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!!hQc0NcKB2TZ

Reborn Grandmaster Quest 1

!!hQc0NcKB2TZ ID:HmBkuLyu No.6364209 View ViewReplyLast 50OriginalReport
The world is flawed.
It is not imperfect though, just purposefully made that way.

Life is full of suffering and conflict, a race where the living fight to find meaning and solace, either by giving themselves and each other meaning, or by taking it from those weaker.

An unwinnable race, a race against time, a race against “The World”.
A losing battle from the moment one is born, the pure soul is slowly drained of its myriad colors, then cast away once it has been consumed.

There exists a gate beyond “The World”, and past that gate is the infinite.
A cold and unfeeling infinity, impartial and silent, an infinity where despite the existence of suffering, you witnessed the radiance of all souls of all ages.

So you, <span class="mu-i">[????]</span>, decided to bring “This World” into the infinite.
Not for anyone in particular, you… don’t exactly have many people you care about to begin with, not out of resentment for the life you had to live, after all that’s just how life in this world is.
Simply because you felt like things should be as they are beyond the Gate.

Another five? joined you out of their own volition, together you worked for millenia to bring the world beyond The Gate, and failed.

The Gatekeeper sent two away, who knows where. Another had to merge with the world and keep it from breaking apart under the immense strain from The Gate… And you’re not sure if the other two even existed.

As for yourself, The Gatekeeper pushed the world away using you. Your cultivation burned away as it set the skies ablaze, your body shattered as it tore through the ocean and the world’s crust, and your soul was fragmented into infinite specks of spiritual energy, leaving nothing behind.

But that doesn’t matter, you reached the gate and went beyond it. You learned things that even The Gatekeeper itself is unaware of. Your existence is perpetual, it will simply resume some indeterminate amount of time in the future. Fate is simply <span class="mu-s">ABSOLUTE</span>, and your destiny is <span class="mu-i">ours</span>

"Next time... I will..."

....
....
....

Axle Era, Year 3266

Your consciousness begins to awaken once more in a mortal’s body, who had been gazing at the stars after a long day’s work in their master’s estate.

You’ll run a check on your “Body” and “Soul”.
>roll a 2d20 for body and soul in that order.

The body is that of
>A male
>A female

You can ask yourself a question to refresh your knowledge about something (optional)
>write in

//If any of the old players from last year end up here, stuff happened and I lost everything noteswise, I will be re-using a few things from that first run, but you can consider this a complete reset for the most part, I can only apologize for not properly backing things up.
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!!+3p8herLSNd

Pokemon Trainer Quest Part 34

!!+3p8herLSNd ID:CT4do6SZ No.6360959 View ViewReplyLast 50OriginalReport
Welcome back.

Rules are simple: Votes are tallied every hour, with whatever course of action being the most popular being the course of action taken. Write ins are encouraged and non-mutually exclusive votes will be combined if possible.

When a roll is called for, roll however many D100 are specified. 5- is a 'crit fail' and generally means something bad is about to happen. 95+ is a 'crit success' and generally means something good just happened. a 'crit success' trumps a crit fail. User input on both will be taken into consideration.

Once per thread, if three or more people invoke it, a single roll may be re-rolled.

Inventory, pokemon stats and other links: https://docs.google.com/document/d/15i2N08IpWqitoTJujsUMishe4PLbao1lqT-bCAmvPcE/edit

Discord: https://discord.gg/pR7q5Evf

For a short summary for the new and to recap:

You are Alex. A newly minted trainer and camping enthusiast just starting out on your journey at the age of seventeen after your father lost his job in order to help pay the bills. On the road, you met Fie, the Fire Gym Leader, Gareth a novice Aura Guardian on pilgrimage and Holly, a runaway heiress using a pseudonym. You've also made enemies of Team Green a group of violent, radical activists looking to abolish pokemon training.

For the time being, Fie returned to her gym for the time being.

Last thread, You flew for Redmont, fought a Thundurus and on arriving at Redmont, moved to assault a Team Green occupation of the local mine.
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!!SbLQkGPnZPO

Halo: Spartan II War Reports. Thread 7 [Spartan]

!!SbLQkGPnZPO ID:Wpb40pSC No.6378205 View ViewReplyOriginalReport
Threads 1, 2, 3, 4, 5, 6: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Halo:%20Spartan%202%20War%20Reports
Active Spartan Roster: https://docs.google.com/spreadsheets/d/12PTTzwcNVbQbIC101lrcrQQZKWhK3myTLWEQ0A1ybj8/edit?gid=0#gid=0
_
Sven-033's Qualities: [Special] Giant, [Special] Spartan-II, Maverick, Officer [Lieutenant], Wunderkind, Inspiring.

Sven-033's Advancement Paths: Brawler: Open Hand: 6/10 Bulwark: Unbreakable: 5/10 Grenadier: Plasma Wiz: 5/10 Shotgunner: 1| Diplomat 3/6 Infiltrator 3/6 Scrounger 3/6 Tactician 3/6 Boogeyman 1/6| Jotun 2/4

Sub objective Progress: Artificial Artisan 3/?| Blade Breaker 1/?
_
UNSC Skidbladnir (Razor Class Prowler)

UNSC Skidbladnir Crew Qualities: Eclectic, Informed [ Covenant ].

UNSC Skidbladnir Assigned Smart AI: Rita.

UNSC Skidbladnir Officers: Sensor Operator: Ensign Sonar Kobal, COM Officer: Ensign Kon Kiyomi. Navigator: Lieutenant Junior Grade Marisa Deluna, Weapons Controller: Lieutenant Junior Grade Valerie Faure. Pilots: Warrant Officer Bari Cook & Cadet Bernetta Coste

Spartans Aboard: Sven-033, James-005, Jorges-052. Nesta-097, Shika-108, Daisy-023. Naomi-010, Solomon-069, Malcom-059, Anton-044, Illya-077, Cal-141, and Soren-066 (Inactive/ Washout)

Dropship/ Combat Pilots "Reaper Spirit" Warrant Officer Chen Tian, "Doghouse" Crewman Apprentice Tor Ostrum
_

Standing at attention, you only had to consider the Vice Admiral's question for a moment before you answers, and told the officers witnessing your promotion and receiving of commendations and decorations for Operation: Irminsul and your superior office

"Yes, I'd like to recommend Warrant Officer Chen Tian for the Bronze Star or his role in Operation: HVITSERK", the action that Warrant Officer Chen took part in was one of the parts of that space battle that was blotted out with black ink on official reports. All that got through to his service record was that he flew a spec ops boarding party and flew his Pelican back intact. It wasn't stated, that he'd risked his life to make sure the Spartan Fire team reached Whiteshirt's retrofitted Halcyon in one piece, that he flew like a bat out of hell to get past that behemoth's point defense and lingered in range to draw fire away from them as they performed EVA to actually land on the enemy flagship.

If anyone in that fleet action deserved a medal, it was him. You'd have asked for the Silver Star, or even the legion of honor or colonial cross, but realistically, he'd earned the Bronze Star. It was a show of incredible valor and courage, but not enough for the UNSC's highest honors.

Vice Admiral Stanforth nodded once.

"From what I've read of that battle, he's more than earned it. Along with the promotion he's scheduled to receive later today", your CO said as he gave his spoken approval and your felt a smile tug on the corner of your lips "And, he might be chosen to recieve a higher decoration than the bronze star, Lieutenant Commander'
Cont
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!!kuHaJ5dacSC

Dark Quest #8: The Prestige

!!kuHaJ5dacSC ID:oFaE1oeF No.6361939 View ViewReplyLast 50OriginalReport
You’re <span class="mu-b">ANTON PEAS</span>: mild-mannered frycook, stage magician, extradimensional tourist, and now a mafioso mulcher!

You heard right! Life’s been a whirlwind ever since you woke up in <span class="mu-s">ZORAL:</span> a fantasy world shrouded in perpetual darkness. There’s your fuzzy memories, of course, not to mention the fact that your gun-crazy ex-girlfriend <span class="mu-s">LIZ</span> somehow found her way in after you! Oh, and let’s not forget how your soul’s being held hostage by the eponymously-named <span class="mu-r">RED</span>: an archdevil who–in return for the demonic power you inadvertently pilfered on your arrival–wants you to slay <span class="mu-r">THE FOUR LORDS OF ZORAL:</span> a rogue’s gallery of godlike tyrants, monsters, and all-around persons of low moral fiber!

Thankfully you’re not alone… you’re more popular than ever, in fact! There’s <span class="mu-s">TZAH-TZIE,</span> of course: your feisty ladyfriend and a brash bard, <span class="mu-s">VOLKA</span>: Grand Marshall of a neighborhood safety group called <span class="mu-s">THE LAMPLIGHTERS</span> whose kindness is only matched by her dizzying size, <span class="mu-s">MOROOK</span>: a quiet, but competent ranger and Volka’s half-brother, <span class="mu-s">REZALITH</span>: once a fearsome foe, now one of your most powerful–and loyal–allies, <span class="mu-s">OTI</span>: skilled sorcerer with a chip on his shoulder, and <span class="mu-s">TOPPEL:</span> a manic mage with a penchant for less-than-ethical experiments and running into trouble!

Your arrival in <span class="mu-s">UMBERAL:</span> the gem of the North and self-proclaimed ‘<span class="mu-i">City of Tomorrow</span>’ was anything but uneventful. Despite being watched by the cold, unyielding gaze of <span class="mu-r">ARCHMAGE TRIER:</span> one of the many lords on your death docket, Umberal is also well-known for being home to the infamous <span class="mu-r">SPICE CARTEL:</span> a criminal enterprise whose reach spans all of Zoral… and maybe even beyond!

Well, it <span class="mu-i">did</span>, anyways. In search of ways to defeat the aforementioned archmage, your search inevitably led you to cross paths with the cartel, along with their leader, <span class="mu-r">VHALE NESSURMOS</span>--Tzah-Tzie’s ‘betrothed’ and Five-Star jerk! The feud reached its breaking point when he and his lackeys kidnapped your favorite catthing, and in a climactic clash in the cartel’s compound you managed to not only best Vhale and reclaim your girlfriend, but also acquire <span class="mu-s">NOTES</span> on how to defeat the seemingly-invincible archmage!

The battle may be won, but the war is far from over: Vhale’s lieutenants may not be as dead as you hope, and their troops won’t forget the blow you struck any time soon! Not to mention you’ve got an appointment with <span class="mu-r">TRIER</span> at dawn whether you like it or not! For now, however, all you can do is sit back, relax, and watch as your spunky Spinner’s concert comes to a close!

Ears still ringing from the bardic brawl’s aftermath, THIS is where your tale continues…

https://youtu.be/1lR8VLt1Xlk
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!!kTj7PQS8iSS

For House and Dominion: A Knight's Tale

!!kTj7PQS8iSS ID:2beXPEiW No.6353859 View ViewReplyLast 50OriginalReport
For House and Dominion: A Knight's Tale
Previous Thread: https://suptg.thisisnotatrueending.com/qstarchive/2025/6216450/

H&D Wiki: https://houseanddominion.fandom.com/

https://twitter.com/ThatSlowTypingG

You are Joanna Farrell, a would be Knight from the Dominion of Royal Houses. You are among the few remaining survivors of House Meros, a minor House that fell during the turmoil and wars of the early 41st century. Now you and other aspirants have ventured out into the unexplored regions of the universe aboard the starship Bertrand to seek your fortune and gather resources to someday reclaim your lost House.

>The Crew
The now landless 'Errant' Knight Dar'el Camdie has gathered your group of Knight aspirants in the hopes of forging you into a force to be reckoned with. Despite his age he's a capable fighter and tough by the standards of the Dro'all.

Chief Miriam Hannah is in charge of your ship the Bertrand and has been acting as its captain for years now.

Sergeant Mulyadi Reza commands the marines aboard ship and acts as your training officer.

Sergeant Ram is a veteran who helps lead the squad of marines under your command.

>The would be Knights
Alar Ul'torel is a Dro'all Noble. A skilled Medic in addition to their training to one day become a Knight, they've gone out of their way to be friendly to everyone on the team.

Kalnit Bakor is a Kavarian. A drone specialist, you've made an agreement with him to trade a suit of Power Cell Armor between you depending on the requirements of the mission.

Ninnik Gehell is one of the diminutive Shallan. Though trained primarily as a pilot you've helped encourage them to keep up with the rest of the team in small arms combat.

Silvar Valnetios is one of the elf like Hune. Though sometimes distant he is a capable fighter, always ready to charge into the thick of the action.

Talaat Matevosian is another Human. A close combat specialist he has a fierce rivalry with Silvar, always striving to outdo him.

Vayall Trin'qua is a Dro'all Noble. Though still among the richest families of House Meros they've had trouble adjusting to the fall. A gifted sharpshooter.

As for you, you're nobody special. Not even from a noble family like most of the others. Your parents however were loyal to the House when it would have been all too easy to leave it behind. Because of that loyalty you were sent to the academy to be trained. You now have a chance to become an Errant Knight under Dar'el Camdie's tutelage. You'll still be without lands or a legitimate title, but it would be a first step to refounding or reclaiming House Meros and setting things right.

You will be a Knight of the Dominion some day.
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!!RtEo6sIsRWa

Black Company Quest 2230AD #10

!!RtEo6sIsRWa ID:nATgF9gT No.6355757 View ViewReplyLast 50OriginalReport
<span class="mu-i">“The Krieger Corp is the life for me,
A gun, bed and funeral for free.
That’s my lot in the Black Company.”</span>

It took the Earth 10 long years to die. Like every planet afflicted by the pervasive sentient plague that swept the galaxy at the turn of the 23rd century, aptly named <span class="mu-s">The Rot</span>, Earth’s demise was slow and agonising at first then violent and sudden by the end. The seas boiled and the air turned to ash in the wake of the continent-shattering orbital bombardments that cleansed her and a hundred other worlds.

20 years later, the dust of the Purification Wars has settled and the surviving xenos empires have finished carving up the remaining colonies of those less fortunate races between them, including those few left from Earth’s initial phase of expansion. Just rewards for the victorious alien’s part in saving the galaxy. The surviving human population, once many billions, now numbers in the mere millions. An entire race of refugees, vagrants and backwater outcasts begging, stealing and labouring as second-class citizens, servants or slaves under uncaring alien masters.

A lifetime of backbreaking work for stale recycled oxygen units and a handful of credits is the best fate most humans can hope for. Little wonder then that the violent but lucrative life of a mercenary holds such appeal. As the novelty of peace wears off and the rival alien nations rattle their sabres once more, human mercenaries are in high demand for their crude effectiveness and affordable prices.

And of all the human mercenary firms, there are none so infamous and so highly sought after as the services of the Black Company…

=============================================

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=2230AD
2230AD Annal Entries: https://pastebin.com/zBic3fPQ [Updated!]
Recorded Xenos Species: https://pastebin.com/vdG01RzG
The Last Human Colonies: https://pastebin.com/VA3nHbTm
Advanced Firefight Rules: https://pastebin.com/NATmyFSw
419 posts and 104 images omitted

Fire Emblem: Sorcerer Kingdom Quest #7

ID:X0pDajOw No.6350752 View ViewReplyLast 50OriginalReport
You are Tristain d’Rusalka, a noble from the United Kingdom of Fodlan born with unique abilities bestowed upon you by the Goddess. You have journeyed across the sea to the desert kingdom of Morfis after receiving an invitation to join a mysterious competition. Though you know little of the trials that lie ahead, the winner of this contest has been promised the hand of Morfis’ Princess, Yulia Xan Phanes, in marriage. Seeking adventures, thrills, and battles that would be worthy of your might, you embarked on this strange voyage with nothing but your trusted axe.

After surviving the deadly third round of the competition, you have made it to the top eight of Princess Yulia’s suitors. The final round consists of a tournament, which sees you up against the strongest warriors from four different nations. Whoever comes out on top shall be crowned the next King of Morfis. Do you have what it takes to rule?


>Tristain d’Rusalka
>Level 42 Wyvern Lord (EXP: 20/100)
HP: 78/78 (130%)
Strength: 42 (75%)
Magic: 32 (50%)
Speed: 29 (40%)
Defense: 33 (70%)
Resistance: 28 (50%)
Luck: 29 (65%)

>Skill: Resolve (When HP falls to less than 35%, Strength, Speed and Defense increase by 7)
>Dragon-kin Wyvern (SPD based chance for Fionn to launch an ice attack, dealing ½ MAG Damage.)

>Weapons: Silver Axe (+16 ATK), Bolt Axe (+14 ATK, Ranged, Targets RES), Dragon Axe: (+12 ATK. 3x Effective against wyvern riders.), Hammer (+8 ATK, 3x DMG vs Armor Knights), Devil Axe (+21 ATK, -20 HP when Used), Brigid Bow (+12 ATK, 15% Crit Chance) Iron Bow (+6 ATK),

>Spells:
Fire (+3 ATK, 5 Uses)
Elfire (+7 ATK, 3 Uses)
Wind (+3 ATK, 5 Uses, 3x DMG vs Flying, 5 Uses)
Sacred Fire: (+12 ATK, 3x dmg vs. Terrors. 5 Uses.)

>Abilities:
Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (4 Charges)
Crest of Macuil: Double the damage of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)
Combat Art: Throw: (Toss your weapon at an enemy and return it to your hand. Ranged attack.) (1 Crest of Indech Charge)
Combat Art: Hit and Run: (Perform an attack that allows you to dodge the next harmful attack. Increases SPD by +7 for 1 turn. Costs 2 Crest of Indech Charges)
Combat Art: Soulblade - Your next physical attack targets RES instead of DEF (1 Crest of Macuil Charge)

>Items: Concoction x3 (+20 HP)

>Gold: 1800

>Tristain’s Party: https://docs.google.com/spreadsheets/d/1mrlj-c7Oe51qIoat3LJfDSv0Bw2nmExQT2EqlKlWPGw/edit?usp=sharing

>Combat Rules:
https://docs.google.com/document/d/1m_UvIqCmBRzmrlu0mvttVkGRRI8bIkT6iTTrDR_J5zo/edit?usp=sharing

>Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sorcerer%20Kingdom
735 posts and 138 images omitted
!!wTl2g7PClIm

Low Rung Researcher Quest #4

!!wTl2g7PClIm ID:Zhf2YXHH No.6364690 View ViewReplyLast 50OriginalReport
Your name is Vincent Cruz. You work in a shady government-backed facility in the middle of the New Mexico desert. You're not here of your own volition, but you've grown used to your new life. By all accounts, you are a complete and total nobody to the Powers That Be.

Your job, frankly, sucks. You wake up, you spend hours upon hours studying fickle anomalies that could kill you at a moment's notice, you go to sleep, 30 GOTO 10. All so you can make money for the Abnormality Regulation Coalition (also known as ARC), the group who kidnapped you.

On the bright side, at least, you've been doing good at your job so far. You've been recently promoted for your hard work and you've been steadily earning more and more money from your research. At least you're making more money in one day than you did in a week during your last job.

It's cold comfort though. You can make all the money in the world but it doesn't change the fact you're stuck in the same ol' wringer. The same old rat race. Will you manage to make it out of here, you wonder, or will you die here? Left as nothing more than a rotten corpse in some random hallway in the facility.

Who's to say? All you can really do is to keep moving forward. One step at a time.

As for a recap of some notable things that happened recently?

You had an awkward, if friendly, reunion with your younger brother. He has gotten REALLY invested in religion and hey, if that helps him, you're not going to stop him.

You had another dream about the <span class="mu-r">Heart.</span> It's obsessed with you, but you still don't understand what it sees in you. Apparently it's also been pestering your brother and one of the corporate reps you work with, so who knows what its end game is?

You got a new anomaly called HARD TIMES but you don't know much about it still. All you know so far is that it REALLY loves to work and, hey, at least that's something you share in common with it.

You managed to resolve the situation Liz got herself involved with through some clever equipment usage and pure brute force. It feels nice to help people, you know? You even managed to help resolve a dispute she had with her friend Nicole.

Lastly, you subjected yourself to an incredibly painful shift by accepting five sponsorships that are going to make your job a nightmare. It'll make you a lot of money, yes, and it'll earn you a lot of respect with corpos. So the pain will be worth it, won't it?

That's your motto, Vince! You'll ENDURE at any cost! No matter how much your job sucks, no matter how much pain is inflicted on you, you'll keep moving. You are a flesh automaton and nothing, and you do mean NOTHING, will stop you from finishing your shift.

It's your obligation as a worker, after all!

ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Low%20Rung
VINCENT SHEET/INVENTORY: https://rentry.co/VINCENTSHEET
ALLIES: https://rentry.co/COWORKERLIST
ANOMALY/SAMPLE NOTES: https://rentry.co/RESEARCHNOTES
776 posts and 192 images omitted

Fallout Family Quest 2

ID:dMiVkpAW No.6376303 View ViewReplyLast 50OriginalReport
You are Bob Petter. Former genius delinquent student turned apocalyptic superhuman boytoy and stud to the deadliest VERY loosely defined women you could find. You admit you have uh...major issues when it comes to your taste in the opposite sex with a huge deathwish. Yet your big brain must also be sated, too. That is what hobbies are for...specifically SCIENCE! While everyone else struggles to survive, you have long concluded that such things are far beneath you. Better to live off deadly females and join the fun factions so you can focus on what you love most.

SEX and SCIENCE!

Who gives a fuck about the consequences? It's not like the world isn't already ruined and there isn't an ongoing apocalypse or anything. In fact, unlike most survivors, you arguably adapted to a disturbing degree and in doing so discovered your true self. To others, this is an end, but to you, it is a new beginning.

The only downside is that at times, you have to leave your comfy lab or bedroom. As for some stuff, you need to handle yourself, no matter how much you may want to delegate. After all, nobody else is gonna understand the needs and idiosyncrasies of a Hivemind abomination mountain of flesh with far too many heads and tentacles with an obsession with adding new heads to its collection and a strange interest in tentacles. That, for some reason, decided that rather than add your empty head to its collection, you would instead serve as a great see only intern to its glorious scientific abominable mind! At least the benefits are great, and you can finally get paid when your internship ends.

Plus your currently trying to avoid your adopted big sister, who may have sorta...be SUPER fucking pissed off at you for your activities. Hopefully, your fiancée will forgive you for dumping it on her, and she'll be able to handle it. You trust that mind-controlling witch to uphold her side of the deal. Just gotta consider what kind of gift you bring back for forgiveness...

Right now, it's honestly safer to be in the most dangerous part of a glowing city full of murderous machines, insane regenerating ghoul hordes on crack, and swarms of loose bioweapons that escaped containment. While the weather cannot make up its mind to settle on a radioactive blizzard, a hurricane, or some kind of anomaly like a gravitic firestorm. You are right in the very heart of it. Still safer than dealing with your big sister. Yes, she scares you that much. Also, yes, it's a major reason for your issues with women.

Last thread: >>6338149
79 posts omitted
!!L+CpM0G8T5X

Return to Nevermore #4

!!L+CpM0G8T5X ID:CTwhNjHs No.6357961 View ViewReplyLast 50OriginalReport
A soft quiet hangs over the forest as you run through the underbrush. Compared to the lobby, it felt like a heavy blanket was draped over the arena and muffled everything outside. You do your best to not break the silence with your movement as you hurry through the forest. Spawns in an arena match are static but there were a few different locations where one could be spawned in. The limited amount of spawn points meant that anyone could narrow down the location of their opponent by heading over to them and seeing if they were there. That was, of course, assuming that their opponent hadn't moved in the interim. With how defenseless you were right now, you were sure that one or two direct hits from a simple spell would be disastrous. Not to mention her aim was far better than any newbie you ever saw. It would be best not to underestimate her, especially now that she had practice. You slide behind a fallen log and go prone. You strain your ears for any sound of your opponent but the silence persists. You needed to formulate a strategy.

The set up of your fight was quite simple, each of you had 3 healing potions and 3 mana potions. Not too egregious but enough to give each other a pick me up in case of a bad hit. You're not sure how well you'd be able to utilize the mana potions at the moment but the healing potions could come in handy in a pinch. You also had your ability to cheat death once per real world day. It was an ability that Serena didn't know about and you weren't really sure you wanted to use for a simple spar. Lifting up your coat, you make sure that your canister of fuel on your hip was locked in and ready to use. A quick adjustment of the wrist and the nozzle for your igniter, a miniaturized flamethrower, pops up and ready to use. You only had about 5 shots with a single can unless you decided to empty it completely for a large wall of fire. Finally, you reach down and pop off the small buckle on your belt. You flick the small lid off of the fake lighter and see the tiny grapple hook pop out, ready to fire and zip you towards your target or pull something towards you if it was light enough. These were just two of the gadgets you had built in what you hoped would be a small arsenal of tricks you could use. Even so, you weren't sure how well they could carry you now that you were playing a class without features.
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