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!!uuJbd4m8dPS
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It is nearing a year since you, The Courier, fought and secured independence of the Mojave from domestic and foreign powers. Mr. House was put on ice, the NCR got sent packing and even the mighty Legion tucked tail and fled back East.
Now, the New Vegas Directorate, your new government, faces as many challenges as it does opportunities. Industry is rapidly expanding and agriculture is now firmly established while migrants from around the wasteland flood in looking to change their fortunes.
But the Boomer Blight, an engineered plague from parts unknown, is spreading throughout the Wasteland and little looks uncontainable. You continue to walk the line in courting both the NCR and the Legion, seeking to be a stable power between the two warring giants.
A new player comes into the picture and he brings with him hundreds of Enclave descendants eager to start again. You have agreed to welcome them into the NVD but time will tell if you can hide their influence from the NCR while keeping other factions happy.
With the looming NCR election, the hostile President Kimball seems poised to lose to the unknown Allgood Murphy while Caesar continues to see you as his Augustus, urging greater cooperation between both nations.
The one-year anniversary is rapidly approaching and while a grand celebration is planned, existential threats lurk everywhere and with Mr. House on the loose, you can be sure you’ll see him one last time.
Now, the New Vegas Directorate, your new government, faces as many challenges as it does opportunities. Industry is rapidly expanding and agriculture is now firmly established while migrants from around the wasteland flood in looking to change their fortunes.
But the Boomer Blight, an engineered plague from parts unknown, is spreading throughout the Wasteland and little looks uncontainable. You continue to walk the line in courting both the NCR and the Legion, seeking to be a stable power between the two warring giants.
A new player comes into the picture and he brings with him hundreds of Enclave descendants eager to start again. You have agreed to welcome them into the NVD but time will tell if you can hide their influence from the NCR while keeping other factions happy.
With the looming NCR election, the hostile President Kimball seems poised to lose to the unknown Allgood Murphy while Caesar continues to see you as his Augustus, urging greater cooperation between both nations.
The one-year anniversary is rapidly approaching and while a grand celebration is planned, existential threats lurk everywhere and with Mr. House on the loose, you can be sure you’ll see him one last time.
!!BVDaTVQDGDF
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You are Motoharu Hisanori, and today, April 3rd, marks the beginning of your high school life.
!!L4pruCea+Ko
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“The Southlands.” That’s what the races of the Northwest call them, as if they were one place—a realm unified under a single nation or people. In truth, the Southlands are a molten mosaic of humans, beastmen, and sundry others flowing over and through each other in coexistence and in conflict. The land itself is a tapestry of desert and jungle, of low savannah and high plateau, where even the Race of Man is far from uniform: the hides of the humans here range from a ruddy tan to a deep blue-black that nearly equals the Drow of Wevenore.
Not that you got to see much of it.
<span class="mu-s">You</span> are James Efron, Senior Initiate of the Hawksong Mages’ Tower. At your age—twenty-three—you really ought to be a Mage Apprentice. You should be studying in some stuffy laboratory back home in the big city like Izirina Henzler, or maybe taking a practicum under some smaller adjunct Associate Tower like your old pal Testa. But <span class="mu-i">nooo</span>, you craved a life of action, of adventure! ‘<Fireball> is meant for the field!’ you used to boast of your favourite spell. So you’d taken the field, first as a formal Field Researcher and then later as a freelance adventurer-for-hire.
And that had led you here. To the Southlands. To this dungeon.
It isn’t the cool kind of dungeon, full of monsters to kite and <Chain Lightning> for coin, alas. It’s the kind where Southrons store their prisoners-of-war, for that seems to be the size of your sad situation: a prisoner, at the beginnings of what is shaping up to be a full-scale intercivilizational conflict.
The Men of the South may be myriad, but tensions between their ilk and the fairer folk of the Northwest—your homeland, Hawksong’s aegis—have been a unifying cause as of late, and not only for the human races. Relations have been fraying since before you were born, when a sinister cabal of dark-skinned demon-worshippers staged a terrorist attack on the Mages’ Tower itself, assassinating the Archmage and destroying the much-beloved Eternal Fountain.
Not that you got to see much of it.
<span class="mu-s">You</span> are James Efron, Senior Initiate of the Hawksong Mages’ Tower. At your age—twenty-three—you really ought to be a Mage Apprentice. You should be studying in some stuffy laboratory back home in the big city like Izirina Henzler, or maybe taking a practicum under some smaller adjunct Associate Tower like your old pal Testa. But <span class="mu-i">nooo</span>, you craved a life of action, of adventure! ‘<Fireball> is meant for the field!’ you used to boast of your favourite spell. So you’d taken the field, first as a formal Field Researcher and then later as a freelance adventurer-for-hire.
And that had led you here. To the Southlands. To this dungeon.
It isn’t the cool kind of dungeon, full of monsters to kite and <Chain Lightning> for coin, alas. It’s the kind where Southrons store their prisoners-of-war, for that seems to be the size of your sad situation: a prisoner, at the beginnings of what is shaping up to be a full-scale intercivilizational conflict.
The Men of the South may be myriad, but tensions between their ilk and the fairer folk of the Northwest—your homeland, Hawksong’s aegis—have been a unifying cause as of late, and not only for the human races. Relations have been fraying since before you were born, when a sinister cabal of dark-skinned demon-worshippers staged a terrorist attack on the Mages’ Tower itself, assassinating the Archmage and destroying the much-beloved Eternal Fountain.
!RQomdxzNa6
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“HAHAHA, FOOLISH HEROES, KNEEL BEFORE MY GRAND MAGIC!”
Your skeletal body, adorned in robes that have lived longer than any human has breathed, lords over the fallen party of heroes. Your ultimate <span class="mu-s">Origin Magic</span>, though incomplete, has proven more than sufficient to take on the pathetic mortals sent to their knees before its might. Miasma-smoke fills the room, spewed by the necromantic fire left in the wake of your destructive magnum opus. However, to your incredible satisfaction, the Holy Sword itself, the only weapon capable of striking you down, lies corroded beneath the hero’s tattered frame, little more than a sparkly pile of smoldering slag.
Yes, your ultimate victory has been achie–
Pain unlike any you’d ever imagined stabs through your very being, a thin, needle-like blade jutting out from the cluster of mana animating your undead body, destabilizing it, causing your very being to quiver and weaken. Something is wrong— something is very, very wrong. . You collapse to the floor, your head snapping 180 degrees back to see just who had landed the killing blow. If your eyes could widen, they would: the Hero Michael, who you had thought collapsed in front of you, stands proudly behind you with an unknown blade in your back.
“H-how?”
“Lich King Atrebor,” the hero declares, his obnoxious condescension shamelessly leaking into his words as he drives the blade even further through your ribs, “you may have been wary of me, the possessor of the Holy Sword, but you paid far too little attention to my real strength: my friends.”
You turn your eyes back to the party: an illusion, a paltry trick, dissolves from the worthless entourage of the chosen one, revealing a golem in place of his second in command and that same eternal loser, Reinlock, in his place.
“Impossible!” you roar, “I was certain! He– he had the holy sword! He acted just as you would!”
“I’ve been chasing that bastard’s back my whole life, you undead bastard.” Reinlock snickers, blood trickling from his broken lips, “I know him better than the back of my own hand.”
This is infuriating but… it matters not. Your phylactery, the real vessel of your existence, is safe, in an unknown locale far from here. Or at least, <span class="mu-r">that’s how it should be</span>. Golden cracks start to form on you— first on your body’s mana core, then on your bones, then, horror of horrors, on your <span class="mu-i">mana itself</span>. “What trickery is this!” You scream, your rage powerful enough to shake the foundations of your castle.
Your skeletal body, adorned in robes that have lived longer than any human has breathed, lords over the fallen party of heroes. Your ultimate <span class="mu-s">Origin Magic</span>, though incomplete, has proven more than sufficient to take on the pathetic mortals sent to their knees before its might. Miasma-smoke fills the room, spewed by the necromantic fire left in the wake of your destructive magnum opus. However, to your incredible satisfaction, the Holy Sword itself, the only weapon capable of striking you down, lies corroded beneath the hero’s tattered frame, little more than a sparkly pile of smoldering slag.
Yes, your ultimate victory has been achie–
Pain unlike any you’d ever imagined stabs through your very being, a thin, needle-like blade jutting out from the cluster of mana animating your undead body, destabilizing it, causing your very being to quiver and weaken. Something is wrong— something is very, very wrong. . You collapse to the floor, your head snapping 180 degrees back to see just who had landed the killing blow. If your eyes could widen, they would: the Hero Michael, who you had thought collapsed in front of you, stands proudly behind you with an unknown blade in your back.
“H-how?”
“Lich King Atrebor,” the hero declares, his obnoxious condescension shamelessly leaking into his words as he drives the blade even further through your ribs, “you may have been wary of me, the possessor of the Holy Sword, but you paid far too little attention to my real strength: my friends.”
You turn your eyes back to the party: an illusion, a paltry trick, dissolves from the worthless entourage of the chosen one, revealing a golem in place of his second in command and that same eternal loser, Reinlock, in his place.
“Impossible!” you roar, “I was certain! He– he had the holy sword! He acted just as you would!”
“I’ve been chasing that bastard’s back my whole life, you undead bastard.” Reinlock snickers, blood trickling from his broken lips, “I know him better than the back of my own hand.”
This is infuriating but… it matters not. Your phylactery, the real vessel of your existence, is safe, in an unknown locale far from here. Or at least, <span class="mu-r">that’s how it should be</span>. Golden cracks start to form on you— first on your body’s mana core, then on your bones, then, horror of horrors, on your <span class="mu-i">mana itself</span>. “What trickery is this!” You scream, your rage powerful enough to shake the foundations of your castle.
!!2p0hJ22mvEQ
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<span class="mu-i">
Did I fall asleep?
</span>
Did I fall asleep?
</span>
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This is a collab quest that didn't take off on /i/ so I'm moving it here. It started with submissions from other anons but I'm going to turn it into my own drawquest.
I was going to make a Medabots one but the anime is too precious for me to ruin it. I also need to test the waters for some matters.
Wait until I finish dumping if you're participating, thanks.
I was going to make a Medabots one but the anime is too precious for me to ruin it. I also need to test the waters for some matters.
Wait until I finish dumping if you're participating, thanks.
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A Tale From The World Of Frostpunk
The year is 1909, and the Great Frost hangs over the heads of every living man, woman and child. In the previous decade, global temperatures dropped to an unsustainable point, and the geopolitical landscape of Earth was changed forever. Mass refugee crises. Starvation. Hypothermia and frostbite. War. Nobody survived unscathed, and billions perished in the chaos.
Many of those that survived huddled around grand Generators, built by hundreds of engineers, acting as mechanical monuments to warmth and survival. Others sought out bold new technological developments, endlessly-running trains, subterranean colonies and grand zeppelins flying above the clouds. But for the majority, there were the Generators.
You never knew the world before, having been one of the “Frostborn” — those that felt their first breath of air in this icy world. Your parents were British refugees, fleeing north from Newcastle with thousands of others. Things were very hard growing up, and you feel strange absences in your memory, repressed parts of your youth locked away by your developing brain. Mum and Dad always told you that the less was said about the White Years, the better. That was the worst time, you’ve gathered.
Since then, many cities have fallen, crushed beneath instability, lack of resources or sickness. Others have developed into busy, industrious centres that now begin to hesitantly chart out the Frostlands beyond just the immediate scope of their perimeter. Your own city, Beacon, is one of the latter.
The year is 1909, and the Great Frost hangs over the heads of every living man, woman and child. In the previous decade, global temperatures dropped to an unsustainable point, and the geopolitical landscape of Earth was changed forever. Mass refugee crises. Starvation. Hypothermia and frostbite. War. Nobody survived unscathed, and billions perished in the chaos.
Many of those that survived huddled around grand Generators, built by hundreds of engineers, acting as mechanical monuments to warmth and survival. Others sought out bold new technological developments, endlessly-running trains, subterranean colonies and grand zeppelins flying above the clouds. But for the majority, there were the Generators.
You never knew the world before, having been one of the “Frostborn” — those that felt their first breath of air in this icy world. Your parents were British refugees, fleeing north from Newcastle with thousands of others. Things were very hard growing up, and you feel strange absences in your memory, repressed parts of your youth locked away by your developing brain. Mum and Dad always told you that the less was said about the White Years, the better. That was the worst time, you’ve gathered.
Since then, many cities have fallen, crushed beneath instability, lack of resources or sickness. Others have developed into busy, industrious centres that now begin to hesitantly chart out the Frostlands beyond just the immediate scope of their perimeter. Your own city, Beacon, is one of the latter.
!!mgal8F8Lnpg
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You are Marnie, a girl living in the Ark known as the Digital World. For all your life, you've endured a dreary existence in City 87-O, haplessly railing against a skin-deep system that denies you all but the most meaningless human experiences. You've spent years beholding the shining tower in the center of the city, and watched its guardian Digimon circle it endlessly, protecting the portal that leads out of this sunless landscape. Throughout your youth, you never thought you'd actually be able to make your dream a reality. But things have begun to change over the past few months.
A chance meeting with a Digimon has plunged you into a hidden world of wonders, filled with wild Digimon, enigmatic Code Crackers, mysterious server partitions that reveal the City's inner workings to you, and underground organizations seeking to bring change to this world. Amidst this danger is the authenticity you've so dearly craved, and you've never been happier.
Right now, you're in the middle of a mission to take down your Digimon Nemesis. You and your partner, Phascomon, have broken into the lair of DarkTyrannomon, who has taken over an entire Job District. You've made it past his lieutenants and minions and are mere steps away from facing down your foe one last time and putting an end to his danger.
Once that's done, you plan to climb The Tower, defeat its guardian, and finally claim your freedom. The real world awaits.
==
Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/
Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189
Thread 3:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6297141/
A chance meeting with a Digimon has plunged you into a hidden world of wonders, filled with wild Digimon, enigmatic Code Crackers, mysterious server partitions that reveal the City's inner workings to you, and underground organizations seeking to bring change to this world. Amidst this danger is the authenticity you've so dearly craved, and you've never been happier.
Right now, you're in the middle of a mission to take down your Digimon Nemesis. You and your partner, Phascomon, have broken into the lair of DarkTyrannomon, who has taken over an entire Job District. You've made it past his lieutenants and minions and are mere steps away from facing down your foe one last time and putting an end to his danger.
Once that's done, you plan to climb The Tower, defeat its guardian, and finally claim your freedom. The real world awaits.
==
Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/
Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189
Thread 3:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6297141/
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<span class="mu-i"> In times of old, there stood many a great kingdom or realm, their lines proud, their kings great, and their works were legendary. It was a time of greatness for all, from all classes and races, for it was a time when the yields were abundant, the cattle fat, and the weather favourable.
This changed, however. A creature with a heart pitch-black and eyes of darkness and despair that rise and shrink with hate. All despaired at his coming and the hordes and legions he brought with him. Crowns were broken, castles slighted, and the kings lay broken. Like a vile black hand, his reach seemed boundless; with his fiery red eyes, his gaze kept his subjects obedient, and from a dark tower, this lord of evil watched over his realm as the land fell into darkness and despair, with hope fading like a dying ember.
But embers can flare up, and like the phoenix, a new generation of heroes and their hosts of light broke the chains, shattered his armies to the winds and finally brought an end to his reign of terror. As the morrow broke once more, it was thus proclaimed that nevermore should his name be uttered, nevermore should his remains be seen, and nevermore should there be fear of his tyranny. And so, the people rejoiced in their newfound freedom, rebuilding their shattered world with hope and determination for a brighter future. His artefacts and symbols, buried deep beneath the sands and earth, were so well hidden that not even the most fanatical cultist would find anything.
And yet in that lies the danger; dead though he may be, there are still those who revere him as though he were a god-king upon this earth, and his ilk have a tendency not to stay dead… There are still whispers, mutterings and vague prophecies about his return, though none have come true as of my writing this tome…. His name was struck from the lists of both paper and mind, so one would never again say that name which struck deep grief into the hearts of all peoples…. I shall end this book with a warning: if he does return, do not try to fight him; run. Run to the nearest authorities and alert them; fighting him alone shall surely be your doom, even if he's weakened, but the worst thing you can do is to let him speak; his words shall gnaw in your mind, his arguments shall be so persuasive that you will drop your weapons, and he shall weave a web of deceit that will ensnare even the strongest of wills. Hearken unto him, no matter his guise and form, and before too long you shall find yourself in eternal servility. </span>
Archive link: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Shadow%20Rises%20Anew
DeviantArt link: https://www.deviantart.com/adlershorst
This changed, however. A creature with a heart pitch-black and eyes of darkness and despair that rise and shrink with hate. All despaired at his coming and the hordes and legions he brought with him. Crowns were broken, castles slighted, and the kings lay broken. Like a vile black hand, his reach seemed boundless; with his fiery red eyes, his gaze kept his subjects obedient, and from a dark tower, this lord of evil watched over his realm as the land fell into darkness and despair, with hope fading like a dying ember.
But embers can flare up, and like the phoenix, a new generation of heroes and their hosts of light broke the chains, shattered his armies to the winds and finally brought an end to his reign of terror. As the morrow broke once more, it was thus proclaimed that nevermore should his name be uttered, nevermore should his remains be seen, and nevermore should there be fear of his tyranny. And so, the people rejoiced in their newfound freedom, rebuilding their shattered world with hope and determination for a brighter future. His artefacts and symbols, buried deep beneath the sands and earth, were so well hidden that not even the most fanatical cultist would find anything.
And yet in that lies the danger; dead though he may be, there are still those who revere him as though he were a god-king upon this earth, and his ilk have a tendency not to stay dead… There are still whispers, mutterings and vague prophecies about his return, though none have come true as of my writing this tome…. His name was struck from the lists of both paper and mind, so one would never again say that name which struck deep grief into the hearts of all peoples…. I shall end this book with a warning: if he does return, do not try to fight him; run. Run to the nearest authorities and alert them; fighting him alone shall surely be your doom, even if he's weakened, but the worst thing you can do is to let him speak; his words shall gnaw in your mind, his arguments shall be so persuasive that you will drop your weapons, and he shall weave a web of deceit that will ensnare even the strongest of wills. Hearken unto him, no matter his guise and form, and before too long you shall find yourself in eternal servility. </span>
Archive link: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Shadow%20Rises%20Anew
DeviantArt link: https://www.deviantart.com/adlershorst
