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!!4RCLTCHgFJV

Solarpunk Cleanup Agent Quest #8

!!4RCLTCHgFJV ID:hmzKUMGQ No.6153226 View ViewReplyLast 50OriginalReport
<span class="mu-s"><span class="mu-i">You are L2S Trollhunter Fiona Jarnafeldt,</span></span> and you think you’re in trouble. Big trouble.

Earlier today, you were directing a pair of engineers through the stormdrains with your compatriot, L2S Manhunter Saemus Fahy, as the workers installed a drone nest used to observe the squatter city and plot out the encroaching attack on the city. The mission went fine, that’s not the issue. The squatters have successfully reverse engineered the technology from a pneumatic suit they stole months ago, you put them down handily, and a team is on the way to pick up the bodies for processing. That’s perfectly fine.

But something happened.

https://www.youtube.com/watch?v=alCtsl65y3o

While on the mission, your radio transmission was hijacked by a strange caller who claimed to someone named Zephyr, a member of a clandestine research team serving Mother Nature’s Providence known as the Old Oaks. On the call he made a mortifying claim: that no amount of hard work or effort will get you to the promotion you seek, that no number of slain monsters however fierce and fearsome they once were really matters to your ends. The only way to earn this promotion to earn the life and family you’ve been fighting to earn is to sell your soul and morals and to kill a child of the city’s overpopulation. A brand of loyalty seared in to the back of your mind for the rest of your life.

Zephyr went on to say that everyone around you in any place of authority has done this. Your mentor, the stormwatch director, even your parents had to have done this. It was either this, or winning the lottery, if you wanted to bring that child that you always wanted, always seeing, haunting you like a ghost, into the waking world. He then made you an offer to try and destroy the system. You took off your radio; you did not want to hear any more of that seditious thought.

You thought that a complete dismissal would be enough to prove loyalty for anybody who happened to hear what was said.

But then a man in black arrived to direct you to an L4 operator’s office.
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!Jy3l.GucX2

Disappearing Hogwarts #9

!Jy3l.GucX2 ID:nKRAD7Je No.6158641 View ViewReplyOriginalReport
Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Disappearing%20Hogwarts
Character Sheets: https://pastebin.com/0QLDFzTy
Twitter: https://twitter.com/head_qm

--

In the last thread, you:

> Took your friends on a shopping spree on the Diagon Alley

> Started your own Dueling Club

> Beat Merula Snyde in battle and earned discounted chips

> Told your parents about everything that happened to you

> Visited the remains of Camelot

> Stole a unbloomed Prophecy from a church

> Finished your exams

> Went with your girlfriend on an internship tracking a supposedly extinct dragon

> Got cornered by said actually-not-extinct dragon

And now…
48 posts and 6 images omitted
!!TkbJ5zs7GEF

Silver Knight Quest #4

!!TkbJ5zs7GEF ID:DSMf/xIa No.6154957 View ViewReplyLast 50OriginalReport
Cursed from birth with silver hair, the sign of evil influence, you play as Argia Candente, a Knight-in-training determined to finally earn your valour and save your family… and protect your friend’s terrifying secret.

# # # # # #

Welcome to the<span class="mu-s">fourth thread</span>of Argia Candente's thrilling adventures, our scatterbrained, silver-haired (busty, as the players decided) Holy Knight-trainee with a penchant for daydreaming and plagued by self-doubt. Together with three other trainees who have become your fire-forged friends, you are now approaching an abandoned Temple of Flame inside a desert made of scorched glass…

During the latest thread you received a mission by the Angel of Ansàrra, crossed the sea to the heathen lands of the Treviri Throne, met with an Asterite mage who got on your nerves, and discovered that one of your friends is not of this world. Yes, the brunette skirmisher who you admired so much, <span class="mu-s">Salicera Fors</span>, is actually one of those so-called <span class="mu-i">Stranders</span>, and comes from another world— and her actual name is <span class="mu-s">Willow Stark!</span>

This has left you baffled, but you are positive that Willow will come to terms with her troubles and hold on to the true Faith.

Especially now that you are so close to achieving your goals.
Complete this mission, and you will be ordained a Knight… and you’ll be able to invite your family to live in the Holy Land.
So close. You can almost grasp it…

>ARCHIVES:

>First Thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/6012263/

>Second Thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/6049645/

>Third Thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/6098808/

>Voting Link (please vote, we’re almost golden!): https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Silver%20Knight%20Quest

(thanks everyone for voting! My mom reads these threads and she’s so proud of this community!)

Update schedule:usually one update <span class="mu-s">every 48 hours</span>. You can expect between two and four posts depending on narrative pace and player interaction. I will do my best to reply to questions and suggestions though.

As for what happened last time on<span class="mu-i">Silver Knight Quest…</span>
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!!KtjNTJjhIVj

One Life #4

!!KtjNTJjhIVj ID:ALOcdsu8 No.6130126 View ViewReplyLast 50OriginalReport
There is silence.

<span class="mu-g">Not even the wind is heard.</span>

All conversations were interrupted by the great burst of light in the distance, and the sound accompanying it. It was strangely reminiscent of a firework, except for it's placement.

<span class="mu-r">But the silence, as fragile and unnatural as it had been, is broken with the breathing, shuffling and other man-made sounds from the people around you as activity sparks once more in the hearts of people like a train getting out of its station.</span>

You looked saw the individuals you--in your mind--had deemed as the Noirs; Shapes, a cautious idealist. The Lady, stoic and familiar with corpses. Albert, an old detective and ex-cop. Mike, the aggressive kickboxer. And Jamesfield, their leader.
Each of them said nothing, keeping an eye on either the place where a celebration was held for vague reasons, the same area where the flash of light had originated, or upon the two men, who went by the aliases of 'Knife' and 'Jack of Hearts', who had attempted to assault Jamesfield and the Lady. Said men were tied to a tree, harmless for now. But you could see the reasoning behind keeping an eye on them.
Yet the only emotion they showed was confusion.

Your name is Johan. But that's not important now. Your mind had other thoughts to worry about. The foremost being: What just happened?

>Go back there and see what happened. You aren't sure if there's anything to actually worry about, but there's a certain mime named Mimi you wanted to make sure was alright. Just in case.
>Stay here and do not distract yourself. The two criminals could easily use the confusion and division to escape. Something you wouldn't let happen.
>Look up at the sky. It's an orange hue, slowly turning purple. It's getting late, and you want to wrap things up soon. So you'll take the safe road and start deciding with the Noirs on how to deal with these two. Soon enough you'd be back in your hotel room, waiting to fall asleep.
>Write-in.
210 posts and 1 image omitted
!!YgSxLM4WPvL

Saiyan Conqueror Quest 231

!!YgSxLM4WPvL ID:6PBLQQsI No.6157671 View ViewReplyLast 50OriginalReport
With the majority of the Seventh Universe united under the banner of the PTO, Emperor Cooler at its head, the universe has known a time of unrivaled peace. But in the shadows threats have been growing, nursing grudges against the PTO and the Saiyan race in particular. And now those threats are rising, stepping out of the shadows to openly challenge the established order. Seeking nothing short of the destruction of New Salda and the extinction of the entire Saiyan race, can you prevent this outcome? Or will the Saiyan race be reduced to nothing more than memories, their heroes nothing more than ink in the pages of the history books?

You the players will (most often) control Karn; wielder of the mighty Berserker Soul and hope of the entire PTO, not only the Saiyan race. From his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733, only a few years into his time as a member of the PTO, he has grown in power and skill, overcoming the world-ending threats that have come for the Saiyans to become the strongest Saiyan of his time at AGE 759. From the massive Covenant empire to demonic incursions, mad cultists to vengeful gods, none have been strong or clever enough to put down Karn for good. But will one man's power be enough to protect everyone from the rising threats? Or will death come from those who you least expect it from? Your choices may mean the difference between survival and extinction, so choose carefully.


Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork by joining the patreon for only $1/month at https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of first three correctly-rolled dice
>One dice roll per person per post unless three players have not yet rolled, and ten minutes has passed since your previous roll
>Crits are 100 on a d100(a 99 or paired rolls may net you an extra bonus)
>Crit fails are a 1/100 with no passing rolls, or if two 1s are rolled regardless of the third
>Write-ins are both allowed and encouraged, but OOC options will be ignored
>If your goal is simply to troll, at least put in enough effort to make it funny
>Have fun

SCQ will usually start on Saturdays at noon Eastern Standard Time, and run throughout the weekend. Also, for updates or schedule changes you can find me on twitter @GrandDragonQM, which I keep as up to date with any scheduling changes as soon as possible.

https://www.youtube.com/watch?v=tndKYpPz2RU


REVENGE OF THE BODY SNATCHERS
190 posts and 49 images omitted

Alola Quest #3 Day 2/60 attempt 3

ID:BhtZ1NCL No.6136563 View ViewReplyLast 50OriginalReport
>Previous thread
https://suptg.thisisnotatrueending.com/qstarchive/2024/6099652/

You are Amon. G Sus an orphan hobo in the Pokemon universe. After winning a dream vacation to Alola he's been wining and dining and getting it on with the ladies while a mysterious conspiracy seems to surround his seemingly "perfect" vacation.

>We are at 4 spaghetti points at the moment.
>Spaghetti points are used to determine how much of a fucking autist you are in dialogs and other rolls for good or bad. They can also be spent on Pokemon evolutions or new moves. So get em but spend them quick. 5 points for an evolution, 3 for a new move

Here is the team!

Foongus: Timid and cowardly, you met him at age 7 when foraging for food. You thought he was a Pokeball due to hunger and he ended up crying due to being afraid. You gave him a last morsel of food to calm him down and he followed you into the city. Now your bros for life. He's more brave during battles as long as its not TOO rough.
Ability: Effect Spore
Mega Drain
Stun Spore
Sweet Scent
And Clear Smog

Castform:
Was met a few months after Foongus. Some faggot with green hair saw you looking for shelter in the rain and offered you Castform to turn the days sunny after "hearing the voice of your Foongus...you meet weirdos amongst the homeless. It worked too! He gave you your original 6 Pokeballs too as means of apology for not being able to do more. You never saw him again. Castform is chipper and sunny! Which is odd given how much he feels like a bag full of water. He always tries to cheer you up! He is pretty bad at battles compared to the rest of your team. He lacks the "killer instincts" but he's loyal!
Ability: Forecast
Weather Ball
Sunny Day...that's about it.

Croagunk:
A spacey chill Pokemon you met him during training Castform and Foongus. You tried to battle him but he kind of just...laid on his back. You tried catching him and it worked. Then when a wild Purrlion tried to steal the berries you scrounged up he Low Kicked the fuck out of it and sent it running for the hills. He seems...odd. Very much at his own tempo and logic. You haven't exactly figured it out yet but he's still a loyal companion.
Ability: Poison Touch
Poison Sting
Drain Punch
Astonish
Mud Slap
54 posts and 2 images omitted

Dark Elf Necromancer Quest

ID:tkQPJT8D No.6154527 View ViewReplyOriginalReport
You labor beneath the glittering towers of the Elvish Kingdom, where light reflects endlessly on crystal spires, mocking the darkness below. The mines are your prison, and you are one of many—dark elves condemned to extract the precious ores that fuel their grand enchantments. They call you "lesser," "second-born," treating you as tools rather than people.

But you are no tool. You feel it in your bones—literally.

It starts with the discovery deep within the mines. Your pickaxe strikes something strange, something that isn’t ore. You uncover the remains of a great beast, its bones ancient and forgotten. The sight of them stirs something in you, an energy that feels alive, though the creature is long dead. You touch the bones, and for the first time in your life, you sense power in your hands.

You experiment in secret. Small constructs rise at your command—a scurrying hand, a twitching ribcage. The magic flows naturally, as if it had always been a part of you. The other workers watch you cautiously, but they say nothing. No one wants to draw the overseers' attention.


You know the wards in the mines are unyielding, built to keep you trapped. No teleportation, no tunneling to freedom. But magic like yours—magic they don’t expect—offers a chance.

You study the layout of the tunnels, memorizing patrol routes and weak points. At night, you practice with your bone constructs. A skeletal raven takes to the air, silent and swift, scouting paths you cannot tread. The raven brings back knowledge: the enchantment nodes that power the barriers, the location of the nearest exit, the patrol schedules.

Patience becomes your weapon. Weeks pass, then months. The overseers grow lax, assuming you are too broken to rebel. You bide your time, gathering bones piece by piece, building an ally for your escape—a massive skeletal beast formed from the remains of creatures long dead.

The night of the new moon comes, the mine bathed in absolute darkness. The guards are celebrating aboveground, their laughter echoing faintly through the tunnels. You seize the moment.

You summon your skeletal beast, its hollow eyes glowing faintly in the dark. With a whispered command, it charges forward, its claws tearing through enchanted barriers. Alarms blare, and the air hums with magic as the overseers' wards activate.

You don’t stop. The guards appear, shouting orders, their blades drawn. You raise your hands, and the bones of long-forgotten workers stir beneath the ground. Skeletons claw their way to the surface, their jagged remains forming a vanguard. The guards falter, unprepared for the rebellion of the dead.

You ride your beast through the chaos, your constructs buying you precious seconds. The mine's exit looms ahead—a crack of moonlight spilling onto the forest beyond. Freedom is within reach.
40 posts and 1 image omitted
!!S7iWoz56vJi

The Prophecy Names Me, So The Demon General Betrays Her King?! Forecast #4

!!S7iWoz56vJi ID:KKvjh+tK No.6152350 View ViewReplyOriginalReport
Lucia threw back her head, snubbing at Miranna’s words.

“I ought to thank you, Harpy, for scaring the villagers into hiding,” she said, one hand steadying the magical tendril at your ankles, while raising the other towards the Nettle Harpy’s head. “It’s less of a trouble for me now.”

“You promised me five minutes,” you called out, nearly stepping out of her snare. You trusted your friend not to punish you for a mistake.

She clenched her fist, leaving it hanging. Glancing your way, she nodded, quickly returning her eyes to Miranna’s.

You lifted both palms to your neck and cleared your throat.

“Miranna. The prophecy says that it’s the Demon Generals I am destined to slay. If those demons cease to be Generals, the prophesied death will need not to befall them.” You turned to Lucia. “Wouldn’t it be best for all? No need for bloodshed.”

Lucia’s lengthy eyebrows brushed together.

“I never said I’ll join your side, young Niklos.”

Miranna let out a heated snort, searing embers flickering at the sharp ends of her claws. “That’s the response you’ll get, Niklos—from all of them. They, unlike myself, hold little care for their lives, or are too naive not to take the prophecy seriously.” She pointed a talon between you and Lucia. “But how do you know her?”

Lucia murmured, her voice gentle and fleeting. “Four … ”

“I don’t want you to join my side, Lucia,” you said, bringing up the hand clutching the knife, your fingers tangling in your hair. You yanked at the locks, not letting go until you felt pain. “Why can’t you women just play along?” Releasing it, you looked back at both of them. With a sigh, you added, “You just have to relinquish your role as Demon General."

“I fail to see how this pertains to what you promised to talk with her about, young Niklos,” Lucia admonished. “Will you?”

“Yes, that was the follow-up part of it,” you said. “Miranna, in return, Lucia wants that you refrain from damaging the trees. Not to claw them with your talons, nor to scorch them with your flames.”

You rubbed at your temples, casting a glance back at Lucia. "Is there any other harm she ought to avoid?"


“The buildings, and everything else made out of cut wood.”

Miranna waved her hand through the air, fiery trails following her nails. “She just said that she won’t join you!”

“She will, she will, trust me.”

“And why is the welfare of trees of such importance anyway?”

Lucia’s expression hardened, her eyes narrowing like owl’s.

“Because life courses through every tree, Harpy. Every. Tree.”

“That doesn’t stop me from harming everything else though?”

“Miranna,” you pleaded, “you only need to avoid landing in forests or villages, and in case we need to, hold back on using your fire magic. Surely that won’t be that much of a problem for you?”
34 posts and 4 images omitted
!rnYhP.nKQo

Chaos Quest Sidestory: Stray Probability

!rnYhP.nKQo ID:mIV5yYlj No.6147987 View ViewReplyLast 50OriginalReport
In the world of Hainei, there are many groups in many places, always stirring with machinations unfolding as they move. The goals of the many often lead them into conflict. The probability is always high.

~~~

This quest is a side story that takes place in the universe of Chaos: The Quest for Redemption. New readers are encouraged to start from the beginning to grasp the context of what you are about to witness.

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Levelman
Questcord: https://discord.gg/JFAMdJskHn
Wiki: https://chaosquest.miraheze.org/wiki/Main_Page
557 posts and 186 images omitted
!!urZ1qzDpXky

Maximum Spider Quest #24

!!urZ1qzDpXky ID:lxNAE1NF No.6151389 View ViewReplyLast 50OriginalReport
You are Ben Parker, super-powered criminal and thief extraordinaire. After being bitten by a radioactive spider, you underwent a miraculous change, and adopted the identity of "The Huntsman"! But it's not all bad! Your clone brother, Abel Parker, works to protect the city, and potentially help clean up some of your messes. <span class="mu-i">He</span> goes by the name of "Spider-Man"!

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Max%20Spider%20Quest

Last time: After Ben and Ana thwart a candy-themed crook, and Ben is entrusted with a gumball that's meant to psychically implant a memory into his head, Cindy Moon finds her life turned upside down when a black dog comes looking for her, bringing news that her grandmother is alive and requests her assistance. But before she even gets a chance to visit her, Cindy is attacked and kidnapped by a new and mysterious organization known as "Cradle", that employs the use of young superheroes to do their dirty work. And to Cindy's surprise, she discovers that her mother is not only alive, but she's actually running this organization!

Ben, still under the impression that Cindy was in mortal danger, managed to convince the Kaiju King to summon his ward down to Monster Metropolis. And Cindy, now ripped from her mother's grasp once more, is left with the staggering realization that she possesses the spiritual power of a particularly dangerous fox demon.

How will Cindy's life change from here? Can she trust her family, or even her own patron god, not to hide the truth from her? Will Ben be able to protect her from Skul and his army of monsters?

Find out more in the latest issue of…<span class="mu-s"><span class="mu-r">MAXIMUM SPIDER QUEST!</span></span>

Rules:
Most dice rolls will be 1d100. Modifiers will be added depending on the situation or on the alien being used(Usually +10 or -10). Crit successes and crit fails apply. Crit fails can be overridden by crit successes, but crit failures cannot override crit successes.

How to Roll:
To roll dice, type “dice+1d100” in the options field without the quotations. To roll dice with positive modifiers, type “dice+1d100+modifier number” in the options field without quotations, and with an actual modifier number. To roll dice with negative modifiers, type “dice+1d100+-modifier number” in the options field without quotations, and with an actual modifier number.

Pastebins:

Character Sheet:
https://pastebin.com/1ZihFYSV

Equipment and Gear:
https://pastebin.com/WAhveFAd

Contacts:
https://pastebin.com/WdcFXD2s

10 Commandments of the Desperados:
https://pastebin.com/Qpr2jVPE

Costumes:
https://pastebin.com/5Jie54X2

The Huntsman’s Travel Guide:
https://pastebin.com/PU6LWsip

Upcoming Events in the Maximum Universe:
https://pastebin.com/DceSEjiR

Good luck and have fun!
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