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!9ff7WVg9ik

The Legend of Zuzo: The Umbral Tower #2

!9ff7WVg9ik ID:TRS8WJG7 No.6357759 View ViewReplyLast 50OriginalReport
>Now with intro theme music
https://youtu.be/r7AGlW-XxKk?si=UY8ixOnnFhCxgPpn

<span class="mu-s"><><><><><><><><><><><><><><><><><><></span>

<span class="mu-i">This is but one of the legends of which the people speak...</span>

<span class="mu-i">Long ago, the kingdom was blessed by a <span class="mu-s">Golden Power</span> handed down by the three great goddesses. It was a prosperous land of green forests, tall mountains, and many peaceful tribes of people.</span>

<span class="mu-i">But one day a terrible <span class="mu-r"><span class="mu-s">Demon</span></span> was loosed upon the realm by the mysterious <span class="mu-s">Shadow Tribe</span>. He dwelt atop an enormous <span class="mu-r"><span class="mu-s">Black Tower</span></span>, and wherever its shadow fell was consumed by impenetrable darkness...</span>

<span class="mu-i">The <span class="mu-s">Shadow Tribe's</span> sacred duty was to protect the <span class="mu-s">Golden Power</span> by guiding and defending the descendents of its chief inheritor. For their transgressions, the golden goddesses cursed them, and in their shame they repented.</span>

<span class="mu-i">One among their number rose to the challenge, and used <span class="mu-s">Shadow Magic</span> to pursue the <span class="mu-r"><span class="mu-s">Demon</span></span> to the top of his tower. This noble samurai warrior, clad all in white, was known across the land as the <span class="mu-b"><span class="mu-s">Hero of Shadows</span></span>, but his legend was forgotten by all after a short time, with only the survivors of his tribe preserving his story in secret.</span>

<span class="mu-i">When the <span class="mu-r"><span class="mu-s">Demon</span></span> was finally defeated by the <span class="mu-b"><span class="mu-s">Hero</span></span>, the <span class="mu-s">Seven Sages</span> combined their magic, and used a piece of the <span class="mu-s">Golden Power</span> to topple his tower and seal him away in a <span class="mu-s">Horned Statue</span>. The <span class="mu-s">Shadow Tribe</span> hid it inside their sacred <span class="mu-s">Temple</span>, so that he might never again endanger the realm...</span>

<span class="mu-i">Many ages passed, and the land would be imperiled by many <span class="mu-r"><span class="mu-s">Monsters</span></span> and powerful <span class="mu-r"><span class="mu-s">Demons</span></span> over time, yet always saved by other <span class="mu-g"><span class="mu-s">Legendary Heroes</span></span> before all could be lost...</span>

<span class="mu-i">Eventually, a cruel and ruthless <span class="mu-r"><span class="mu-s">Warlord</span></span>, one of the three inheritors of the <span class="mu-s">Golden Power</span>, would seek to claim the other pieces for himself in order to seize the kingdom. Summoning an army of monsters and mercenaries, he began a campaign of conquest across the land. Far from where his war bands gathered, his servants would wake the ancient <span class="mu-r"><span class="mu-s">Shadow Demon</span></span> from within the <span class="mu-s">Temple</span>, hoping to enlist his wicked powers. They would be interrupted by a young man from the <span class="mu-s">Shadow Tribe</span>, undertaking the <span class="mu-s">Rite of Passage</span> of his eighteenth birthday. Unable to stop them, this lone warrior would survive to see the <span class="mu-r"><span class="mu-s">Black Tower</span></span> looming high above the kingdom once more... And the tale of what followed after is its own <span class="mu-g"><span class="mu-s">Legend</span></span>... It is <span class="mu-g"><span class="mu-s">The Legend of Zuzo</span></span>...</span>

<span class="mu-s"><><><><><><><><><><><><><><><><><><></span>
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Westeros Elf Wizard Quest Thread 2

ID:zz8d5Qyu No.6358667 View ViewReplyLast 50OriginalReport
We are back! Only a year after the first thread. I’m like that, sorrynotsorry.

You are Alyssa NicNivara, High Elven lady archmage of the seventh order, stuck in this strange backwards land called ‘Westeros’ with your sister Anya, a cleric of the Dawnfather, your druidess colleague Eva, and four mortal partymembers you scarcely know.

Where we left off, you and your party were demonstrating what duels of the mighty look like to these folk who do not know power; your duel with Anya involved you turning into a Sea Dragon and accidentally frightening many spectators, and then polymorphing into a 20-foot-tall-Sun Giant - which is when Lord Stark happened to walk in, at just the right moment to witness you beating your sister over the head with her own summoned Leskylor.


https://archiveofourown.org/works/62761627?view_full_work=true

https://suptg.thisisnotatrueending.com/qstarchive/2025/6182755/

https://forums.spacebattles.com/threads/westeros-elf-wizard-quest-archive.1213676/


>Just another day in the life.

Lord Stark stares up with the face of a man at a loss. Here you stand before him a Sun Giant, tall and stately as the immortal redwood, in the fullness of your might. Every instinct instilled by noble upbringing and many years among mortals shouts that you have made a grave blunder. This place is ignorant of real power, to say nothing of its stricter mores. But then, this is you, and the truth of an archmage; there should be no pretence of anything else among your guests. They will live.

“Sorry,” you reply with a shrug, using one of the few words of Westerosi you’ve so far picked up.

Anya looks up at you as she heals her injuries. “Do you have the spells for another bout?”

“Not too many. I think I’ll hold the rest in reserve.” You glance around the yard, at the many faces, the divots your dragon form dug in the muddy ground… as well as the section of roof where you stood moments ago and from which you took flight as a dragon. Well, what used to be the roof; two tons of sea dragon taking off from it mostly left behind a collection of loose tiles and timbers, thankfully without catching any spectators underneath in the process. “Perhaps we ought to take this outside the castle in the future.”

“Agreed.”

When after the next bout (another victory, this time using the dragon form while managing to suppress its Frightening Presence), you return to your normal form, the lord is gone. You’ll have to find him on the morrow; freshly-returned, he’s yet to hear of his foster-father Jon Arryn’s passing, and you have no way to communicate at the moment anyhow. Lord Stark’s children are also elsewhere.
106 posts and 46 images omitted

HERO('s party member) QUEST, part 8

ID:qE+n+O61 No.6349652 View ViewReplyLast 50OriginalReport
OH SHIT NIGGA. You are lady Firemane. Of the (formerly) noble house of Fireborn! You were once the greatest wagon racer this side of the kingdom. Sadly due to shenanigans, you lost everything and went into debt with the Adventurer's Guild in order to survive. But then you found the Inexperienced Hero, Ezekiel "Kid" Rutebega ! You took him under your wing to mold him into the hero he's always meant to be: your devoted apprentice (probably)

Ezekiel's older brother has started his campaign of destruction, he leads his hordes of undead barbarians to ravage the lands. As members of the guild, your party has went on the quest chain to stop said undead barbarian horde.

In pursuit of said barbarian horde, the party is currently going through the SPOOKY FOREST™
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Swiftarn NRP 8: The Finale

ID:Gmo60xni No.6366149 View ViewReplyOriginalReport
The tale of Pavillion is coming to a close. The forces of unmaking, of erasure and annihilation, those whose stories were not told and condemned to oblivion rise once again. Those closest to the problem wage war, chasing revenge instead of preserving the future, each believing they can handle the problem alone. Time will tell.

> We are not accepting new players at this time

>>6363031
>Habitun Cult
Adamant Runes. The very idea is seen as frankly ridiculous at first. Adamant is quite nearly impossible to effect by any means, magical or physical, even the simple act of carrying it is quite difficult on account of weight. Typical rune work relies on storing magical power within the object itself, a fact that Adamant utterly ignores. Setting aside the difficulty of even carving such runes (requiring a frankly comical in scope supply of fracture blades), the fundamental designs of runework must be completely upended. An adamant rune cannot rely on the magic within it, it must rely entirely on the magic around it, a self assembling spell of tremendous complexity that the adamant rune imprints onto the world. The designs that spring forth call for a number of concessions in the theoretical objects they would create, chief of which is that they must always be in motion, carving paths through the ambient magic of the world. These techniques flow into an ambitious project, one where a Shadow is encased within an adamant frame, etched with a complex design of runes that empower and provide it with a flexible set of shadowy limbs.
For many centuries (or as the Barzans call them, years) the elves of the cult have worked to support and provide aid to their brothers and sisters across the span of “Could have beens”. This tyrn a measure of that debt is repaid, for crates of snarling beasts and manuals of hard earned experience wrangling and managing them is delivered through the portal network. The beasts are settled into their new homes in the dark forests of the Habitun, while a cadre of geists is trained on how to manage them, use them, and perhaps most importantly avoid their predation.
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!!YL45E0d/iyd

Mass Effect Quest: New Beginnings, ep. 16

!!YL45E0d/iyd ID:NKiixJTQ No.6357366 View ViewReplyOriginalReport
"To Truth and Justice!"

The toast, accompanied by sound of glass striking against glass, has been echoed by a diverse array of voices.

You were not paying much mind to your own, but you've gotten quite appreciative of those of your crew:

The calm barytone of Tufferson Kris, your krogan friend and colleague.

The enthusiastic lilt veiled by synthetic buzz of envirosuit electronics belonging to Lea'Fari, a quarian pilgrim.

Deceptively natural voice that Eve, your synthetic comrade, had chosen as her default one.

And then there was a chorus of voices that you were only recently beginning to familiarize yourself with: those of the O'Riley family and their closest friends, with whom you were currently sharing a celebration in a homely little tavern at the edge of the freshly cleared green zone of the gradually reconstructed city of Klondike.

"...and to memory of those, whose souls may now rest free." One of those voices, an older, more subdued, continued, sobering the mood of the gathering somewhat as the cheer gave way to a moment of reverent silence.

You observed the moment of quiet as the family took this time to reminisce over the loss that had cast a blanket of bitterness over jubilant mood they had shared with rest of the sapient people of the galaxy following defeat of the Reapers. And while the gathered clan members contemplated on their personal memories, your own thoughts drifted towards your own recent hectic past.
33 posts omitted

Worldbuilding Quest

ID:3k0u8CbU No.6374012 View ViewReplyOriginalReport
This quest is intended to start out as a setting generation game that will gradually turn into a mythic narrative with your influence affecting more specific events as the world becomes more defined

The starting assumptions (open to be altered) are: A single earth-comparable planet orbiting a yellow star, supporting water-based life forms with an emerging hominid intelligence.

to begin, pick one or two of the following categories, and add a description of a development or feature in their/its nature

Cosmic: The overarching nature of the universe or the planetary alignment

Solar: Involving the sun, the cycle of orbit, the source of light and heat and energy

Meteoric: The composition of the atmosphere and celestial phenomenon

Environmental: The terrain, the composition of the ground or the climate

Organic: Any kind of living presence, distinct lifeforms or biological developments

Sapient: The behaviour and motivations of intelligent beings

Majestic: A direct influence of supernatural power, a manifestation or demonstration

Examples:

>Solar Sapient: Primitive tribes devise “sun signs” beginning a solar ritual practice.

>Meteoric Majestic: A crystalline pillar plunges from the sky into the earth and becomes an idol and channeling center of storms

>Environmental Organic: A massive fissure opens deep in the earth and births an ocean spouting from a deep-dwelling water infused growth, the “Tide Blossom”

Once we have various initial features, the ensuing categories will be refined and your input will be more specialised. As mentioned, the assumption of the setting being earth-analogously shaped and inhabited is open to alteration in the early stages, and then your influence will be guided by the established foundations.
!!4PI2iWoB3fd

Concrete Stratosphere Quest #3

!!4PI2iWoB3fd ID:WUcZTKFq No.6332502 View ViewReplyLast 50OriginalReport
In a dark place, a <span class="mu-b">made-man</span> struggles against his bonds. Before him, several tools glimmer and sway gently along the wall, the strange bald druggist who knocked him out playing with them. The room is barely illuminated from the streetlights, passing cars, and electric billboards of Level 4. True darkness and silence is not common here.

“...It's always women, prostitutes. Transient kids. People who won't be missed. That's no fun. I think doing it to men is much more fun; but not because you're a boy. More because it's not somebody you'd expect. It could be <span class="mu-i">anybody</span>.”

<span class="mu-b">”You want money? I got money. Pacelli connections.”</span>

“You will be next great creation. Worth far more then any amount of dirty criminal money.”

<span class="mu-b">“Who da fuck... wait, you're from Level 2?”</span>

The man doesn't say anything, instead the stranger brandishes a razor, testing its sharpness against a finger, turning to the mobster. He looks over his captive, eyes looking for the juciest piece to cut first. The mafioso tries to pull out from the rope, the chair squeaking. He sweats. Bribes will certainly not work.

<span class="mu-b">“You'd be smart to let me go, psycho. I'm a dangerous man, and I know dangerous people!”</span>

He grins at the mafioso with a golden tooth.

“Exactly. That's the fun part.”
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Bogemon :D Quest: Helena's Adventure

ID:WcK9aizp No.6341562 View ViewReplyLast 50OriginalReport
This is a collab quest that didn't take off on /i/ so I'm moving it here. It started with submissions from other anons but I'm going to turn it into my own drawquest.
I was going to make a Medabots one but the anime is too precious for me to ruin it. I also need to test the waters for some matters.

Wait until I finish dumping if you're participating, thanks.
297 posts and 104 images omitted

Rise of the Awakened #21

ID:aiaFlDry No.6361500 View ViewReplyOriginalReport
It has been 100 years since ancient beings, known as the Old Ones, walked the Earth with their two strong feet. Now they are gone and we animals now rule the remains that they left behind. With our new knowledge of sword and sorcery, we were able to survive in peace for a while, but then came the three factions.
The Apes: Strong giants, claiming to be as just as the old ones and believe they should be the ones to rule over the new world.
The Pigs: An intellectual but slothful group who wish to rule the world with an iron hoof and remain kings while the others remained as dumb animals.
Then there the Lizards: A fast and large group that want to set the world a blaze. Trying to forget the harsh past that the old ones left.
All three sides wishing to go war and destroy one another to bring in what they believe to be true peace.
But, unbeknownst to everyone, there was another group. One that was trying their best to find a way to heal everyone. To bring back order.
You found it.... and now you are taking care of it.

A D&D Homebrew Adventure.

Previous Quests:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rise%20of%20the%20Awakened
48 posts omitted
!!mgal8F8Lnpg

Digimon Quest- The Tower- Thread 4:

!!mgal8F8Lnpg ID:0fOqESX8 No.6332376 View ViewReplyLast 50OriginalReport
You are Marnie, a girl living in the Ark known as the Digital World. For all your life, you've endured a dreary existence in City 87-O, haplessly railing against a skin-deep system that denies you all but the most meaningless human experiences. You've spent years beholding the shining tower in the center of the city, and watched its guardian Digimon circle it endlessly, protecting the portal that leads out of this sunless landscape. Throughout your youth, you never thought you'd actually be able to make your dream a reality. But things have begun to change over the past few months.

A chance meeting with a Digimon has plunged you into a hidden world of wonders, filled with wild Digimon, enigmatic Code Crackers, mysterious server partitions that reveal the City's inner workings to you, and underground organizations seeking to bring change to this world. Amidst this danger is the authenticity you've so dearly craved, and you've never been happier.

Right now, you're in the middle of a mission to take down your Digimon Nemesis. You and your partner, Phascomon, have broken into the lair of DarkTyrannomon, who has taken over an entire Job District. You've made it past his lieutenants and minions and are mere steps away from facing down your foe one last time and putting an end to his danger.

Once that's done, you plan to climb The Tower, defeat its guardian, and finally claim your freedom. The real world awaits.

==

Thread 1:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6216903/

Thread 2:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6254189

Thread 3:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6297141/
1021 posts and 321 images omitted