcrqU ID:Z0ncdl1Q No.6358928 View ViewReplyLast 50OriginalReport
Past Thread: >>6317720
Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Missval
General Pastebin: https://pastebin.com/5hFQZtc3
NEW Character Sheet: https://pastebin.com/76f3BmBx
Twitter/X account for important announcements, contact and stuff: https://x.com/MissvalQM (I’m also in the /qst/ discord)

—---------

Your name is… your name is… you cannot really remember.

You're currently swimming in darkness. Not literally, not a dark lake or anything like that. More like swimming in the void. You cannot see yourself. You cannot feel yourself. Are you even there? Do you even exist? And if you do, are you even alive?

A sharp pain was felt somewhere near where your head should be. You could not open your eyes, because you could not find them. Maybe you could not see, but you could touch. You could definitely feel things.

You tried to lift your right hand. It did not move. It did not feel like it was there. Your left one, however, felt… different. As if it was not yours, like an uninvited guest that refused to leave. Not only that, but it felt as if something was pressing against it. Something… wet. Sticky.

Another peck, close to your neck this time. It was not painful. Just… annoying. Very annoying. But it brought something positive with it. You were no longer swimming in darkness. Not entirely, at least. You began to hear things.

The sound of waves around you felt calming. Relaxing. Screeches of animals, and low, guttural roars of large beasts feasting. And far, far away, you felt a certain coldness. It felt both faint and vast at the same time. You could not see it. You could not picture it. It was a new sensation. Like a cold, invisible flame calling for you. Well… calling was a strong word. Beckoning? Luring you? No. It was a curiosity. Strong curiosity. Yes, that felt right.

Three pecks in total. One of them actually hurt. The sudden pain was enough to pull you out of this primordial soup of emptiness.

You were on a beach. A putrid, foul-smelling beach. You moved your right arm, batting at whatever was attacking you, and the distorted cries of birds faded as they flew away. Your left arm was stuck, deep in what felt like a pit of wet sand. You pulled, and, strangely enough, your entire arm came free in a single movement. You had expected more resistance.

You looked around. It was indeed a beach. The sun was slowly rising in the distance. Black and red beasts with white masks lurked nearby, sleeping or scavenging for food.

The first thing that caught your attention was your left arm. It looked disturbingly similar to them. Black, with white protrusions jutting from it. Slimy against the skin, solid along what appeared to be jagged bones. The fingers were the same. Sharp, clawed, and… fully under your control. This contamination extended from your fingertips up to the side of your neck and partially across your bare chest. Bare… where were your clothes? A lady should not be seen like this.
63 posts and 2 images omitted

A Medieval American Apocalypse

ID:4X9CxfoZ No.6377051 View ViewReplyOriginalReport
The sun rises over the Smoky Mountains, revealing dew- and fog-covered valleys, the remnants of East Tennessee after the veil fall. The parting fog reveals a settlement, a mixture of old and new buildings with a definite medieval flair, a castle on a hill overlooking a medium town with people beginning to truly leave their homes for work. Whether it be working fields and shepherding herds or more skilled work like blacksmithing and carpentry.
However, to you this is the new beginning; your father lies buried in the graveyard next to the small orchard the family has maintained for generations. With his passing you are now the duke of Stone Bridge. A man you had once thought indestructible layed low by a poisoned arrow from some Swail clan scum. His armor had stopped dozens of arrows, spears, and axe strikes, but there is always one. What had been an attempt to open some communication to at least lessen the constant hostilities between some of the mountain clans and your own house, not to mention all the other houses and noble lords that dotted the rivers and hills just below the mountains, instead ended in the death of your father and some of his retinue by ambush.
Now though is not the time for grieving, for you are a Duke of Stone Bridge, and you must take your vengeance as all lords of the hills and rivers do through reiving, and you shall not just stop at some lives of their boys and whatever herds you can claim from Clan Swale today; no, you shall destroy their main winter settlement if you can as you stand from where you were kneeling before the cross that marks your father, and you begin sending riders to all who swear their arms to you in the outlying villages as you order your servants to prepare rooms for the lords and knights with a mustering space for their respective retinues.
This is a quest set in a post-apocalyptic America where, at least to your knowledge of the surrounding regions, it is anything from forest and mountain clans who only wear their highest chain and live a semi-nomadic lifestyle all the way to the early modern period, circa the English Civil War, with everything in between being possible. You and the lands you control have a tech level of mostly the hundred wars era equivalent with some things that are more advanced, like stagecoaches. Your stylings and culture are somewhat inspired by English border reivers, but you're more likely to have some full plate, but you will have more medium and lighter cavalry in the form of hobelars and similar things. Monsters and magic similar to fantasy do exist with monsters being not uncommon, some even talk of different races, but magic of any real power is incredibly rare.
Feel free to ask any questions you may have this my first time running a quest here
<span class="mu-g">What is your name [ write in ]
Are you married or at least betrothed already [ yes/no ]</span>
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!2gxW5JDLSc

40k Minor Xenos

!2gxW5JDLSc ID:Kq7v0wFt No.6361140 View ViewReplyLast 50OriginalReport
Welcome back for the struggle of our species!

The concept of this questline is simple: on the first phasis, (You) evolved the biology of a Xenos species of 40k, the Under Hunter.
Under Hunter current sheet : https://pastebin.com/tKCdQ6Vt
On the second phasis, a few players played their own Civ builder.
https://pastebin.com/LLBm1mjj

Those provide contest but are not mandatory for play. If you want to catch up :
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=40k+Minor+Xenos+Quest

Now, we are back in <span class="mu-s">The Crack</span>... And we'll play an influent individual!

This quest will be about one particlarly influent individual, and her fate that will shape Hunterkind forever :
Easy difficulty - winners of the Tribe Age
>A BurningGrass military leader and her unification of Hunterkind through military conquest
>A Badback editor--in-chief of Peak's High and Crack's Low and the unification of Hunterkind through propaganda
>A Cerulean Headmaster, unification of Hunterkind through common education and upbringings
Medium difficulty
>A Grassgreen's attempt to unify Hunterkinds by imposing the superior culture as the common ground of the species
>A Whitemane's attempt to unify Hunterkind tribes in a great council of tribes
Hard difficulty :
>Ghostclaw's Avatar fighting against Globalism
>A Jupiter's survivor and her fight in the name of Tzeentch
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!!L+CpM0G8T5X

Return to Nevermore #4

!!L+CpM0G8T5X ID:CTwhNjHs No.6357961 View ViewReplyLast 50OriginalReport
A soft quiet hangs over the forest as you run through the underbrush. Compared to the lobby, it felt like a heavy blanket was draped over the arena and muffled everything outside. You do your best to not break the silence with your movement as you hurry through the forest. Spawns in an arena match are static but there were a few different locations where one could be spawned in. The limited amount of spawn points meant that anyone could narrow down the location of their opponent by heading over to them and seeing if they were there. That was, of course, assuming that their opponent hadn't moved in the interim. With how defenseless you were right now, you were sure that one or two direct hits from a simple spell would be disastrous. Not to mention her aim was far better than any newbie you ever saw. It would be best not to underestimate her, especially now that she had practice. You slide behind a fallen log and go prone. You strain your ears for any sound of your opponent but the silence persists. You needed to formulate a strategy.

The set up of your fight was quite simple, each of you had 3 healing potions and 3 mana potions. Not too egregious but enough to give each other a pick me up in case of a bad hit. You're not sure how well you'd be able to utilize the mana potions at the moment but the healing potions could come in handy in a pinch. You also had your ability to cheat death once per real world day. It was an ability that Serena didn't know about and you weren't really sure you wanted to use for a simple spar. Lifting up your coat, you make sure that your canister of fuel on your hip was locked in and ready to use. A quick adjustment of the wrist and the nozzle for your igniter, a miniaturized flamethrower, pops up and ready to use. You only had about 5 shots with a single can unless you decided to empty it completely for a large wall of fire. Finally, you reach down and pop off the small buckle on your belt. You flick the small lid off of the fake lighter and see the tiny grapple hook pop out, ready to fire and zip you towards your target or pull something towards you if it was light enough. These were just two of the gadgets you had built in what you hoped would be a small arsenal of tricks you could use. Even so, you weren't sure how well they could carry you now that you were playing a class without features.
256 posts and 11 images omitted

Knight Commander Quest

ID:xiqie4eI No.6375579 View ViewReplyOriginalReport
Galtia, your homeland, is famed for its knights and paladins, heroes all. The division between peasant and noble is a strict one, but through sufficient valor at arms, even the lowliest beggar can earn a knighthood, however unlikely it may be. The military doctrine of your people largely focuses on lines of men at arms with shields and spears, given ranged support by peasant archers, and horseback knight charges into the enemy rear. You are a leader of men, defending your nation's borders during their current war against:

>1: fiend-serving cultists that rampaged through the neighbouring kingdom of Sanidia, summoning demons and undead.
>2: the nearby kingdom of Zulzaria waged war against orcs for many years, the orcs have chosen to seek easier prey: Galtia.
>3: Regelia, a country your equal in strength, skill and honor, their tactics mirror yours, and your people have fought theirs many times before.

And what is your station? You are a knight, but what tier of society did you originate in?

>By default you start at level 3, 1000 experience, a 5E fighter. All ability scores at 14, with Human Determination and four proficiencies of your choosing.

https://dnd5e.wikidot.com/

>1: Hardmode, a lowly beggar turned soldier, nobles look on you with contempt and could rip your command away with little effort if given the excuse. (Optional: start as a rogue instead of a fighter)
>2: Lowborn, you had to fight and claw your way to the top, but your combat success was so obvious that your being knighted was equally an obvious outcome. (Start with two extra levels, 7000 experience, class/es of your choice, gain an ASI at level 4 regardless of class)
>3: Knight, you were born into a military family, trained hard, and were knighted on the field of battle. (Start with one extra level, 4000 experience, class of your choice, and one extra feat. Gain an ASI regardless of class)
>4: Royalty, you're a young lord, baron or prince, raised in duty and wealth with the finest tutors and sparring partners, to rule and lead. (Start with two extra feats, and the benefits of high birth. Start with an equally skilled companion of your level with an equal number of feats, be it a wife, friend, court mage, sparring partner or all of the above.)

And how old are you?

>1: Fifteen, bright eyed and bushy tailed, but new to the world of adult responsibility. Gain three out of Savage Attacker, Athlete, Mobile and Lucky for free. Can't start with a wife if Royal, can have a betrothed. You are 5'4. We book Robb Stark now.
>2: Twenty, young and fresh, but inexperienced. Gain 1000 experience, and two out of Inspiring Leader, Lucky and Mobile. Gain 1 companion of equal level in a class of your choice.
>3: Thirty, in your prime, youthful and well prepared, the start of your prime. Gain 3000 extra experience, and gain Inspiring Leader or Tough, as well as Alert or Observant. Gain 2 companions of matching level, but no higher than level 5.
>(CONT 1/2)
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!!XncvlGp7Hp5

The Caretaker Quest - Part 9

!!XncvlGp7Hp5 ID:IXqVGYoz No.6358384 View ViewReplyLast 50OriginalReport
The Caretaker Quest - Part 9

This is part 9 of the "side quest" for "Disappearing Hogwarts".
An unofficial alternate timeline based on HeadQM´s highly praised quest, Disappearing Hogwarts.
Reading the original story is not exactly necessary but heavily encouraged since this quest will contain references to it.
Created mostly as a place to wait while HeadQM was away for a while but slowly evolved into his own thing.

Quick recap so far:
>Recently graduated Ravenclaw student is hired at Hogwarts as the new Caretaker.
>Merlin somehow ended up inside your head.
>Harry Potter´s daughter died, letting Salazar Slythering (previously stuck inside her head) free to continue his quest to control The Beast, an all powerful ancient creature accidentally created by Merlin.
>You obtained a piece of The Beast
>Salazar has now escaped his child body prison.
>The Beast is now trying to escape under any circumstance
>Both you and Salazar are going through Merlin's trials in order to reach the most powerful source of magic available
>You are close on his heels
What will happen now? Let's find out!


Part 8 here >>6317377

links to previous threads
Part 1:
https://archived.moe/qst/thread/6038711/

Part 2:
https://archived.moe/qst/thread/6080818/

Part 3:
https://suptg.thisisnotatrueending.com/qstarchive/2024/6122821/

Part 4:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6159531/

Part 5:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6196175/

Part: 6:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6236973/

Part 7:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6274553/

Part 8:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6317377/

List of currently archived threads
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Caretaker%20Quest

Thanks to IlvermoryQM for the links!
(if anyone can figure out a way to save the ".moe" threads into "thisisnotatrueending" that would be much appreciated)
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!!+3p8herLSNd

Pokemon Trainer Quest Part 34

!!+3p8herLSNd ID:CT4do6SZ No.6360959 View ViewReplyLast 50OriginalReport
Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Once per thread, if three or more people invoke it, a single roll may be re-rolled.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/pR7q5Evf

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

For the time being, Fie returned to her gym for the time being.

Last thread, You flew for Redmont, fought a Thundurus and on arriving at Redmont, moved to assault a Team Green occupation of the local mine.
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!!KfcWJgp3M+s

DISTANT DRIVERSE - #01

!!KfcWJgp3M+s ID:yFB75KeO No.6377053 View ViewReplyOriginalReport
The continent of Illyria, ruled by four kingdoms united following a devastating world war in the early 20th century.

The mountainous lands of Gulvan sit to the west, the kingdom’s wealth gained from great mining operations and the construction of vast military fleets. They are the first to employ autonomous weapons into their military.

Sitting in the eastern plains is Aldrir, where the fires of chivalric tradition still burn on. Despite its avoidance of many modern customs, magic flows within its people, the last mages of the world.

To the further northeast is the kingdom of Mirain, the gateway to the seas beyond. Sitting in the center of the world, Mirain prides itself as a hub of environmental research and egalitarian development.

Finally, the kingdom to the south is Forea, once the great empire of ancient times, now a propulsory force of industry and trade across the world, as well as a hotbed for culture and entertainment for tourists.

As the winter of 2007 rolls into spring, Illyria enters a state it hasn’t seen in a millenia: wartime. Gulvan’s new administration has spent the past half a decade bringing its old grievances back into the forefront of its politics: it believes Aldrir’s gift of magic is a sinful power that will only bring ruin if the world doesn’t decide to act and seal it away. Negotiations for continued peace degrade, and now Gulvan has launched an invasion across Aldrir’s borders. For now, Forea and Mirain abstain from the fighting, hoping that peace can be achieved between the combatants.

Perhaps the stagnant fate of all of Illyria now hangs in a tense balance.

But you? You couldn’t care less about any of this. You’re just a young punk looking for any way you can to drive really, REALLY fast…

[Continued…]
18 posts and 4 images omitted

Giri and Jingi

ID:UeMkGKNg No.6356038 View ViewReplyLast 50OriginalReport
One day at a time....

That's what the social worker assigned to you keeps repeating. It is to help with the 'rehabilitation' process or some such bullshit. They shoved you into a group home, tell you to study hard to finish your education and force you to socialize with girls your age.

That woman has to know it's useless. You are going to age out of the system and get tossed within the year. What is the point? Everything has no meaning, no duty, no chivalry...

This is all the fault of the Pretty Star Warrior bitches and those Arkadian Kingdom bastards!

Those supernatural assholes destroyed the Sumi gang with their war over humanity and magic. It's hard to know which one did more damage. Was it the Arkadian Kingdom taking over and tainting every gangsters' heart crystal? Or was it the Pretty Star Warriors handing over all the dirty secrets of the gang to the cops after purifying everyone?

Every allied yakuza in the Greater Tokyo association was furious. They issued the zetsuenjo permanent expulsion, a literal death warrant for the Sumi gang. The godfather had to willingly offer up his life and disband the gang to let his underlings off the hook.

You remember digging his grave on that remote mountain. You remember the coldness of the soil, how hard it was to dig with the shovel. Hands bled and blood trickled down the handle, but you didn't stop. The grave had to be deep; it had to be proper for a righteous man.

"Azami..."

You remember how calm the godfather was when he arrived. How he and you exchanged cups and oaths beside that open grave. How he needed help after cutting off his fourth finger joint and still needed to cut two more off as 'penance'. How he jumped in and waited for the bullet without a complaint. How the 'older brothers' cried and cried as everyone piled the cold earth on his body. How it started from the feet up. How no one at the end could bring themselves to shovel the earth over the godfather's face but instead sprinkled it over him.

One cold handful at a time for a true man of honor.

"Hey Azami, listen. You're thinking about the past, I can tell from the look on your face," the soft voice of the girl to your right interrupts the anger boiling within. You snap out of it and remember you're with several teenage girls sitting in hard uncomfortable plastic chairs arranged in a circle.

Ah, that's right. You forgot where you are and got sucked into the spiral of your memories. This is the group therapy session for 'victims of unknown circumstances'.
169 posts and 40 images omitted

Jinx the (amateur) Treasure Hunter!

ID:SzqYGqGg No.6367651 View ViewReplyLast 50OriginalReport
You will follow Jinx, an up and coming treasure hunter who's on her first expedition to an underground city to nab a golden idol that's sure to be worth a fortune!

or, she hopes it's worth a fortune at least
89 posts and 16 images omitted